My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Furnace Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Spear Goblins Furnace Wizard Balloon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Balloon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Spear Goblins Balloon
Giant Snowball
Skeletons Spear Goblins Cannon Furnace Balloon
Zap
Skeletons Spear Goblins Cannon Furnace Balloon
Barbarian Barrel
Skeletons Spear Goblins Cannon Furnace Wizard
The Log
Skeletons Spear Goblins Cannon Furnace
Earthquake
Skeletons Spear Goblins Cannon Furnace
Arrows
Skeletons Spear Goblins Furnace
Royal Delivery
Skeletons Spear Goblins Wizard Balloon
Fireball
Cannon Furnace Wizard Balloon
Poison
Spear Goblins Cannon Furnace Wizard Balloon
Lightning
Cannon Furnace Wizard Balloon
Rocket
Furnace Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Furnace Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Wizard Tornado Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Tornado Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Spear Goblins Cannon Tornado Furnace Wizard Balloon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Spear Goblins Cannon Tornado

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Spear Goblins
Furnace Balloon Mega Knight
Cannon
Furnace
Spear Goblins Balloon
Wizard
Tornado Balloon Mega Knight
Tornado
Wizard Balloon Mega Knight
Balloon
Spear Goblins Furnace Wizard Tornado Mega Knight
Mega Knight
Spear Goblins Wizard Tornado Balloon

Defense Synergies 2 10

Skeletons
Cannon Spear Goblins Furnace Wizard Tornado
Spear Goblins
Skeletons Cannon Mega Knight
Cannon
Skeletons Spear Goblins Wizard
Furnace
Skeletons Tornado
Wizard
Tornado Skeletons Cannon Mega Knight
Tornado
Wizard Skeletons Furnace Mega Knight
Balloon
Mega Knight
Spear Goblins Wizard Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Cannon Wizard
Skeletons Cannon Furnace Mega Knight
Cannon Furnace Tornado Mega Knight Skeletons
Cannon Skeletons Furnace Mega Knight
Tornado Mega Knight
Tornado Skeletons Spear Goblins Cannon Furnace Mega Knight
Furnace Tornado Spear Goblins Cannon Wizard
Cannon Mega Knight
Cannon Skeletons Furnace Tornado
Tornado Skeletons Spear Goblins Cannon Mega Knight
Skeletons Spear Goblins Cannon Furnace Wizard Tornado Mega Knight
Spear Goblins Furnace Wizard Tornado
Cannon Furnace Mega Knight Skeletons Wizard
Wizard Mega Knight Cannon Furnace Tornado
Cannon Furnace Mega Knight
Tornado Cannon Furnace Mega Knight
Wizard Mega Knight Skeletons Cannon Furnace Tornado
Cannon Mega Knight Spear Goblins Furnace Wizard Tornado
Furnace Wizard Tornado Spear Goblins Cannon Mega Knight
Cannon Tornado
Wizard Mega Knight Spear Goblins Cannon Furnace
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons Spear Goblins Furnace
Wizard Mega Knight
Mega Knight Skeletons Spear Goblins Furnace
Mega Knight Tornado
Skeletons Cannon Mega Knight
Furnace Wizard Skeletons Tornado
Skeletons Spear Goblins Furnace
Mega Knight
Mega Knight Skeletons Spear Goblins Tornado
Skeletons Cannon
Mega Knight
Mega Knight Tornado
Mega Knight Skeletons Cannon Wizard
Wizard Cannon Furnace Mega Knight
Skeletons Spear Goblins Furnace Tornado
Mega Knight Cannon Wizard
Cannon Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Tornado
Wizard Furnace Mega Knight
Wizard Spear Goblins Furnace Tornado
Furnace Wizard Tornado
Wizard Tornado
Wizard Tornado
Tornado
Wizard Tornado
Wizard Tornado
Furnace
Spear Goblins Furnace Wizard
Furnace Wizard Mega Knight
Tornado
Wizard Mega Knight
Wizard Tornado Mega Knight
Mega Knight
Wizard Tornado
Tornado
Tornado Furnace Wizard Mega Knight
Wizard Tornado
Wizard Tornado Mega Knight
Tornado
Furnace Wizard Tornado
Wizard
Wizard Mega Knight
Mega Knight
Wizard
Spear Goblins
Wizard Tornado
Wizard Mega Knight
Wizard
Tornado
Mega Knight
Tornado
Tornado
Tornado Mega Knight
Wizard Mega Knight

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