My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Tesla Baby Dragon Balloon Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Balloon
Giant Snowball
Skeletons Baby Dragon Balloon Lumberjack
Zap
Skeletons Balloon
Barbarian Barrel
Skeletons Tesla Electro Wizard Lumberjack
The Log
Skeletons Lumberjack
Earthquake
Skeletons Tesla
Arrows
Skeletons
Royal Delivery
Skeletons Baby Dragon Balloon Electro Wizard Lumberjack
Fireball
Tesla Baby Dragon Balloon Electro Wizard Lumberjack
Poison
Balloon Electro Wizard
Lightning
Tesla Baby Dragon Balloon Electro Wizard Lumberjack
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Tesla Baby Dragon Poison Electro Wizard Lumberjack Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Skeletons The Log Tesla Baby Dragon

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Tesla
Baby Dragon
Poison Balloon Electro Wizard Lumberjack
Poison
Baby Dragon Balloon The Log
Balloon
Lumberjack Baby Dragon Poison The Log Electro Wizard
The Log
Poison Balloon Lumberjack
Electro Wizard
Baby Dragon Balloon Lumberjack
Lumberjack
Balloon Baby Dragon The Log Electro Wizard

Defense Synergies 2 15

Skeletons
Tesla Baby Dragon Poison The Log Electro Wizard Lumberjack
Tesla
Skeletons The Log Baby Dragon Poison Electro Wizard
Baby Dragon
Skeletons Tesla The Log Lumberjack
Poison
Skeletons Tesla The Log Electro Wizard
Balloon
The Log
Tesla Skeletons Baby Dragon Poison Electro Wizard Lumberjack
Electro Wizard
Skeletons Tesla Poison The Log Lumberjack
Lumberjack
Skeletons Baby Dragon The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Baby Dragon The Log Electro Wizard
Lumberjack Skeletons Tesla The Log Electro Wizard
Tesla Lumberjack Skeletons Electro Wizard
Tesla Lumberjack Skeletons Electro Wizard
Poison The Log Lumberjack
The Log Skeletons Tesla Baby Dragon Electro Wizard Lumberjack
Tesla Electro Wizard Baby Dragon Poison
Tesla Baby Dragon Poison The Log Electro Wizard
Tesla Skeletons Lumberjack
Skeletons Tesla Electro Wizard Lumberjack
Poison Electro Wizard Skeletons Tesla Baby Dragon The Log Lumberjack
Tesla Baby Dragon Poison Electro Wizard
Tesla Lumberjack Skeletons The Log Electro Wizard
Tesla Baby Dragon Poison The Log Electro Wizard Lumberjack
Tesla Electro Wizard Lumberjack
Tesla The Log Electro Wizard Lumberjack
Tesla Skeletons Poison Electro Wizard Lumberjack
Tesla Baby Dragon The Log Electro Wizard Lumberjack
Baby Dragon Poison The Log Tesla Electro Wizard Lumberjack
Tesla Electro Wizard Lumberjack
Tesla Baby Dragon Poison The Log Electro Wizard Lumberjack
Tesla Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Skeletons Tesla Electro Wizard
Poison Electro Wizard Tesla Baby Dragon The Log Lumberjack
Lumberjack Skeletons The Log Electro Wizard
Lumberjack Tesla The Log Electro Wizard
Skeletons Tesla Lumberjack
Poison Skeletons Tesla Baby Dragon Electro Wizard
Skeletons Tesla Electro Wizard Lumberjack
Tesla Lumberjack
Electro Wizard Skeletons Baby Dragon Poison The Log
Skeletons Tesla
Tesla Lumberjack
Poison The Log Electro Wizard
Skeletons Tesla Lumberjack
Tesla Baby Dragon
Tesla Electro Wizard Skeletons Baby Dragon Poison The Log Lumberjack
Poison Tesla Baby Dragon The Log Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Baby Dragon The Log
Poison Baby Dragon The Log Electro Wizard
Baby Dragon Poison The Log
Poison The Log
Poison Baby Dragon The Log
Poison Baby Dragon
Baby Dragon Poison The Log
Poison The Log Baby Dragon
Poison The Log
Poison Electro Wizard Lumberjack
Poison The Log Electro Wizard
Poison Baby Dragon
Poison Baby Dragon The Log
Baby Dragon Poison
Baby Dragon Poison The Log
Baby Dragon Poison The Log
Baby Dragon Poison The Log
Poison
Baby Dragon Poison The Log Electro Wizard
Baby Dragon Poison The Log
Baby Dragon Poison The Log
Poison
The Log
Baby Dragon Poison The Log
Poison The Log Baby Dragon
Poison The Log Baby Dragon Electro Wizard
Baby Dragon Poison The Log
Poison Baby Dragon The Log
Poison Baby Dragon Electro Wizard
Electro Wizard Poison
Poison The Log
Poison Electro Wizard
Poison The Log
Electro Wizard
Poison Baby Dragon Electro Wizard
The Log
Poison Baby Dragon Electro Wizard Lumberjack
The Log Baby Dragon Poison
Poison
Baby Dragon Poison The Log Electro Wizard
Poison Electro Wizard
Poison Baby Dragon The Log Electro Wizard
Poison

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