My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Great!

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Spear Goblins Valkyrie Battle Ram P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Minion Horde Valkyrie Battle Ram P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Spear Goblins Minion Horde Battle Ram
Giant Snowball
Skeletons Spear Goblins Cannon Minion Horde Battle Ram
Zap
Skeletons Spear Goblins Cannon Minion Horde Battle Ram
Barbarian Barrel
Skeletons Spear Goblins Cannon Valkyrie Battle Ram
The Log
Skeletons Spear Goblins Cannon Battle Ram
Earthquake
Skeletons Spear Goblins Cannon
Arrows
Skeletons Spear Goblins Minion Horde
Royal Delivery
Skeletons Spear Goblins Minion Horde Valkyrie Battle Ram P.E.K.K.A
Fireball
Cannon Minion Horde Battle Ram
Poison
Spear Goblins Cannon Minion Horde
Lightning
Cannon Valkyrie Battle Ram
Rocket
Minion Horde Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Valkyrie Battle Ram P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Spear Goblins The Log Cannon Valkyrie Battle Ram Minion Horde P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Spear Goblins The Log Cannon

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Spear Goblins
Valkyrie Battle Ram
Cannon
Minion Horde
Battle Ram
Valkyrie
Spear Goblins Battle Ram P.E.K.K.A
Battle Ram
The Log Spear Goblins Minion Horde Valkyrie P.E.K.K.A
P.E.K.K.A
Valkyrie Battle Ram The Log
The Log
Battle Ram P.E.K.K.A

Defense Synergies 3 12

Skeletons
Cannon Spear Goblins Minion Horde P.E.K.K.A The Log
Spear Goblins
Skeletons Cannon Valkyrie P.E.K.K.A The Log
Cannon
Skeletons The Log Spear Goblins Valkyrie
Minion Horde
Skeletons The Log
Valkyrie
Spear Goblins Cannon P.E.K.K.A The Log
Battle Ram
P.E.K.K.A
The Log Skeletons Spear Goblins Valkyrie
The Log
Cannon P.E.K.K.A Skeletons Spear Goblins Minion Horde Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Cannon Minion Horde Valkyrie The Log
Minion Horde P.E.K.K.A Skeletons Cannon Valkyrie The Log
Cannon Minion Horde P.E.K.K.A Skeletons Valkyrie
Cannon Minion Horde P.E.K.K.A Skeletons Valkyrie
Valkyrie P.E.K.K.A The Log
The Log Skeletons Spear Goblins Cannon Valkyrie
Minion Horde Spear Goblins Cannon
Cannon Valkyrie P.E.K.K.A The Log
Cannon Minion Horde P.E.K.K.A Skeletons
Skeletons Spear Goblins Cannon Minion Horde Valkyrie
Minion Horde Valkyrie Skeletons Spear Goblins Cannon The Log
Minion Horde Spear Goblins
Cannon Minion Horde P.E.K.K.A Skeletons Valkyrie The Log
Valkyrie Cannon Minion Horde P.E.K.K.A The Log
P.E.K.K.A Cannon Minion Horde
Minion Horde Cannon P.E.K.K.A The Log
Minion Horde Skeletons Cannon Valkyrie P.E.K.K.A
Cannon Spear Goblins Minion Horde Valkyrie The Log
Valkyrie The Log Spear Goblins Cannon
P.E.K.K.A Cannon
Valkyrie Spear Goblins Cannon Minion Horde P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons Spear Goblins P.E.K.K.A
Valkyrie The Log
P.E.K.K.A Skeletons Spear Goblins Minion Horde Valkyrie The Log
Valkyrie P.E.K.K.A Minion Horde The Log
P.E.K.K.A Skeletons Cannon Minion Horde Valkyrie
Skeletons Minion Horde
P.E.K.K.A Skeletons Spear Goblins Minion Horde Valkyrie
P.E.K.K.A Minion Horde Valkyrie
Minion Horde P.E.K.K.A Skeletons Spear Goblins Valkyrie The Log
P.E.K.K.A Skeletons Cannon Minion Horde
P.E.K.K.A Minion Horde Valkyrie
P.E.K.K.A Valkyrie The Log
P.E.K.K.A Skeletons Cannon Minion Horde Valkyrie
Cannon Minion Horde Valkyrie
Skeletons Spear Goblins Minion Horde Valkyrie P.E.K.K.A The Log
Valkyrie Cannon Minion Horde P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Valkyrie The Log
The Log
Minion Horde The Log
Valkyrie The Log
Minion Horde Valkyrie The Log
Spear Goblins Minion Horde
Minion Horde The Log
The Log
The Log
Minion Horde
Minion Horde Valkyrie The Log
The Log
Minion Horde
The Log
Spear Goblins Minion Horde The Log
Minion Horde The Log
Minion Horde
The Log
Valkyrie The Log
Minion Horde The Log
The Log
Minion Horde The Log
The Log Valkyrie
Minion Horde
The Log
The Log
The Log
Minion Horde
Minion Horde
Minion Horde
Minion Horde The Log
Minion Horde
P.E.K.K.A Minion Horde
The Log
Minion Horde Spear Goblins
The Log
Minion Horde Valkyrie
The Log
Minion Horde P.E.K.K.A
Minion Horde The Log
The Log

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: