My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Valkyrie Wizard Electro Wizard Inferno Dragon Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Inferno Dragon Sparky
Giant Snowball
Skeletons Inferno Dragon
Zap
Skeletons Inferno Dragon Sparky
Barbarian Barrel
Skeletons Valkyrie Wizard Electro Wizard Sparky
The Log
Skeletons Sparky
Earthquake
Skeletons
Arrows
Skeletons
Royal Delivery
Skeletons Valkyrie Wizard Electro Wizard Inferno Dragon Sparky
Fireball
Wizard Electro Wizard Inferno Dragon Sparky
Poison
Wizard Electro Wizard Sparky
Lightning
Valkyrie Wizard Electro Wizard Inferno Dragon Sparky
Rocket
Valkyrie Wizard Inferno Dragon Sparky

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard The Log Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Dragon Sparky Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Valkyrie Electro Wizard Inferno Dragon Wizard Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Skeletons The Log Valkyrie Electro Wizard

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Valkyrie
Wizard Electro Wizard Sparky
Wizard
Valkyrie Sparky Mega Knight
The Log
Sparky Mega Knight
Electro Wizard
Valkyrie Sparky Mega Knight
Inferno Dragon
Mega Knight
Sparky
Valkyrie Wizard The Log Electro Wizard
Mega Knight
Inferno Dragon Wizard The Log Electro Wizard

Defense Synergies 0 19

Skeletons
Wizard The Log Electro Wizard Inferno Dragon Sparky
Valkyrie
Wizard The Log Electro Wizard Sparky
Wizard
Skeletons Valkyrie The Log Electro Wizard Mega Knight
The Log
Skeletons Valkyrie Wizard Electro Wizard Inferno Dragon Sparky Mega Knight
Electro Wizard
Skeletons Valkyrie Wizard The Log Inferno Dragon Mega Knight
Inferno Dragon
Skeletons The Log Electro Wizard Mega Knight
Sparky
Skeletons Valkyrie The Log
Mega Knight
Wizard The Log Electro Wizard Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard The Log Electro Wizard Sparky
Inferno Dragon Sparky Skeletons Valkyrie The Log Electro Wizard Mega Knight
Sparky Mega Knight Skeletons Valkyrie Electro Wizard Inferno Dragon
Inferno Dragon Sparky Skeletons Valkyrie Electro Wizard Mega Knight
Valkyrie The Log Sparky Mega Knight
The Log Skeletons Valkyrie Electro Wizard Mega Knight
Electro Wizard Inferno Dragon Wizard
Valkyrie The Log Electro Wizard Sparky Mega Knight
Inferno Dragon Sparky Skeletons
Skeletons Valkyrie Electro Wizard Sparky Mega Knight
Valkyrie Electro Wizard Skeletons Wizard The Log Mega Knight
Inferno Dragon Wizard Electro Wizard
Sparky Mega Knight Skeletons Valkyrie Wizard The Log Electro Wizard
Valkyrie Wizard Sparky Mega Knight The Log Electro Wizard
Inferno Dragon Sparky Electro Wizard Mega Knight
The Log Electro Wizard Inferno Dragon Sparky Mega Knight
Wizard Sparky Mega Knight Skeletons Valkyrie Electro Wizard
Valkyrie Mega Knight Wizard The Log Electro Wizard
Valkyrie Wizard The Log Electro Wizard Inferno Dragon Mega Knight
Sparky Electro Wizard Inferno Dragon
Valkyrie Wizard Mega Knight The Log Electro Wizard Sparky
Inferno Dragon Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Skeletons Electro Wizard Sparky
Electro Wizard Valkyrie Wizard The Log Inferno Dragon Mega Knight
Mega Knight Skeletons Valkyrie The Log Electro Wizard Sparky
Valkyrie Mega Knight The Log Electro Wizard Sparky
Skeletons Valkyrie Inferno Dragon Sparky Mega Knight
Wizard Skeletons Electro Wizard
Sparky Skeletons Valkyrie Electro Wizard
Mega Knight Valkyrie Inferno Dragon Sparky
Electro Wizard Mega Knight Skeletons Valkyrie The Log Inferno Dragon Sparky
Skeletons Inferno Dragon Sparky
Inferno Dragon Mega Knight Valkyrie Sparky
Mega Knight Valkyrie The Log Electro Wizard
Mega Knight Skeletons Valkyrie Wizard Sparky
Wizard Valkyrie Sparky Mega Knight
Electro Wizard Sparky Skeletons Valkyrie The Log Inferno Dragon
Valkyrie Mega Knight Wizard The Log Electro Wizard Inferno Dragon Sparky
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie The Log Sparky
The Log Electro Wizard
The Log Sparky
Valkyrie The Log Sparky
Wizard Valkyrie The Log Sparky Mega Knight
Wizard
Wizard The Log Sparky
The Log Wizard
The Log Wizard
Electro Wizard Sparky
Valkyrie Wizard The Log Electro Wizard Sparky
Wizard
The Log Sparky
The Log Sparky
Wizard The Log Sparky
Wizard The Log Sparky Mega Knight
Sparky
Sparky
Wizard The Log Electro Wizard Sparky Mega Knight
Valkyrie Wizard The Log Mega Knight
The Log Sparky Mega Knight
Wizard
The Log Sparky
The Log
The Log Valkyrie Wizard Sparky Mega Knight
Inferno Dragon
The Log Wizard Electro Wizard Sparky
Wizard The Log Sparky Mega Knight
The Log Sparky
Wizard Electro Wizard Sparky
Electro Wizard Wizard
Sparky
Wizard The Log Sparky Mega Knight
Electro Wizard Sparky
Sparky Mega Knight
Wizard The Log Sparky
Electro Wizard
Wizard Electro Wizard
The Log
Valkyrie Wizard Electro Wizard Sparky Mega Knight
The Log Wizard
Sparky
Sparky Mega Knight
The Log Electro Wizard Sparky
Electro Wizard
The Log Electro Wizard Sparky Mega Knight
Inferno Dragon Sparky
Wizard Sparky Mega Knight

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