My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Tesla Fisherman Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider Fisherman
Giant Snowball
Skeletons Hog Rider Fisherman
Zap
Skeletons Fisherman
Barbarian Barrel
Skeletons Tesla Magic Archer
The Log
Skeletons Mini P.E.K.K.A Hog Rider Fisherman
Earthquake
Skeletons Tesla Hog Rider
Arrows
Skeletons
Royal Delivery
Skeletons Mini P.E.K.K.A Hog Rider Fisherman Magic Archer
Fireball
Tesla Hog Rider Fisherman Magic Archer
Poison
Fisherman Magic Archer
Lightning
Tesla Mini P.E.K.K.A Fisherman Magic Archer
Rocket
Hog Rider Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fireball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Fisherman Tesla Fireball Mini P.E.K.K.A Hog Rider Magic Archer Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Skeletons Fisherman Tesla Fireball

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Tesla
Fireball
Hog Rider Magic Archer Mega Knight
Mini P.E.K.K.A
Hog Rider Magic Archer Mega Knight
Hog Rider
Fireball Mini P.E.K.K.A Magic Archer Mega Knight
Fisherman
Mega Knight
Magic Archer
Fireball Mini P.E.K.K.A Hog Rider Mega Knight
Mega Knight
Fireball Mini P.E.K.K.A Hog Rider Fisherman Magic Archer

Defense Synergies 2 12

Skeletons
Tesla Fisherman Mini P.E.K.K.A Magic Archer
Tesla
Skeletons Fireball Mini P.E.K.K.A Magic Archer
Fireball
Tesla Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Skeletons Tesla Fireball Fisherman Magic Archer
Hog Rider
Fisherman
Skeletons Mini P.E.K.K.A Magic Archer Mega Knight
Magic Archer
Skeletons Tesla Mini P.E.K.K.A Fisherman Mega Knight
Mega Knight
Fireball Fisherman Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball Magic Archer
Mini P.E.K.K.A Skeletons Tesla Fisherman Mega Knight
Tesla Mini P.E.K.K.A Fisherman Mega Knight Skeletons
Tesla Mini P.E.K.K.A Skeletons Fisherman Mega Knight
Fireball Mini P.E.K.K.A Mega Knight
Fireball Skeletons Tesla Magic Archer Mega Knight
Tesla Fireball Magic Archer
Tesla Fireball Magic Archer Mega Knight
Tesla Mini P.E.K.K.A Skeletons Fisherman
Skeletons Tesla Mini P.E.K.K.A Fisherman Mega Knight
Skeletons Tesla Fireball Fisherman Magic Archer Mega Knight
Tesla Fireball Magic Archer
Tesla Mini P.E.K.K.A Mega Knight Skeletons Fireball
Fireball Mega Knight Tesla Mini P.E.K.K.A Magic Archer
Mini P.E.K.K.A Tesla Mega Knight
Tesla Fireball Mini P.E.K.K.A Fisherman Mega Knight
Tesla Mega Knight Skeletons Fireball Mini P.E.K.K.A Fisherman
Tesla Fireball Mega Knight Fisherman Magic Archer
Tesla Fireball Fisherman Magic Archer Mega Knight
Mini P.E.K.K.A Tesla Fisherman
Mega Knight Tesla Fireball Mini P.E.K.K.A Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Skeletons Tesla Fireball Fisherman
Fireball Tesla Mini P.E.K.K.A Fisherman Magic Archer Mega Knight
Mega Knight Skeletons Mini P.E.K.K.A Fisherman
Mini P.E.K.K.A Mega Knight Tesla Fireball Fisherman
Skeletons Tesla Mini P.E.K.K.A Fisherman Mega Knight
Fireball Skeletons Tesla Magic Archer
Mini P.E.K.K.A Skeletons Tesla Fireball
Mini P.E.K.K.A Mega Knight Tesla Fisherman
Mega Knight Skeletons Fireball Mini P.E.K.K.A Magic Archer
Skeletons Tesla
Mega Knight Tesla Mini P.E.K.K.A
Mega Knight Fireball
Mini P.E.K.K.A Mega Knight Skeletons Tesla Fireball
Tesla Fireball Magic Archer Mega Knight
Tesla Skeletons Fireball Mini P.E.K.K.A Fisherman Magic Archer
Mega Knight Tesla Fireball Mini P.E.K.K.A Magic Archer
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer
Fireball Fisherman Magic Archer
Fireball Magic Archer
Fireball
Fireball Magic Archer Mega Knight
Fireball Magic Archer
Magic Archer
Fireball Magic Archer
Fireball Fisherman
Fireball Mini P.E.K.K.A Fisherman
Fireball Fisherman Magic Archer
Fireball Magic Archer
Fireball Fisherman Magic Archer
Fireball Fisherman Magic Archer
Fireball Fisherman Magic Archer
Fireball Magic Archer
Magic Archer Fireball Mega Knight
Fireball
Mini P.E.K.K.A Fisherman
Fireball Mini P.E.K.K.A Fisherman Magic Archer Mega Knight
Fireball Magic Archer Mega Knight
Fireball Magic Archer Mega Knight
Fireball
Fisherman
Fireball
Fireball Magic Archer Mega Knight
Fisherman
Fireball Fisherman Magic Archer
Fireball Fisherman Magic Archer Mega Knight
Fireball Fisherman Magic Archer
Fireball Magic Archer
Fireball
Fireball Mini P.E.K.K.A
Fireball Magic Archer Mega Knight
Fireball Magic Archer
Mega Knight
Fireball Magic Archer
Fireball Magic Archer
Fireball Magic Archer
Fireball
Fireball Mini P.E.K.K.A Magic Archer Mega Knight
Fireball Magic Archer
Fireball
Mega Knight
Fireball Magic Archer
Fireball Magic Archer
Fireball Magic Archer Mega Knight
Fireball Mega Knight

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