My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
Good

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Firecracker Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Spear Goblins Firecracker Royal Recruits Flying Machine Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Royal Recruits Flying Machine Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Spear Goblins Royal Recruits
Giant Snowball
Skeletons Spear Goblins Royal Recruits Flying Machine
Zap
Skeletons Spear Goblins Firecracker Flying Machine
Barbarian Barrel
Skeletons Spear Goblins Firecracker Royal Recruits
The Log
Skeletons Spear Goblins Firecracker Royal Recruits
Earthquake
Skeletons Spear Goblins Firecracker
Arrows
Skeletons Spear Goblins Firecracker Royal Recruits Flying Machine
Royal Delivery
Skeletons Spear Goblins Firecracker Royal Recruits Flying Machine
Fireball
Firecracker Flying Machine
Poison
Spear Goblins Firecracker Royal Recruits Flying Machine
Lightning
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker Poison

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Poison The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Royal Recruits Poison Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Spear Goblins The Log Firecracker Flying Machine Poison Royal Recruits Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Spear Goblins The Log Firecracker

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Spear Goblins
Firecracker Royal Recruits Flying Machine Mega Knight
Firecracker
Spear Goblins Royal Recruits Flying Machine Mega Knight
Royal Recruits
Spear Goblins Firecracker Flying Machine
Flying Machine
Spear Goblins Firecracker Royal Recruits Mega Knight
Poison
The Log Mega Knight
The Log
Poison Mega Knight
Mega Knight
Spear Goblins Firecracker Flying Machine Poison The Log

Defense Synergies 1 19

Skeletons
Spear Goblins Firecracker Flying Machine Poison The Log
Spear Goblins
Skeletons Firecracker Flying Machine Poison The Log Mega Knight
Firecracker
The Log Skeletons Spear Goblins Royal Recruits Flying Machine Mega Knight
Royal Recruits
Firecracker The Log
Flying Machine
Skeletons Spear Goblins Firecracker The Log Mega Knight
Poison
Skeletons Spear Goblins The Log Mega Knight
The Log
Firecracker Skeletons Spear Goblins Royal Recruits Flying Machine Poison Mega Knight
Mega Knight
Spear Goblins Firecracker Flying Machine Poison The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Firecracker Royal Recruits Flying Machine The Log
Skeletons Firecracker Royal Recruits Flying Machine The Log Mega Knight
Mega Knight Skeletons Royal Recruits
Royal Recruits Skeletons Firecracker Mega Knight
Firecracker Royal Recruits Poison The Log Mega Knight
The Log Skeletons Spear Goblins Firecracker Flying Machine Mega Knight
Spear Goblins Firecracker Flying Machine Poison
Royal Recruits Flying Machine Poison The Log Mega Knight
Skeletons Royal Recruits
Skeletons Spear Goblins Firecracker Royal Recruits Mega Knight
Poison Skeletons Spear Goblins Firecracker Royal Recruits Flying Machine The Log Mega Knight
Spear Goblins Firecracker Flying Machine Poison
Royal Recruits Mega Knight Skeletons Flying Machine The Log
Mega Knight Firecracker Royal Recruits Poison The Log
Royal Recruits Mega Knight
Royal Recruits The Log Mega Knight
Mega Knight Skeletons Firecracker Royal Recruits Poison
Mega Knight Spear Goblins Firecracker Royal Recruits Flying Machine The Log
Poison The Log Spear Goblins Firecracker Royal Recruits Flying Machine Mega Knight
Royal Recruits
Royal Recruits Mega Knight Spear Goblins Firecracker Flying Machine Poison The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Mega Knight Skeletons Spear Goblins
Poison Firecracker Flying Machine The Log Mega Knight
Royal Recruits Mega Knight Skeletons Spear Goblins The Log
Royal Recruits Mega Knight The Log
Royal Recruits Skeletons Mega Knight
Firecracker Poison Skeletons Flying Machine
Royal Recruits Skeletons Spear Goblins Flying Machine
Mega Knight Royal Recruits
Royal Recruits Mega Knight Skeletons Spear Goblins Firecracker Flying Machine Poison The Log
Royal Recruits Skeletons
Mega Knight Royal Recruits Flying Machine
Royal Recruits Mega Knight Poison The Log
Royal Recruits Mega Knight Skeletons
Royal Recruits Firecracker Flying Machine Mega Knight
Royal Recruits Skeletons Spear Goblins Firecracker Flying Machine Poison The Log
Poison Mega Knight Firecracker Royal Recruits Flying Machine The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker Royal Recruits Flying Machine The Log
Firecracker Poison Flying Machine The Log
Flying Machine Poison The Log
Firecracker Royal Recruits Flying Machine Poison The Log
Poison Firecracker The Log Mega Knight
Firecracker Poison Spear Goblins Flying Machine
Firecracker Flying Machine Poison The Log
Poison The Log Firecracker Flying Machine
Poison The Log Firecracker Flying Machine
Poison
Firecracker Poison Royal Recruits Flying Machine The Log
Poison Firecracker Flying Machine
Flying Machine Poison Firecracker The Log
Firecracker Flying Machine Poison
Firecracker Flying Machine Poison The Log
Spear Goblins Firecracker Flying Machine Poison The Log
Firecracker Royal Recruits Flying Machine Poison The Log Mega Knight
Poison
Firecracker Flying Machine Poison The Log Mega Knight
Firecracker Flying Machine Poison The Log Mega Knight
Poison The Log Mega Knight
Poison
The Log
Royal Recruits Flying Machine Poison The Log
Firecracker Poison The Log Mega Knight
Firecracker Poison The Log Flying Machine
Flying Machine Poison The Log Mega Knight
Poison Firecracker The Log
Poison Firecracker Flying Machine
Firecracker Flying Machine Poison
Poison The Log Mega Knight
Firecracker Poison
Mega Knight
Firecracker Poison The Log
Spear Goblins Royal Recruits Flying Machine
Poison Firecracker Flying Machine
The Log
Poison Firecracker Flying Machine Mega Knight
The Log Firecracker Flying Machine Poison
Poison
Firecracker Royal Recruits Flying Machine Mega Knight
Firecracker Royal Recruits Flying Machine Poison The Log
Firecracker Flying Machine Poison
Poison Firecracker Royal Recruits Flying Machine The Log Mega Knight
Firecracker Mega Knight

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