My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
Great!

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Spear Goblins Dark Prince Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Royal Hogs Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Elite Barbarians Royal Hogs Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Royal Hogs Dark Prince Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Spear Goblins Elite Barbarians Royal Hogs Dark Prince
Giant Snowball
Skeletons Spear Goblins Royal Hogs
Zap
Skeletons Spear Goblins Royal Hogs Dark Prince
Barbarian Barrel
Skeletons Spear Goblins Elite Barbarians Royal Hogs Dark Prince Electro Wizard
The Log
Skeletons Spear Goblins Elite Barbarians Royal Hogs Dark Prince
Earthquake
Skeletons Spear Goblins Royal Hogs
Arrows
Skeletons Spear Goblins Royal Hogs
Royal Delivery
Skeletons Spear Goblins Elite Barbarians Royal Hogs Dark Prince Electro Wizard
Fireball
Elite Barbarians Royal Hogs Electro Wizard
Poison
Spear Goblins Royal Hogs Electro Wizard
Lightning
Elite Barbarians Dark Prince Electro Wizard
Rocket
Elite Barbarians Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Fireball Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Royal Delivery Dark Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Spear Goblins Royal Delivery Fireball Dark Prince Electro Wizard Royal Hogs Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Spear Goblins Royal Delivery Fireball

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Spear Goblins
Elite Barbarians Royal Hogs Dark Prince
Royal Delivery
Elite Barbarians
Spear Goblins Fireball
Fireball
Elite Barbarians Royal Hogs Dark Prince Electro Wizard
Royal Hogs
Spear Goblins Fireball Dark Prince Electro Wizard
Dark Prince
Spear Goblins Fireball Royal Hogs Electro Wizard
Electro Wizard
Fireball Royal Hogs Dark Prince

Defense Synergies 2 14

Skeletons
Spear Goblins Royal Delivery Elite Barbarians Dark Prince Electro Wizard
Spear Goblins
Skeletons Royal Delivery Dark Prince Electro Wizard
Royal Delivery
Electro Wizard Skeletons Spear Goblins Elite Barbarians Fireball Dark Prince
Elite Barbarians
Dark Prince Skeletons Royal Delivery
Fireball
Royal Delivery Dark Prince Electro Wizard
Royal Hogs
Dark Prince
Elite Barbarians Skeletons Spear Goblins Royal Delivery Fireball Electro Wizard
Electro Wizard
Royal Delivery Skeletons Spear Goblins Fireball Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Fireball Electro Wizard
Elite Barbarians Skeletons Royal Delivery Dark Prince Electro Wizard
Skeletons Royal Delivery Elite Barbarians Dark Prince Electro Wizard
Elite Barbarians Skeletons Dark Prince Electro Wizard
Royal Delivery Elite Barbarians Fireball Dark Prince
Royal Delivery Fireball Skeletons Spear Goblins Dark Prince Electro Wizard
Electro Wizard Spear Goblins Royal Delivery Fireball
Fireball Electro Wizard
Skeletons Elite Barbarians
Elite Barbarians Skeletons Spear Goblins Royal Delivery Dark Prince Electro Wizard
Electro Wizard Skeletons Spear Goblins Royal Delivery Fireball Dark Prince
Spear Goblins Royal Delivery Fireball Electro Wizard
Skeletons Royal Delivery Elite Barbarians Fireball Dark Prince Electro Wizard
Fireball Royal Delivery Dark Prince Electro Wizard
Elite Barbarians Electro Wizard
Royal Delivery Elite Barbarians Fireball Electro Wizard
Skeletons Royal Delivery Elite Barbarians Fireball Dark Prince Electro Wizard
Royal Delivery Fireball Spear Goblins Elite Barbarians Dark Prince Electro Wizard
Royal Delivery Spear Goblins Fireball Dark Prince Electro Wizard
Elite Barbarians Electro Wizard
Dark Prince Spear Goblins Royal Delivery Elite Barbarians Fireball Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Spear Goblins Royal Delivery Elite Barbarians Fireball Dark Prince Electro Wizard
Royal Delivery Fireball Electro Wizard Elite Barbarians
Royal Delivery Skeletons Spear Goblins Elite Barbarians Dark Prince Electro Wizard
Dark Prince Royal Delivery Elite Barbarians Fireball Electro Wizard
Skeletons Royal Delivery Elite Barbarians Dark Prince
Royal Delivery Fireball Skeletons Electro Wizard
Royal Delivery Dark Prince Skeletons Spear Goblins Elite Barbarians Fireball Electro Wizard
Royal Delivery Elite Barbarians Dark Prince
Royal Delivery Electro Wizard Skeletons Spear Goblins Elite Barbarians Fireball Dark Prince
Skeletons Royal Delivery
Elite Barbarians Dark Prince
Royal Delivery Elite Barbarians Fireball Dark Prince Electro Wizard
Royal Delivery Elite Barbarians Dark Prince Skeletons Fireball
Fireball
Elite Barbarians Electro Wizard Skeletons Spear Goblins Royal Delivery Fireball Dark Prince
Royal Delivery Elite Barbarians Fireball Dark Prince Electro Wizard
Royal Delivery Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Electro Wizard
Fireball
Fireball Dark Prince
Fireball Dark Prince
Fireball Spear Goblins
Fireball
Fireball
Elite Barbarians Fireball Electro Wizard
Fireball Dark Prince Electro Wizard
Fireball
Elite Barbarians Fireball
Fireball
Elite Barbarians Fireball
Spear Goblins Fireball
Fireball
Fireball
Fireball Dark Prince Electro Wizard
Fireball
Fireball
Fireball
Fireball
Fireball Dark Prince
Fireball Electro Wizard
Fireball
Fireball
Elite Barbarians Fireball Electro Wizard
Electro Wizard Fireball
Elite Barbarians Fireball
Fireball
Fireball Electro Wizard
Fireball
Electro Wizard Spear Goblins Fireball Dark Prince
Fireball Electro Wizard
Fireball
Fireball Dark Prince Electro Wizard
Fireball
Fireball
Elite Barbarians Dark Prince
Elite Barbarians Fireball Electro Wizard
Fireball Electro Wizard
Fireball Dark Prince Electro Wizard
Fireball

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