My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Ice Golem

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Tesla Ice Golem Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Tornado Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons
Giant Snowball
Skeletons
Zap
Skeletons Firecracker
Barbarian Barrel
Skeletons Firecracker Tesla
The Log
Skeletons Firecracker
Earthquake
Skeletons Firecracker Tesla
Arrows
Skeletons Firecracker
Royal Delivery
Skeletons Firecracker
Fireball
Firecracker Tesla
Poison
Firecracker
Lightning
Tesla Ice Golem
Rocket

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Firecracker Ice Golem Tornado Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Firecracker Ice Golem Tornado Electro Giant

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Tornado Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Giant Snowball Ice Golem Firecracker Tornado Tesla Lightning Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Giant Snowball Ice Golem Firecracker

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Giant Snowball
Firecracker Ice Golem Tornado
Firecracker
Giant Snowball Ice Golem Tornado
Tesla
Ice Golem
Giant Snowball Firecracker
Tornado
Electro Giant Giant Snowball Firecracker
Lightning
Electro Giant
Electro Giant
Tornado Lightning

Defense Synergies 3 12

Skeletons
Tesla Giant Snowball Firecracker Ice Golem Tornado
Giant Snowball
Skeletons Firecracker Tesla Ice Golem
Firecracker
Ice Golem Skeletons Giant Snowball Tesla Tornado
Tesla
Skeletons Ice Golem Giant Snowball Firecracker Tornado
Ice Golem
Firecracker Tesla Skeletons Giant Snowball Tornado
Tornado
Skeletons Firecracker Tesla Ice Golem Electro Giant
Lightning
Electro Giant
Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Firecracker Tesla Ice Golem
Skeletons Firecracker Tesla
Tesla Tornado Skeletons Giant Snowball Lightning
Tesla Skeletons Firecracker
Lightning Firecracker Tornado
Tornado Skeletons Giant Snowball Firecracker Tesla
Giant Snowball Tesla Tornado Lightning Firecracker
Lightning Tesla Ice Golem Electro Giant
Tesla Skeletons Tornado
Tornado Skeletons Giant Snowball Firecracker Tesla Ice Golem
Skeletons Giant Snowball Firecracker Tesla Ice Golem Tornado Electro Giant
Tesla Giant Snowball Firecracker Tornado
Tesla Skeletons Giant Snowball Lightning
Giant Snowball Firecracker Tesla Tornado
Tesla
Tornado Giant Snowball Tesla Lightning Electro Giant
Tesla Skeletons Firecracker Tornado
Tesla Giant Snowball Firecracker Tornado
Giant Snowball Tornado Firecracker Tesla Ice Golem
Tesla Tornado
Giant Snowball Firecracker Tesla Electro Giant
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Giant Snowball Tesla Ice Golem Electro Giant
Giant Snowball Firecracker Tesla Ice Golem Lightning
Skeletons Ice Golem Lightning
Lightning Tesla Ice Golem Tornado
Skeletons Tesla
Firecracker Electro Giant Skeletons Giant Snowball Tesla Ice Golem Tornado
Skeletons Tesla Ice Golem Lightning
Tesla
Lightning Skeletons Giant Snowball Firecracker Ice Golem Tornado
Skeletons Tesla
Tesla
Lightning Giant Snowball Tornado Electro Giant
Lightning Skeletons Tesla Ice Golem
Firecracker Tesla Electro Giant
Tesla Electro Giant Skeletons Firecracker Ice Golem Tornado Lightning
Giant Snowball Firecracker Tesla Ice Golem Electro Giant
Giant Snowball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Firecracker Ice Golem
Firecracker Giant Snowball Tornado
Lightning
Lightning Firecracker Ice Golem
Giant Snowball Firecracker
Firecracker Electro Giant Giant Snowball Ice Golem Tornado
Firecracker Tornado
Giant Snowball Firecracker Ice Golem Tornado Lightning
Giant Snowball Firecracker Tornado Lightning
Lightning Giant Snowball Tornado
Firecracker Lightning Tornado
Lightning Giant Snowball Firecracker Tornado
Lightning Giant Snowball Firecracker Ice Golem
Lightning Firecracker
Lightning Giant Snowball Firecracker Ice Golem
Lightning Giant Snowball Firecracker
Lightning Firecracker
Lightning Giant Snowball Tornado
Lightning
Lightning Giant Snowball Firecracker
Lightning Giant Snowball Firecracker Tornado Electro Giant
Lightning
Lightning Giant Snowball Tornado
Tornado Lightning
Lightning Giant Snowball
Giant Snowball Firecracker Ice Golem Tornado Electro Giant
Firecracker Giant Snowball Tornado Lightning
Lightning Giant Snowball Tornado
Lightning Firecracker Tornado
Lightning Giant Snowball Firecracker Ice Golem Tornado Electro Giant
Lightning Giant Snowball Firecracker Electro Giant
Lightning Giant Snowball
Lightning Giant Snowball
Lightning Giant Snowball Firecracker
Giant Snowball Firecracker Lightning
Lightning
Lightning Giant Snowball Firecracker Tornado
Lightning Firecracker
Giant Snowball Firecracker Ice Golem Lightning
Lightning Giant Snowball Tornado Electro Giant
Firecracker
Electro Giant Giant Snowball Firecracker Tornado Lightning
Firecracker Giant Snowball Tornado Lightning
Lightning Giant Snowball Firecracker Tornado Electro Giant
Lightning Firecracker

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