My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
Bad

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Tombstone Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Barrel Clone Giant Skeleton
Giant Snowball
Skeletons Tombstone Dart Goblin Goblin Barrel Clone
Zap
Skeletons Tombstone Dart Goblin Goblin Barrel Clone
Barbarian Barrel
Skeletons Tombstone Dart Goblin Goblin Barrel Clone Giant Skeleton
The Log
Skeletons Tombstone Dart Goblin Goblin Barrel Clone Giant Skeleton
Earthquake
Skeletons Tombstone Goblin Barrel Clone
Arrows
Skeletons Tombstone Dart Goblin Goblin Barrel Clone
Royal Delivery
Skeletons Dart Goblin Goblin Barrel Clone Giant Skeleton
Fireball
Tombstone Dart Goblin Goblin Barrel Clone
Poison
Tombstone Dart Goblin Clone
Lightning
Tombstone
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fireball Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Clone Tornado Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Tombstone Dart Goblin Goblin Barrel Clone Tornado Fireball Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Tombstone Dart Goblin Goblin Barrel

Attack Synergies 3 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Tombstone
Dart Goblin
Goblin Barrel Giant Skeleton
Fireball
Tornado
Goblin Barrel
Dart Goblin Clone Giant Skeleton
Clone
Giant Skeleton Goblin Barrel
Tornado
Fireball Giant Skeleton
Giant Skeleton
Clone Dart Goblin Goblin Barrel Tornado

Defense Synergies 3 7

Skeletons
Dart Goblin Tombstone Tornado Giant Skeleton
Tombstone
Dart Goblin Skeletons Fireball
Dart Goblin
Skeletons Tombstone Tornado Giant Skeleton
Fireball
Tornado Tombstone
Goblin Barrel
Clone
Tornado
Fireball Skeletons Dart Goblin Giant Skeleton
Giant Skeleton
Skeletons Dart Goblin Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Dart Goblin Fireball
Skeletons Tombstone Dart Goblin
Tornado Skeletons Tombstone Dart Goblin Giant Skeleton
Skeletons Tombstone Dart Goblin
Tombstone Fireball Tornado Giant Skeleton
Fireball Tornado Skeletons Dart Goblin
Dart Goblin Tornado Tombstone Fireball
Dart Goblin Fireball Giant Skeleton
Skeletons Tombstone Tornado
Tornado Skeletons Dart Goblin Giant Skeleton
Dart Goblin Skeletons Tombstone Fireball Tornado Giant Skeleton
Dart Goblin Fireball Tornado
Tombstone Skeletons Fireball Giant Skeleton
Fireball Tombstone Dart Goblin Tornado
Tombstone
Tornado Fireball
Skeletons Tombstone Fireball Tornado
Tombstone Fireball Dart Goblin Tornado
Tornado Tombstone Dart Goblin Fireball Giant Skeleton
Dart Goblin Tornado
Dart Goblin Fireball Giant Skeleton
Tombstone

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Tombstone Fireball Giant Skeleton
Fireball
Tombstone Giant Skeleton Skeletons
Giant Skeleton Fireball Tornado
Giant Skeleton Skeletons Tombstone
Fireball Skeletons Dart Goblin Tornado
Skeletons Tombstone Dart Goblin Fireball Giant Skeleton
Giant Skeleton
Giant Skeleton Skeletons Tombstone Fireball Tornado
Skeletons Tombstone Dart Goblin
Tombstone Dart Goblin Giant Skeleton
Fireball Tornado Giant Skeleton
Giant Skeleton Skeletons Tombstone Fireball
Dart Goblin Fireball
Tombstone Skeletons Dart Goblin Fireball Tornado Giant Skeleton
Dart Goblin Fireball Giant Skeleton
Tombstone Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Dart Goblin Giant Skeleton
Fireball Dart Goblin Tornado
Dart Goblin Fireball Giant Skeleton
Dart Goblin Fireball Giant Skeleton
Fireball
Fireball Dart Goblin Tornado
Dart Goblin Tornado
Fireball Dart Goblin Tornado
Fireball Dart Goblin Tornado
Fireball Tornado
Dart Goblin Fireball Tornado
Fireball Dart Goblin Tornado
Dart Goblin Fireball
Dart Goblin Fireball
Dart Goblin Fireball
Dart Goblin Fireball
Dart Goblin Fireball
Fireball Tornado
Dart Goblin Fireball
Dart Goblin Fireball Tornado
Fireball Giant Skeleton
Fireball Tornado
Tornado
Fireball
Tornado Fireball
Fireball Dart Goblin Tornado
Fireball Tornado
Fireball Dart Goblin Tornado
Dart Goblin Fireball Tornado
Dart Goblin Fireball
Fireball
Dart Goblin Fireball
Fireball
Giant Skeleton
Fireball
Tombstone Dart Goblin Fireball
Fireball Dart Goblin Tornado
Fireball
Fireball Dart Goblin
Dart Goblin Fireball
Fireball Tornado Giant Skeleton
Dart Goblin
Dart Goblin Fireball Tornado Giant Skeleton
Dart Goblin Fireball Tornado
Dart Goblin Fireball Tornado Giant Skeleton
Fireball Dart Goblin

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