My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Spear Goblins Barbarian Hut Dark Prince Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Royal Hogs Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Spear Goblins Royal Hogs Dark Prince Inferno Dragon
Giant Snowball
Skeletons Spear Goblins Royal Hogs Inferno Dragon
Zap
Skeletons Spear Goblins Royal Hogs Dark Prince Inferno Dragon
Barbarian Barrel
Skeletons Spear Goblins Royal Hogs Barbarian Hut Dark Prince
The Log
Skeletons Spear Goblins Royal Hogs Barbarian Hut Dark Prince
Earthquake
Skeletons Spear Goblins Royal Hogs Barbarian Hut
Arrows
Skeletons Spear Goblins Royal Hogs
Royal Delivery
Skeletons Spear Goblins Royal Hogs Dark Prince Inferno Dragon
Fireball
Royal Hogs Barbarian Hut Inferno Dragon
Poison
Spear Goblins Royal Hogs Barbarian Hut
Lightning
Barbarian Hut Dark Prince Inferno Dragon
Rocket
Royal Hogs Barbarian Hut Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Dark Prince Freeze The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Dark Prince Freeze Inferno Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Spear Goblins The Log Dark Prince Freeze Inferno Dragon Royal Hogs Barbarian Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Spear Goblins The Log Dark Prince

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Spear Goblins
Barbarian Hut Royal Hogs Dark Prince Inferno Dragon
Royal Hogs
Spear Goblins Barbarian Hut Dark Prince The Log
Barbarian Hut
Spear Goblins Royal Hogs Dark Prince
Dark Prince
Spear Goblins Royal Hogs Barbarian Hut
Freeze
The Log
Royal Hogs
Inferno Dragon
Spear Goblins

Defense Synergies 0 13

Skeletons
Spear Goblins Barbarian Hut Dark Prince The Log Inferno Dragon
Spear Goblins
Skeletons Barbarian Hut Dark Prince The Log Inferno Dragon
Royal Hogs
Barbarian Hut
Skeletons Spear Goblins The Log Inferno Dragon
Dark Prince
Skeletons Spear Goblins The Log
Freeze
The Log
Skeletons Spear Goblins Barbarian Hut Dark Prince Inferno Dragon
Inferno Dragon
Skeletons Spear Goblins Barbarian Hut The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Spear Goblins The Log
Barbarian Hut Inferno Dragon Skeletons Dark Prince The Log
Barbarian Hut Skeletons Dark Prince Freeze Inferno Dragon
Barbarian Hut Inferno Dragon Skeletons Dark Prince
Dark Prince The Log
Freeze The Log Skeletons Spear Goblins Dark Prince
Inferno Dragon Spear Goblins Barbarian Hut Freeze
Barbarian Hut The Log
Barbarian Hut Inferno Dragon Skeletons
Skeletons Spear Goblins Dark Prince
Skeletons Spear Goblins Dark Prince Freeze The Log
Inferno Dragon Spear Goblins Barbarian Hut
Barbarian Hut Skeletons Dark Prince Freeze The Log
Barbarian Hut Dark Prince Freeze The Log
Barbarian Hut Inferno Dragon
Barbarian Hut Freeze The Log Inferno Dragon
Barbarian Hut Skeletons Dark Prince
Spear Goblins Barbarian Hut Dark Prince The Log
Freeze The Log Spear Goblins Barbarian Hut Dark Prince Inferno Dragon
Barbarian Hut Inferno Dragon
Dark Prince Spear Goblins The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Skeletons Spear Goblins Dark Prince
The Log Inferno Dragon
Skeletons Spear Goblins Barbarian Hut Dark Prince The Log
Dark Prince Barbarian Hut The Log
Barbarian Hut Skeletons Dark Prince Inferno Dragon
Skeletons Freeze
Dark Prince Skeletons Spear Goblins Barbarian Hut
Barbarian Hut Dark Prince Inferno Dragon
Freeze Skeletons Spear Goblins Barbarian Hut Dark Prince The Log Inferno Dragon
Skeletons Barbarian Hut Inferno Dragon
Inferno Dragon Dark Prince
Dark Prince The Log
Dark Prince Skeletons Barbarian Hut
Barbarian Hut
Skeletons Spear Goblins Barbarian Hut Dark Prince Freeze The Log Inferno Dragon
Barbarian Hut Dark Prince Freeze The Log Inferno Dragon
Barbarian Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Hut Freeze The Log
The Log
Barbarian Hut The Log
Barbarian Hut Dark Prince Freeze The Log
Dark Prince The Log
Spear Goblins Freeze
The Log
The Log Barbarian Hut Freeze
The Log
Dark Prince The Log
Barbarian Hut The Log
Freeze
Barbarian Hut The Log
Spear Goblins Barbarian Hut The Log
Barbarian Hut The Log
Freeze
Dark Prince The Log
The Log
The Log
The Log
Barbarian Hut The Log
Freeze The Log Dark Prince
Inferno Dragon
The Log
The Log
The Log
Freeze
The Log
Freeze
The Log
Spear Goblins Barbarian Hut Dark Prince Freeze
Freeze
The Log
Dark Prince
The Log
Dark Prince
Freeze The Log
Dark Prince Freeze The Log
Inferno Dragon

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