My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Musketeer Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Tesla Musketeer Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider Guards Inferno Dragon
Giant Snowball
Skeletons Musketeer Hog Rider Guards Inferno Dragon
Zap
Skeletons Guards Inferno Dragon
Barbarian Barrel
Skeletons Tesla Musketeer Guards Electro Wizard
The Log
Skeletons Musketeer Hog Rider Guards
Earthquake
Skeletons Tesla Hog Rider Guards
Arrows
Skeletons Guards
Royal Delivery
Skeletons Musketeer Hog Rider Guards Electro Wizard Inferno Dragon
Fireball
Tesla Musketeer Hog Rider Electro Wizard Inferno Dragon
Poison
Musketeer Guards Electro Wizard
Lightning
Tesla Musketeer Electro Wizard Inferno Dragon
Rocket
Musketeer Hog Rider Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Poison Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Guards Tesla Musketeer Hog Rider Poison Electro Wizard Inferno Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Skeletons Guards Tesla Musketeer

Attack Synergies 1 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Tesla
Musketeer
Hog Rider
Hog Rider
Musketeer Guards Poison Electro Wizard
Guards
Hog Rider
Poison
Hog Rider
Electro Wizard
Hog Rider
Inferno Dragon

Defense Synergies 4 12

Skeletons
Tesla Musketeer Poison Electro Wizard Inferno Dragon
Tesla
Skeletons Musketeer Guards Poison Electro Wizard Inferno Dragon
Musketeer
Skeletons Tesla Guards Electro Wizard
Hog Rider
Guards
Musketeer Tesla Poison Electro Wizard
Poison
Skeletons Tesla Guards Electro Wizard
Electro Wizard
Skeletons Tesla Musketeer Guards Poison Inferno Dragon
Inferno Dragon
Skeletons Tesla Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Musketeer Electro Wizard
Inferno Dragon Skeletons Tesla Musketeer Electro Wizard
Tesla Skeletons Musketeer Electro Wizard Inferno Dragon
Tesla Inferno Dragon Skeletons Musketeer Guards Electro Wizard
Poison
Skeletons Tesla Musketeer Guards Electro Wizard
Tesla Musketeer Electro Wizard Inferno Dragon Poison
Tesla Musketeer Poison Electro Wizard
Tesla Inferno Dragon Skeletons Musketeer
Guards Skeletons Tesla Musketeer Electro Wizard
Guards Poison Electro Wizard Skeletons Tesla Musketeer
Tesla Musketeer Inferno Dragon Poison Electro Wizard
Tesla Skeletons Musketeer Guards Electro Wizard
Tesla Guards Poison Electro Wizard
Inferno Dragon Tesla Electro Wizard
Tesla Electro Wizard Inferno Dragon
Tesla Skeletons Musketeer Poison Electro Wizard
Tesla Musketeer Guards Electro Wizard
Poison Tesla Musketeer Guards Electro Wizard Inferno Dragon
Tesla Musketeer Electro Wizard Inferno Dragon
Tesla Musketeer Guards Poison Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Skeletons Tesla Electro Wizard
Poison Electro Wizard Tesla Musketeer Inferno Dragon
Guards Skeletons Musketeer Electro Wizard
Guards Tesla Musketeer Electro Wizard
Skeletons Tesla Musketeer Guards Inferno Dragon
Poison Skeletons Tesla Musketeer Electro Wizard
Guards Skeletons Tesla Musketeer Electro Wizard
Tesla Inferno Dragon
Electro Wizard Skeletons Poison Inferno Dragon
Skeletons Tesla Musketeer Guards Inferno Dragon
Inferno Dragon Tesla Musketeer Guards
Guards Poison Electro Wizard
Skeletons Tesla Guards
Tesla Musketeer
Tesla Guards Electro Wizard Skeletons Musketeer Poison Inferno Dragon
Poison Tesla Musketeer Electro Wizard Inferno Dragon
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Musketeer Guards
Poison Musketeer Electro Wizard
Poison
Musketeer Guards Poison
Poison
Poison Musketeer
Musketeer Poison
Poison
Poison
Musketeer Guards Poison Electro Wizard
Poison Musketeer Electro Wizard
Poison Musketeer
Poison Musketeer
Musketeer Poison
Musketeer Poison
Musketeer Poison
Musketeer Poison
Poison
Musketeer Poison Electro Wizard
Poison
Musketeer Poison
Poison
Musketeer
Musketeer Poison
Poison
Inferno Dragon
Poison Musketeer Electro Wizard
Musketeer Poison
Poison Musketeer
Poison Musketeer Electro Wizard
Electro Wizard Musketeer Guards Poison
Poison Musketeer
Poison Electro Wizard
Poison
Electro Wizard Musketeer Guards
Poison Musketeer Electro Wizard
Poison Musketeer Electro Wizard
Musketeer Poison
Poison
Musketeer
Musketeer Guards Poison Electro Wizard
Musketeer Poison Electro Wizard
Poison Musketeer Electro Wizard
Inferno Dragon

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