My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Giant Wizard Prince Fisherman Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Giant Prince Fisherman Night Witch
Giant Snowball
Skeletons Fisherman Night Witch
Zap
Skeletons Prince Fisherman Night Witch
Barbarian Barrel
Skeletons Wizard Night Witch
The Log
Skeletons Prince Fisherman
Earthquake
Skeletons
Arrows
Skeletons Night Witch
Royal Delivery
Skeletons Wizard Prince Fisherman Night Witch
Fireball
Wizard Fisherman Night Witch
Poison
Wizard Fisherman Night Witch
Lightning
Wizard Prince Fisherman Night Witch
Rocket
Wizard Prince Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Prince Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Zap Arrows Fisherman Night Witch Giant Wizard Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Zap Arrows Fisherman

Attack Synergies 6 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Arrows Giant Prince Fisherman Night Witch
Arrows
Zap Giant Prince Night Witch
Giant
Zap Arrows Prince Night Witch Wizard Fisherman
Wizard
Giant Prince
Prince
Zap Giant Arrows Wizard
Fisherman
Zap Giant
Night Witch
Giant Zap Arrows

Defense Synergies 1 11

Skeletons
Fisherman Zap Wizard Prince Night Witch
Zap
Skeletons Arrows Prince Fisherman Night Witch
Arrows
Zap Prince
Giant
Wizard
Skeletons Prince
Prince
Skeletons Zap Arrows Wizard Fisherman
Fisherman
Skeletons Zap Prince
Night Witch
Skeletons Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Wizard
Skeletons Zap Prince Fisherman Night Witch
Prince Fisherman Skeletons Night Witch
Prince Night Witch Skeletons Fisherman
Arrows Prince
Arrows Skeletons Zap Night Witch
Zap Arrows Wizard Night Witch
Zap Arrows
Skeletons Prince Fisherman Night Witch
Skeletons Prince Fisherman Night Witch
Skeletons Zap Arrows Wizard Fisherman Night Witch
Arrows Zap Wizard Night Witch
Prince Night Witch Skeletons Zap Wizard
Wizard Zap Arrows Prince Night Witch
Prince
Zap Prince Fisherman
Wizard Skeletons Arrows Prince Fisherman Night Witch
Arrows Zap Wizard Prince Fisherman Night Witch
Zap Arrows Wizard Fisherman
Prince Fisherman
Wizard Arrows Prince Fisherman Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Zap Prince Fisherman
Zap Arrows Wizard Prince Fisherman
Skeletons Zap Prince Fisherman
Prince Zap Fisherman Night Witch
Skeletons Prince Fisherman Night Witch
Arrows Wizard Skeletons Zap
Prince Skeletons Night Witch
Prince Fisherman
Zap Skeletons Prince
Skeletons
Prince
Zap Arrows Prince
Prince Skeletons Wizard Night Witch
Wizard
Skeletons Zap Prince Fisherman Night Witch
Arrows Zap Wizard
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows Zap Fisherman
Arrows
Arrows Prince
Wizard Zap Arrows
Arrows Wizard Zap
Arrows Wizard
Arrows Zap Wizard
Arrows Zap Wizard Fisherman
Prince Fisherman Night Witch
Zap Arrows Wizard Prince Fisherman
Zap Arrows Wizard
Fisherman
Arrows Fisherman
Zap Arrows Prince Fisherman
Zap Arrows Wizard
Arrows Wizard
Arrows
Fisherman Night Witch
Zap Arrows Wizard Prince Fisherman
Zap Arrows Wizard
Prince Night Witch
Arrows Wizard
Prince Fisherman
Zap Arrows
Zap Arrows Wizard
Fisherman
Arrows Zap Wizard Fisherman
Zap Arrows Wizard Prince Fisherman
Zap Arrows Fisherman
Zap Arrows Wizard Night Witch
Zap Wizard
Night Witch
Zap Arrows Wizard Night Witch
Zap Arrows
Prince
Arrows Wizard
Zap Prince Night Witch
Zap Arrows Wizard
Arrows
Wizard Prince
Arrows Zap Wizard
Zap Arrows
Prince
Zap
Zap
Zap Prince

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