My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Baby Dragon Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Tesla Baby Dragon Balloon Ice Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Balloon
Giant Snowball
Skeletons Baby Dragon Balloon Lumberjack
Zap
Skeletons Balloon
Barbarian Barrel
Skeletons Tesla Ice Wizard Lumberjack
The Log
Skeletons Lumberjack
Earthquake
Skeletons Tesla
Arrows
Skeletons
Royal Delivery
Skeletons Baby Dragon Balloon Ice Wizard Lumberjack
Fireball
Tesla Baby Dragon Balloon Ice Wizard Lumberjack
Poison
Balloon Ice Wizard
Lightning
Tesla Baby Dragon Balloon Ice Wizard Lumberjack
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Tornado Baby Dragon Freeze Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Baby Dragon Freeze Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Baby Dragon Freeze Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Tornado Ice Wizard Tesla Baby Dragon Freeze Lumberjack Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Skeletons Tornado Ice Wizard Tesla

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Tesla
Tornado
Baby Dragon Freeze Balloon Ice Wizard
Baby Dragon
Tornado Balloon Ice Wizard Lumberjack
Freeze
Balloon Tornado
Balloon
Freeze Lumberjack Tornado Baby Dragon Ice Wizard
Ice Wizard
Tornado Baby Dragon Balloon Lumberjack
Lumberjack
Balloon Baby Dragon Ice Wizard

Defense Synergies 3 10

Skeletons
Tesla Tornado Baby Dragon Ice Wizard Lumberjack
Tesla
Skeletons Tornado Baby Dragon
Tornado
Ice Wizard Skeletons Tesla Baby Dragon
Baby Dragon
Ice Wizard Skeletons Tesla Tornado Lumberjack
Freeze
Lumberjack
Balloon
Ice Wizard
Tornado Baby Dragon Skeletons Lumberjack
Lumberjack
Skeletons Baby Dragon Freeze Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Baby Dragon
Lumberjack Skeletons Tesla Ice Wizard
Tesla Tornado Lumberjack Skeletons Freeze Ice Wizard
Tesla Lumberjack Skeletons Ice Wizard
Tornado Lumberjack
Tornado Freeze Skeletons Tesla Baby Dragon Ice Wizard Lumberjack
Tesla Tornado Baby Dragon Freeze Ice Wizard
Tesla Baby Dragon
Tesla Skeletons Tornado Ice Wizard Lumberjack
Tornado Skeletons Tesla Ice Wizard Lumberjack
Ice Wizard Skeletons Tesla Tornado Baby Dragon Freeze Lumberjack
Tesla Tornado Baby Dragon Ice Wizard
Tesla Lumberjack Skeletons Freeze Ice Wizard
Tesla Tornado Baby Dragon Freeze Lumberjack
Tesla Lumberjack
Tornado Tesla Freeze Lumberjack
Tesla Skeletons Tornado Lumberjack
Tesla Tornado Baby Dragon Ice Wizard Lumberjack
Tornado Baby Dragon Freeze Tesla Ice Wizard Lumberjack
Tesla Tornado Lumberjack
Tesla Baby Dragon Lumberjack
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Skeletons Tesla
Tesla Baby Dragon Lumberjack
Lumberjack Skeletons
Lumberjack Tesla Tornado
Skeletons Tesla Lumberjack
Skeletons Tesla Tornado Baby Dragon Freeze Ice Wizard
Skeletons Tesla Ice Wizard Lumberjack
Tesla Lumberjack
Freeze Skeletons Tornado Baby Dragon
Skeletons Tesla
Tesla Lumberjack
Tornado
Skeletons Tesla Lumberjack
Tesla Baby Dragon
Tesla Skeletons Tornado Baby Dragon Freeze Lumberjack
Tesla Baby Dragon Freeze Ice Wizard
Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon Freeze
Tornado Baby Dragon Ice Wizard
Baby Dragon
Freeze
Baby Dragon
Tornado Baby Dragon Freeze Ice Wizard
Tornado Baby Dragon
Tornado Baby Dragon Freeze Ice Wizard
Tornado
Tornado Lumberjack
Tornado
Tornado Baby Dragon
Baby Dragon
Baby Dragon Freeze
Baby Dragon
Baby Dragon
Baby Dragon
Tornado Freeze
Baby Dragon
Tornado Baby Dragon
Baby Dragon
Tornado
Tornado
Baby Dragon
Tornado Freeze Baby Dragon Ice Wizard
Tornado Baby Dragon Ice Wizard
Tornado Baby Dragon
Tornado Baby Dragon
Tornado Baby Dragon Ice Wizard
Freeze
Freeze
Freeze
Tornado Baby Dragon Ice Wizard
Freeze
Baby Dragon Lumberjack
Baby Dragon
Tornado
Tornado Baby Dragon Freeze
Tornado
Tornado Baby Dragon Freeze

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