My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Tesla Royal Giant Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Royal Giant
Giant Snowball
Skeletons Bats Witch
Zap
Skeletons Bats Royal Giant Witch
Barbarian Barrel
Skeletons Tesla Witch
The Log
Skeletons Royal Giant Mini P.E.K.K.A Witch
Earthquake
Skeletons Tesla Witch
Arrows
Skeletons Bats Witch
Royal Delivery
Skeletons Bats Mini P.E.K.K.A Witch
Fireball
Tesla Witch
Poison
Bats Witch
Lightning
Tesla Mini P.E.K.K.A Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Freeze The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats The Log Tesla Mini P.E.K.K.A Freeze Witch Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Bats The Log Tesla

Attack Synergies 1 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Royal Giant Mini P.E.K.K.A
Tesla
Royal Giant
Bats Witch The Log
Mini P.E.K.K.A
Bats The Log
Freeze
Witch
Royal Giant
The Log
Royal Giant Mini P.E.K.K.A

Defense Synergies 3 12

Skeletons
Tesla Bats Mini P.E.K.K.A Witch The Log
Bats
Skeletons Tesla Mini P.E.K.K.A Freeze The Log
Tesla
Skeletons The Log Bats Mini P.E.K.K.A
Royal Giant
Mini P.E.K.K.A
The Log Skeletons Bats Tesla Freeze Witch
Freeze
Bats Mini P.E.K.K.A
Witch
Skeletons Mini P.E.K.K.A The Log
The Log
Tesla Mini P.E.K.K.A Skeletons Bats Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla The Log
Mini P.E.K.K.A Skeletons Bats Tesla Witch The Log
Tesla Mini P.E.K.K.A Witch Skeletons Bats Freeze
Tesla Mini P.E.K.K.A Witch Skeletons Bats
Mini P.E.K.K.A The Log
Freeze The Log Skeletons Bats Tesla
Bats Tesla Freeze Witch
Tesla The Log
Tesla Mini P.E.K.K.A Witch Skeletons
Skeletons Tesla Mini P.E.K.K.A
Bats Witch Skeletons Tesla Freeze The Log
Tesla Bats Witch
Tesla Mini P.E.K.K.A Skeletons Bats Freeze Witch The Log
Bats Tesla Mini P.E.K.K.A Freeze Witch The Log
Mini P.E.K.K.A Tesla
Tesla Mini P.E.K.K.A Freeze The Log
Tesla Skeletons Bats Mini P.E.K.K.A Witch
Tesla Bats Witch The Log
Freeze Witch The Log Bats Tesla
Mini P.E.K.K.A Tesla
Bats Tesla Mini P.E.K.K.A Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeletons Tesla Witch
Tesla Mini P.E.K.K.A The Log
Skeletons Bats Mini P.E.K.K.A Witch The Log
Mini P.E.K.K.A Bats Tesla The Log
Skeletons Tesla Mini P.E.K.K.A Witch
Skeletons Bats Tesla Freeze Witch
Mini P.E.K.K.A Skeletons Bats Tesla Witch
Mini P.E.K.K.A Tesla
Freeze Skeletons Bats Mini P.E.K.K.A Witch The Log
Witch Skeletons Tesla
Bats Tesla Mini P.E.K.K.A Witch
The Log
Mini P.E.K.K.A Skeletons Tesla Witch
Tesla Witch
Tesla Witch Skeletons Bats Mini P.E.K.K.A Freeze The Log
Bats Tesla Mini P.E.K.K.A Freeze Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze The Log
The Log
The Log
Freeze The Log
The Log
Bats Freeze Witch
Witch The Log
The Log Freeze
The Log
Bats Mini P.E.K.K.A
The Log
The Log
Freeze
The Log
Witch The Log
The Log
Freeze
Bats Mini P.E.K.K.A
Mini P.E.K.K.A The Log
Witch The Log
The Log
The Log
The Log
Freeze The Log Witch
Witch
The Log Witch
Witch The Log
The Log
Bats Witch
Bats Freeze Witch
Mini P.E.K.K.A
The Log
Freeze
The Log
Bats Freeze Witch
Witch
Freeze
The Log
Mini P.E.K.K.A
The Log
Bats Freeze Witch The Log
Bats Witch
Freeze Witch The Log

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