My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Tesla Royal Giant Witch Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Royal Giant
Giant Snowball
Skeletons Witch
Zap
Skeletons Royal Giant Witch
Barbarian Barrel
Skeletons Tesla Witch Electro Wizard
The Log
Skeletons Royal Giant Mini P.E.K.K.A Witch
Earthquake
Skeletons Tesla Witch
Arrows
Skeletons Witch
Royal Delivery
Skeletons Mini P.E.K.K.A Witch Electro Wizard
Fireball
Tesla Witch Electro Wizard
Poison
Witch Electro Wizard
Lightning
Tesla Mini P.E.K.K.A Witch Electro Wizard
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Tesla Fireball Mini P.E.K.K.A Electro Wizard Witch Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Skeletons The Log Tesla Fireball

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Tesla
Royal Giant
Fireball Witch The Log Electro Wizard
Fireball
Royal Giant The Log Electro Wizard
Mini P.E.K.K.A
The Log Electro Wizard
Witch
Royal Giant
The Log
Royal Giant Fireball Mini P.E.K.K.A
Electro Wizard
Royal Giant Fireball Mini P.E.K.K.A

Defense Synergies 5 13

Skeletons
Tesla Mini P.E.K.K.A Witch The Log Electro Wizard
Tesla
Skeletons The Log Fireball Mini P.E.K.K.A Electro Wizard
Royal Giant
Fireball
The Log Tesla Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A
The Log Electro Wizard Skeletons Tesla Fireball Witch
Witch
Skeletons Mini P.E.K.K.A The Log Electro Wizard
The Log
Tesla Fireball Mini P.E.K.K.A Skeletons Witch Electro Wizard
Electro Wizard
Mini P.E.K.K.A Skeletons Tesla Fireball Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball The Log Electro Wizard
Mini P.E.K.K.A Skeletons Tesla Witch The Log Electro Wizard
Tesla Mini P.E.K.K.A Witch Skeletons Electro Wizard
Tesla Mini P.E.K.K.A Witch Skeletons Electro Wizard
Fireball Mini P.E.K.K.A The Log
Fireball The Log Skeletons Tesla Electro Wizard
Tesla Electro Wizard Fireball Witch
Tesla Fireball The Log Electro Wizard
Tesla Mini P.E.K.K.A Witch Skeletons
Skeletons Tesla Mini P.E.K.K.A Electro Wizard
Witch Electro Wizard Skeletons Tesla Fireball The Log
Tesla Fireball Witch Electro Wizard
Tesla Mini P.E.K.K.A Skeletons Fireball Witch The Log Electro Wizard
Fireball Tesla Mini P.E.K.K.A Witch The Log Electro Wizard
Mini P.E.K.K.A Tesla Electro Wizard
Tesla Fireball Mini P.E.K.K.A The Log Electro Wizard
Tesla Skeletons Fireball Mini P.E.K.K.A Witch Electro Wizard
Tesla Fireball Witch The Log Electro Wizard
Witch The Log Tesla Fireball Electro Wizard
Mini P.E.K.K.A Tesla Electro Wizard
Tesla Fireball Mini P.E.K.K.A Witch The Log Electro Wizard
Tesla Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeletons Tesla Fireball Witch Electro Wizard
Fireball Electro Wizard Tesla Mini P.E.K.K.A The Log
Skeletons Mini P.E.K.K.A Witch The Log Electro Wizard
Mini P.E.K.K.A Tesla Fireball The Log Electro Wizard
Skeletons Tesla Mini P.E.K.K.A Witch
Fireball Skeletons Tesla Witch Electro Wizard
Mini P.E.K.K.A Skeletons Tesla Fireball Witch Electro Wizard
Mini P.E.K.K.A Tesla
Electro Wizard Skeletons Fireball Mini P.E.K.K.A Witch The Log
Witch Skeletons Tesla
Tesla Mini P.E.K.K.A Witch
Fireball The Log Electro Wizard
Mini P.E.K.K.A Skeletons Tesla Fireball Witch
Tesla Fireball Witch
Tesla Witch Electro Wizard Skeletons Fireball Mini P.E.K.K.A The Log
Tesla Fireball Mini P.E.K.K.A Witch The Log Electro Wizard
Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball The Log Electro Wizard
Fireball The Log
Fireball The Log
Fireball The Log
Fireball Witch
Witch The Log
Fireball The Log
Fireball The Log
Fireball Mini P.E.K.K.A Electro Wizard
Fireball The Log Electro Wizard
Fireball
Fireball The Log
Fireball
Fireball The Log
Fireball Witch The Log
Fireball The Log
Fireball
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A The Log Electro Wizard
Fireball Witch The Log
Fireball The Log
Fireball
The Log
Fireball The Log
The Log Fireball Witch
Witch
Fireball The Log Witch Electro Wizard
Fireball Witch The Log
Fireball The Log
Fireball Witch Electro Wizard
Electro Wizard Fireball Witch
Fireball Mini P.E.K.K.A
Fireball The Log
Fireball Electro Wizard
Fireball The Log
Electro Wizard Fireball Witch
Fireball Witch Electro Wizard
The Log Fireball
Fireball Mini P.E.K.K.A Electro Wizard
The Log Fireball
Fireball
Fireball Witch The Log Electro Wizard
Fireball Witch Electro Wizard
Fireball Witch The Log Electro Wizard
Fireball

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