My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

3 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Missing

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Prince P.E.K.K.A Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Prince P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Prince Bandit
Giant Snowball
Skeletons Cannon
Zap
Skeletons Cannon Prince Bandit
Barbarian Barrel
Skeletons Cannon Bandit
The Log
Skeletons Cannon Prince Bandit
Earthquake
Skeletons Cannon
Arrows
Skeletons
Royal Delivery
Skeletons Prince P.E.K.K.A Bandit
Fireball
Cannon Bandit
Poison
Cannon
Lightning
Cannon Prince Bandit
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Prince P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Zap Arrows Cannon Bandit Prince Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Zap Arrows Cannon

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Arrows Prince P.E.K.K.A Bandit
Arrows
Zap P.E.K.K.A Prince Lightning Bandit
Cannon
Prince
Zap Arrows Lightning
Lightning
Arrows Prince
P.E.K.K.A
Zap Arrows
Bandit
Zap Arrows

Defense Synergies 2 15

Skeletons
Cannon Zap Prince P.E.K.K.A Bandit
Zap
Cannon Skeletons Arrows Prince P.E.K.K.A Bandit
Arrows
Zap Cannon Prince Lightning P.E.K.K.A Bandit
Cannon
Skeletons Zap Arrows Prince Bandit
Prince
Skeletons Zap Arrows Cannon
Lightning
Arrows
P.E.K.K.A
Skeletons Zap Arrows
Bandit
Skeletons Zap Arrows Cannon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Cannon
P.E.K.K.A Skeletons Zap Cannon Prince Bandit
Cannon Prince P.E.K.K.A Skeletons Lightning Bandit
Cannon Prince P.E.K.K.A Skeletons Bandit
Lightning Arrows Prince P.E.K.K.A
Arrows Skeletons Zap Cannon Bandit
Lightning Zap Arrows Cannon
Lightning Zap Arrows Cannon P.E.K.K.A Bandit
Cannon P.E.K.K.A Skeletons Prince
Skeletons Cannon Prince Bandit
Skeletons Zap Arrows Cannon Bandit
Arrows Zap
Cannon Prince P.E.K.K.A Skeletons Zap Lightning Bandit
Zap Arrows Cannon Prince P.E.K.K.A
P.E.K.K.A Cannon Prince Bandit
Zap Cannon Prince Lightning P.E.K.K.A Bandit
Skeletons Arrows Cannon Prince P.E.K.K.A
Arrows Cannon Zap Prince Bandit
Zap Arrows Cannon Bandit
P.E.K.K.A Cannon Prince
Arrows Cannon Prince P.E.K.K.A Bandit
P.E.K.K.A Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Zap Prince P.E.K.K.A Bandit
Bandit Zap Arrows Prince Lightning
P.E.K.K.A Bandit Skeletons Zap Prince Lightning
Prince Lightning P.E.K.K.A Zap Bandit
P.E.K.K.A Skeletons Cannon Prince Bandit
Arrows Skeletons Zap
Prince P.E.K.K.A Skeletons Lightning Bandit
P.E.K.K.A Prince
Zap Lightning P.E.K.K.A Skeletons Prince Bandit
P.E.K.K.A Skeletons Cannon
P.E.K.K.A Prince
Lightning P.E.K.K.A Zap Arrows Prince
Prince Lightning P.E.K.K.A Skeletons Cannon Bandit
Cannon
Skeletons Zap Prince Lightning P.E.K.K.A
Arrows Zap Cannon P.E.K.K.A
Zap Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Bandit
Arrows Zap Bandit
Lightning Arrows Bandit
Lightning Arrows Prince
Zap Arrows
Arrows Zap
Arrows
Arrows Zap Lightning
Arrows Zap Lightning Bandit
Lightning Prince
Lightning Zap Arrows Prince Bandit
Lightning Zap Arrows
Lightning Bandit
Lightning Arrows Bandit
Lightning Zap Arrows Prince
Lightning Zap Arrows Bandit
Lightning Arrows Bandit
Lightning Arrows
Lightning
Lightning Zap Arrows Prince Bandit
Lightning Zap Arrows
Lightning Prince
Lightning Arrows
Prince Lightning
Lightning Zap Arrows
Zap Arrows
Arrows Zap Lightning Bandit
Lightning Zap Arrows Prince Bandit
Lightning Zap Arrows Bandit
Lightning Zap Arrows
Zap Lightning
Lightning
Lightning Zap Arrows Bandit
Zap Lightning Arrows
P.E.K.K.A Prince
Arrows Lightning
Zap Lightning Prince Bandit
Lightning Zap Arrows
Arrows
Lightning Prince
Arrows Zap Lightning
Lightning Zap Arrows
Prince P.E.K.K.A
Zap Lightning
Zap Lightning
Lightning Zap Prince Bandit
Prince P.E.K.K.A
Lightning

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: