My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Good
Versatility
Good
F2P score
Good

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Firecracker Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Spear Goblins Firecracker Elixir Golem Baby Dragon Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Elixir Golem Goblin Barrel Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Elite Barbarians Elixir Golem Baby Dragon Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Spear Goblins Elite Barbarians Elixir Golem Goblin Barrel Prince
Giant Snowball
Skeletons Spear Goblins Goblin Barrel Baby Dragon
Zap
Skeletons Spear Goblins Firecracker Goblin Barrel Prince
Barbarian Barrel
Skeletons Spear Goblins Firecracker Elite Barbarians Elixir Golem Goblin Barrel
The Log
Skeletons Spear Goblins Firecracker Elite Barbarians Elixir Golem Goblin Barrel Prince
Earthquake
Skeletons Spear Goblins Firecracker Elixir Golem Goblin Barrel
Arrows
Skeletons Spear Goblins Firecracker Goblin Barrel
Royal Delivery
Skeletons Spear Goblins Firecracker Elite Barbarians Elixir Golem Goblin Barrel Baby Dragon Prince
Fireball
Firecracker Elite Barbarians Elixir Golem Goblin Barrel Baby Dragon
Poison
Spear Goblins Firecracker Elixir Golem
Lightning
Elite Barbarians Baby Dragon Prince
Rocket
Elite Barbarians Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Elixir Golem Baby Dragon Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Spear Goblins Firecracker Elixir Golem Goblin Barrel Baby Dragon Prince Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Spear Goblins Firecracker Elixir Golem

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Spear Goblins
Goblin Barrel Firecracker Elite Barbarians Elixir Golem Baby Dragon Prince
Firecracker
Elixir Golem Spear Goblins Elite Barbarians Goblin Barrel Baby Dragon Prince
Elite Barbarians
Spear Goblins Firecracker
Elixir Golem
Firecracker Spear Goblins Goblin Barrel Baby Dragon
Goblin Barrel
Spear Goblins Prince Firecracker Elixir Golem Baby Dragon
Baby Dragon
Spear Goblins Firecracker Elixir Golem Goblin Barrel Prince
Prince
Goblin Barrel Spear Goblins Firecracker Baby Dragon

Defense Synergies 0 11

Skeletons
Spear Goblins Firecracker Elite Barbarians Baby Dragon Prince
Spear Goblins
Skeletons Firecracker Baby Dragon Prince
Firecracker
Skeletons Spear Goblins Baby Dragon Prince
Elite Barbarians
Skeletons
Elixir Golem
Goblin Barrel
Baby Dragon
Skeletons Spear Goblins Firecracker Prince
Prince
Skeletons Spear Goblins Firecracker Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Firecracker Baby Dragon
Elite Barbarians Skeletons Firecracker Prince
Prince Skeletons Elite Barbarians
Elite Barbarians Prince Skeletons Firecracker
Firecracker Elite Barbarians Prince
Skeletons Spear Goblins Firecracker Baby Dragon
Spear Goblins Firecracker Baby Dragon
Baby Dragon
Skeletons Elite Barbarians Prince
Elite Barbarians Skeletons Spear Goblins Firecracker Prince
Skeletons Spear Goblins Firecracker Baby Dragon
Spear Goblins Firecracker Baby Dragon
Prince Skeletons Elite Barbarians
Firecracker Baby Dragon Prince
Elite Barbarians Prince
Elite Barbarians Prince
Skeletons Firecracker Elite Barbarians Prince
Spear Goblins Firecracker Elite Barbarians Baby Dragon Prince
Baby Dragon Spear Goblins Firecracker
Elite Barbarians Prince
Spear Goblins Firecracker Elite Barbarians Baby Dragon Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Spear Goblins Elite Barbarians Prince
Firecracker Elite Barbarians Baby Dragon Prince
Skeletons Spear Goblins Elite Barbarians Prince
Prince Elite Barbarians
Skeletons Elite Barbarians Prince
Firecracker Skeletons Baby Dragon
Prince Skeletons Spear Goblins Elite Barbarians
Elite Barbarians Prince
Skeletons Spear Goblins Firecracker Elite Barbarians Baby Dragon Prince
Skeletons
Elite Barbarians Prince
Elite Barbarians Prince
Elite Barbarians Prince Skeletons
Firecracker Baby Dragon
Elite Barbarians Skeletons Spear Goblins Firecracker Baby Dragon Prince
Firecracker Elite Barbarians Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Baby Dragon
Firecracker Baby Dragon
Baby Dragon
Firecracker Prince
Firecracker Baby Dragon
Firecracker Spear Goblins Baby Dragon
Firecracker Baby Dragon
Firecracker Baby Dragon
Firecracker
Elite Barbarians Prince
Firecracker Prince
Firecracker Baby Dragon
Firecracker Elite Barbarians Baby Dragon
Firecracker Baby Dragon
Firecracker Elite Barbarians Baby Dragon Prince
Spear Goblins Firecracker Baby Dragon
Firecracker Baby Dragon
Firecracker Baby Dragon Prince
Firecracker Baby Dragon
Baby Dragon Prince
Prince
Baby Dragon
Firecracker Baby Dragon
Firecracker Baby Dragon
Baby Dragon Prince
Firecracker Baby Dragon
Elite Barbarians Firecracker Baby Dragon
Firecracker
Elite Barbarians
Firecracker
Prince
Firecracker
Spear Goblins Prince
Firecracker Baby Dragon
Firecracker Baby Dragon Prince
Firecracker Baby Dragon
Firecracker Elite Barbarians Prince
Firecracker Elite Barbarians Baby Dragon
Firecracker
Firecracker Baby Dragon Prince
Prince
Firecracker

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