My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Wizard Balloon P.E.K.K.A Princess Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Balloon Princess Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon P.E.K.K.A Princess Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Barrel Balloon
Giant Snowball
Skeletons Goblin Barrel Balloon Princess Lumberjack
Zap
Skeletons Goblin Barrel Balloon Princess
Barbarian Barrel
Skeletons Wizard Goblin Barrel Princess Lumberjack
The Log
Skeletons Goblin Barrel Princess Lumberjack
Earthquake
Skeletons Goblin Barrel
Arrows
Skeletons Goblin Barrel Princess
Royal Delivery
Skeletons Wizard Goblin Barrel Balloon P.E.K.K.A Princess Lumberjack
Fireball
Wizard Goblin Barrel Balloon Princess Lumberjack
Poison
Wizard Balloon Princess
Lightning
Wizard Balloon Lumberjack
Rocket
Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Wizard The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Goblin Barrel Princess Lumberjack Wizard Balloon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Goblin Barrel Princess

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Wizard
Balloon P.E.K.K.A Lumberjack
Goblin Barrel
Balloon P.E.K.K.A Princess Lumberjack
Balloon
Lumberjack Wizard Goblin Barrel The Log Princess
P.E.K.K.A
Wizard Goblin Barrel The Log Princess Lumberjack
The Log
Balloon P.E.K.K.A Princess Lumberjack
Princess
Goblin Barrel Balloon P.E.K.K.A The Log
Lumberjack
Balloon Wizard Goblin Barrel P.E.K.K.A The Log

Defense Synergies 1 11

Skeletons
Wizard P.E.K.K.A The Log Princess Lumberjack
Wizard
Skeletons P.E.K.K.A The Log Lumberjack
Goblin Barrel
Balloon
P.E.K.K.A
The Log Skeletons Wizard Princess
The Log
P.E.K.K.A Skeletons Wizard Princess Lumberjack
Princess
Skeletons P.E.K.K.A The Log
Lumberjack
Skeletons Wizard The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard The Log
P.E.K.K.A Lumberjack Skeletons The Log
P.E.K.K.A Lumberjack Skeletons
P.E.K.K.A Lumberjack Skeletons
P.E.K.K.A The Log Princess Lumberjack
The Log Skeletons Lumberjack
Wizard Princess
P.E.K.K.A The Log
P.E.K.K.A Skeletons Princess Lumberjack
Skeletons Lumberjack
Skeletons Wizard The Log Princess Lumberjack
Wizard Princess
P.E.K.K.A Lumberjack Skeletons Wizard The Log
Wizard P.E.K.K.A The Log Princess Lumberjack
P.E.K.K.A Lumberjack
P.E.K.K.A The Log Lumberjack
Wizard Skeletons P.E.K.K.A Lumberjack
Wizard The Log Lumberjack
Wizard The Log Princess Lumberjack
P.E.K.K.A Lumberjack
Wizard P.E.K.K.A The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Skeletons P.E.K.K.A
Wizard The Log Lumberjack
P.E.K.K.A Lumberjack Skeletons The Log
P.E.K.K.A Lumberjack The Log
P.E.K.K.A Skeletons Lumberjack
Wizard Skeletons Princess
P.E.K.K.A Skeletons Lumberjack
P.E.K.K.A Lumberjack
P.E.K.K.A Skeletons The Log
P.E.K.K.A Skeletons
P.E.K.K.A Lumberjack
P.E.K.K.A The Log
P.E.K.K.A Skeletons Wizard Lumberjack
Wizard Princess
Skeletons P.E.K.K.A The Log Lumberjack
Wizard P.E.K.K.A The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess The Log
The Log Princess
The Log
The Log
Wizard The Log
Wizard Princess
Wizard The Log Princess
The Log Wizard Princess
The Log Wizard
Lumberjack
Wizard The Log Princess
Wizard Princess
The Log Princess
Princess
Princess The Log
Wizard The Log Princess
Wizard The Log Princess
Wizard The Log Princess
Wizard The Log Princess
The Log
Wizard Princess
The Log
The Log
The Log Wizard Princess
The Log Wizard Princess
Wizard The Log Princess
The Log
Wizard Princess
Wizard
Wizard The Log
Princess
P.E.K.K.A
Wizard The Log Princess
Princess
Wizard Princess
The Log
Wizard Princess Lumberjack
The Log Wizard Princess
P.E.K.K.A
The Log Princess
Princess
The Log Princess

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