My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Spear Goblins Wizard P.E.K.K.A Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Mini P.E.K.K.A P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Spear Goblins
Giant Snowball
Skeletons Spear Goblins
Zap
Skeletons Spear Goblins
Barbarian Barrel
Skeletons Spear Goblins Wizard
The Log
Skeletons Spear Goblins Mini P.E.K.K.A
Earthquake
Skeletons Spear Goblins
Arrows
Skeletons Spear Goblins
Royal Delivery
Skeletons Spear Goblins Mini P.E.K.K.A Wizard P.E.K.K.A
Fireball
Wizard
Poison
Spear Goblins Wizard
Lightning
Mini P.E.K.K.A Wizard Goblinstein
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Freeze Poison

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Freeze Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Mini P.E.K.K.A Freeze Poison P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Spear Goblins Mini P.E.K.K.A Freeze Poison Wizard Goblinstein P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Skeletons Spear Goblins Mini P.E.K.K.A Freeze

Attack Synergies 1 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Spear Goblins
Mini P.E.K.K.A
Mini P.E.K.K.A
Spear Goblins Wizard
Wizard
Mini P.E.K.K.A P.E.K.K.A
Freeze
Poison
Poison
P.E.K.K.A Freeze
P.E.K.K.A
Poison Wizard
Goblinstein

Defense Synergies 0 12

Skeletons
Spear Goblins Mini P.E.K.K.A Wizard Poison P.E.K.K.A
Spear Goblins
Skeletons Mini P.E.K.K.A Poison P.E.K.K.A
Mini P.E.K.K.A
Skeletons Spear Goblins Wizard Freeze
Wizard
Skeletons Mini P.E.K.K.A Freeze P.E.K.K.A
Freeze
Mini P.E.K.K.A Wizard
Poison
Skeletons Spear Goblins
P.E.K.K.A
Skeletons Spear Goblins Wizard
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Wizard
Mini P.E.K.K.A P.E.K.K.A Skeletons
Mini P.E.K.K.A P.E.K.K.A Skeletons Freeze
Mini P.E.K.K.A P.E.K.K.A Skeletons
Mini P.E.K.K.A Poison P.E.K.K.A
Freeze Skeletons Spear Goblins
Spear Goblins Wizard Freeze Poison
Poison P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Skeletons
Skeletons Spear Goblins Mini P.E.K.K.A
Poison Skeletons Spear Goblins Wizard Freeze
Spear Goblins Wizard Poison
Mini P.E.K.K.A P.E.K.K.A Skeletons Wizard Freeze
Wizard Mini P.E.K.K.A Freeze Poison P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A
Mini P.E.K.K.A Freeze P.E.K.K.A
Wizard Skeletons Mini P.E.K.K.A Poison P.E.K.K.A
Spear Goblins Wizard
Wizard Freeze Poison Spear Goblins
Mini P.E.K.K.A P.E.K.K.A
Wizard Spear Goblins Mini P.E.K.K.A Poison P.E.K.K.A
P.E.K.K.A Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeletons Spear Goblins P.E.K.K.A
Poison Mini P.E.K.K.A Wizard
P.E.K.K.A Skeletons Spear Goblins Mini P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A
P.E.K.K.A Skeletons Mini P.E.K.K.A
Wizard Poison Skeletons Freeze
Mini P.E.K.K.A P.E.K.K.A Skeletons Spear Goblins
Mini P.E.K.K.A P.E.K.K.A
Freeze P.E.K.K.A Skeletons Spear Goblins Mini P.E.K.K.A Poison
P.E.K.K.A Skeletons
P.E.K.K.A Mini P.E.K.K.A
P.E.K.K.A Poison
Mini P.E.K.K.A P.E.K.K.A Skeletons Wizard
Wizard
Skeletons Spear Goblins Mini P.E.K.K.A Freeze Poison P.E.K.K.A
Poison Mini P.E.K.K.A Wizard Freeze P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Freeze
Poison
Poison
Freeze Poison
Wizard Poison
Wizard Poison Spear Goblins Freeze
Wizard Poison
Poison Wizard Freeze
Poison Wizard
Mini P.E.K.K.A Poison
Poison Wizard
Poison Wizard
Poison
Freeze Poison
Poison
Spear Goblins Wizard Poison
Wizard Poison
Freeze Poison
Mini P.E.K.K.A
Mini P.E.K.K.A Wizard Poison
Wizard Poison
Poison
Wizard Poison
Poison
Freeze Poison Wizard
Poison Wizard
Wizard Poison
Poison
Poison Wizard
Wizard Freeze Poison
Mini P.E.K.K.A
Poison Wizard
Freeze Poison
P.E.K.K.A
Wizard Poison
Spear Goblins Freeze
Poison Wizard
Freeze
Poison Mini P.E.K.K.A Wizard
Wizard Poison
Poison
P.E.K.K.A
Freeze Poison
Poison
Poison Freeze
P.E.K.K.A
Wizard

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