My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Good
Synergy
Great!
Versatility
Good
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Firecracker Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Spear Goblins Firecracker Hunter Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Wall Breakers Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Spear Goblins Wall Breakers Miner Skeleton King
Giant Snowball
Skeletons Spear Goblins Wall Breakers Miner Skeleton King
Zap
Skeletons Spear Goblins Firecracker Wall Breakers Skeleton King
Barbarian Barrel
Skeletons Spear Goblins Firecracker Wall Breakers Hunter Skeleton King
The Log
Skeletons Spear Goblins Firecracker Wall Breakers Hunter Skeleton King
Earthquake
Skeletons Spear Goblins Firecracker Skeleton King
Arrows
Skeletons Spear Goblins Firecracker Wall Breakers Skeleton King
Royal Delivery
Skeletons Spear Goblins Firecracker Wall Breakers Hunter Miner Skeleton King
Fireball
Firecracker Wall Breakers Hunter Skeleton King
Poison
Spear Goblins Firecracker Hunter Skeleton King
Lightning
Hunter Skeleton King
Rocket
Hunter Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Firecracker Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Hunter The Log Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Miner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Spear Goblins Wall Breakers The Log Firecracker Miner Hunter Skeleton King

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Spear Goblins Wall Breakers The Log

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Spear Goblins
Miner Firecracker Wall Breakers
Firecracker
Miner Spear Goblins Wall Breakers
Wall Breakers
Miner Spear Goblins Firecracker The Log Skeleton King
Hunter
The Log
Wall Breakers Miner
Miner
Spear Goblins Firecracker Wall Breakers The Log Skeleton King
Skeleton King
Wall Breakers Miner

Defense Synergies 1 11

Skeletons
Spear Goblins Firecracker Hunter The Log
Spear Goblins
Skeletons Firecracker The Log Skeleton King
Firecracker
The Log Skeletons Spear Goblins Hunter
Wall Breakers
Hunter
Skeletons Firecracker The Log Skeleton King
The Log
Firecracker Skeletons Spear Goblins Hunter Miner
Miner
The Log
Skeleton King
Spear Goblins Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Firecracker The Log
Hunter Skeletons Firecracker The Log
Hunter Skeletons
Hunter Skeletons Firecracker Skeleton King
Firecracker The Log
The Log Skeletons Spear Goblins Firecracker Hunter
Hunter Spear Goblins Firecracker
The Log
Hunter Skeletons Skeleton King
Skeletons Spear Goblins Firecracker Hunter Miner
Skeletons Spear Goblins Firecracker Hunter The Log Skeleton King
Hunter Spear Goblins Firecracker
Hunter Skeletons The Log
Firecracker Hunter The Log Skeleton King
Hunter Skeleton King
Hunter The Log
Skeletons Firecracker Hunter
Spear Goblins Firecracker Hunter The Log
Hunter The Log Spear Goblins Firecracker
Hunter
Spear Goblins Firecracker Hunter The Log
Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Spear Goblins
Firecracker Hunter The Log Miner
Skeletons Spear Goblins Hunter The Log
Hunter The Log
Skeletons Hunter
Firecracker Skeletons Hunter
Skeletons Spear Goblins Hunter
Hunter
Skeletons Spear Goblins Firecracker The Log
Skeletons
Hunter
The Log
Skeletons Hunter Skeleton King
Firecracker
Skeletons Spear Goblins Firecracker Hunter The Log Skeleton King
Firecracker Hunter The Log Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log
Firecracker The Log Miner
The Log Miner
Firecracker The Log
Firecracker The Log
Firecracker Spear Goblins Hunter
Firecracker The Log
The Log Firecracker Hunter
The Log Miner Firecracker
Firecracker Miner The Log
Firecracker
Firecracker Hunter The Log Miner
Firecracker
Firecracker The Log
Spear Goblins Firecracker Hunter The Log
Firecracker The Log
Firecracker Hunter The Log
Firecracker The Log Miner
The Log
The Log
The Log
Firecracker The Log Hunter
Firecracker The Log Miner Hunter
The Log Miner
Miner Firecracker The Log
Firecracker Hunter
Firecracker
Hunter The Log Miner
Firecracker
Firecracker The Log
Spear Goblins
Firecracker Hunter
The Log
Miner Firecracker Hunter
The Log Firecracker Skeleton King
Firecracker
Firecracker The Log Skeleton King
Firecracker
Firecracker The Log Miner
Firecracker

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