My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Mediocre
Versatility
Good
F2P score
Great!

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Firecracker Elixir Golem Valkyrie Elixir Collector

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Mini P.E.K.K.A Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Elixir Golem
Giant Snowball
Skeletons Bats
Zap
Skeletons Bats Firecracker
Barbarian Barrel
Skeletons Firecracker Elixir Golem Valkyrie
The Log
Skeletons Firecracker Elixir Golem Mini P.E.K.K.A
Earthquake
Skeletons Firecracker Elixir Golem Elixir Collector
Arrows
Skeletons Bats Firecracker
Royal Delivery
Skeletons Bats Firecracker Elixir Golem Mini P.E.K.K.A Valkyrie
Fireball
Firecracker Elixir Golem Elixir Collector
Poison
Bats Firecracker Elixir Golem Elixir Collector
Lightning
Mini P.E.K.K.A Valkyrie Elixir Collector
Rocket
Valkyrie Elixir Collector

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Elixir Golem Mini P.E.K.K.A Valkyrie Elixir Collector

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Skeletons Bats Firecracker Elixir Golem Mini P.E.K.K.A Valkyrie Elixir Collector

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Mirror Skeletons Bats Firecracker

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Valkyrie Firecracker Elixir Golem Mini P.E.K.K.A
Firecracker
Elixir Golem Bats Mini P.E.K.K.A Valkyrie Mirror
Elixir Golem
Firecracker Bats Mini P.E.K.K.A Mirror
Mini P.E.K.K.A
Bats Firecracker Elixir Golem Valkyrie Mirror
Valkyrie
Bats Firecracker Mini P.E.K.K.A
Elixir Collector
Mirror
Firecracker Elixir Golem Mini P.E.K.K.A

Defense Synergies 1 11

Skeletons
Bats Firecracker Mini P.E.K.K.A
Bats
Skeletons Firecracker Mini P.E.K.K.A Valkyrie
Firecracker
Valkyrie Skeletons Bats Mini P.E.K.K.A Mirror
Elixir Golem
Mini P.E.K.K.A
Skeletons Bats Firecracker Valkyrie Mirror
Valkyrie
Firecracker Bats Mini P.E.K.K.A Mirror
Elixir Collector
Mirror
Firecracker Mini P.E.K.K.A Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie
Mini P.E.K.K.A Skeletons Bats Firecracker Valkyrie
Mini P.E.K.K.A Skeletons Bats Valkyrie
Mini P.E.K.K.A Skeletons Bats Firecracker Valkyrie
Firecracker Mini P.E.K.K.A Valkyrie
Skeletons Bats Firecracker Valkyrie
Bats Firecracker
Valkyrie
Mini P.E.K.K.A Skeletons
Skeletons Firecracker Mini P.E.K.K.A Valkyrie
Bats Valkyrie Skeletons Firecracker
Bats Firecracker
Mini P.E.K.K.A Skeletons Bats Valkyrie
Valkyrie Bats Firecracker Mini P.E.K.K.A
Mini P.E.K.K.A
Mini P.E.K.K.A
Skeletons Bats Firecracker Mini P.E.K.K.A Valkyrie
Bats Firecracker Valkyrie
Valkyrie Bats Firecracker
Mini P.E.K.K.A
Valkyrie Bats Firecracker Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Skeletons
Firecracker Mini P.E.K.K.A Valkyrie
Skeletons Bats Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Bats
Skeletons Mini P.E.K.K.A Valkyrie
Firecracker Skeletons Bats
Mini P.E.K.K.A Skeletons Bats Valkyrie
Mini P.E.K.K.A Valkyrie
Skeletons Bats Firecracker Mini P.E.K.K.A Valkyrie
Skeletons
Bats Mini P.E.K.K.A Valkyrie
Valkyrie
Mini P.E.K.K.A Skeletons Valkyrie
Firecracker Valkyrie
Skeletons Bats Firecracker Mini P.E.K.K.A Valkyrie
Bats Valkyrie Firecracker Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie
Firecracker
Firecracker Valkyrie
Firecracker Valkyrie
Firecracker Bats
Firecracker
Firecracker
Firecracker
Bats Mini P.E.K.K.A
Firecracker Valkyrie
Firecracker
Firecracker
Firecracker
Firecracker
Firecracker
Firecracker
Bats Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A
Firecracker Valkyrie
Firecracker Valkyrie
Firecracker
Firecracker
Bats Firecracker
Bats Firecracker
Mini P.E.K.K.A
Firecracker
Firecracker
Bats
Firecracker
Firecracker Mini P.E.K.K.A Valkyrie
Firecracker
Firecracker
Bats Firecracker
Firecracker Bats
Firecracker
Firecracker

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