My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Goblin Giant Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Electro Dragon Goblin Giant Electro Wizard Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Giant Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Dragon Electro Wizard Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons
Giant Snowball
Skeletons Electro Dragon
Zap
Skeletons Goblin Giant
Barbarian Barrel
Skeletons Electro Wizard
The Log
Skeletons Mini P.E.K.K.A
Earthquake
Skeletons
Arrows
Skeletons
Royal Delivery
Skeletons Mini P.E.K.K.A Electro Dragon Electro Wizard
Fireball
Electro Dragon Electro Wizard
Poison
Electro Dragon Electro Wizard
Lightning
Mini P.E.K.K.A Electro Dragon Electro Wizard
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Zap Arrows Mini P.E.K.K.A Electro Wizard Golden Knight Electro Dragon Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Zap Arrows Mini P.E.K.K.A

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Arrows Goblin Giant Electro Wizard Mini P.E.K.K.A Electro Dragon
Arrows
Zap Mini P.E.K.K.A Goblin Giant
Mini P.E.K.K.A
Zap Arrows Goblin Giant Electro Wizard
Electro Dragon
Zap Goblin Giant
Goblin Giant
Zap Arrows Mini P.E.K.K.A Electro Dragon Electro Wizard
Electro Wizard
Zap Mini P.E.K.K.A Goblin Giant
Golden Knight

Defense Synergies 4 12

Skeletons
Zap Mini P.E.K.K.A Electro Dragon Electro Wizard
Zap
Mini P.E.K.K.A Goblin Giant Electro Wizard Skeletons Arrows Electro Dragon Golden Knight
Arrows
Zap Mini P.E.K.K.A Golden Knight
Mini P.E.K.K.A
Zap Electro Wizard Skeletons Arrows Electro Dragon
Electro Dragon
Skeletons Zap Mini P.E.K.K.A Electro Wizard
Goblin Giant
Zap Electro Wizard
Electro Wizard
Zap Mini P.E.K.K.A Skeletons Electro Dragon Goblin Giant
Golden Knight
Zap Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Electro Dragon Goblin Giant Electro Wizard Golden Knight
Mini P.E.K.K.A Skeletons Zap Electro Dragon Electro Wizard
Mini P.E.K.K.A Skeletons Electro Dragon Electro Wizard
Mini P.E.K.K.A Skeletons Electro Dragon Electro Wizard
Arrows Mini P.E.K.K.A
Arrows Skeletons Zap Electro Dragon Electro Wizard
Electro Wizard Zap Arrows Electro Dragon
Zap Arrows Electro Dragon Goblin Giant Electro Wizard Golden Knight
Mini P.E.K.K.A Skeletons
Skeletons Mini P.E.K.K.A Electro Wizard
Electro Wizard Skeletons Zap Arrows Electro Dragon Goblin Giant
Arrows Zap Electro Dragon Electro Wizard
Mini P.E.K.K.A Skeletons Zap Electro Dragon Electro Wizard
Zap Arrows Mini P.E.K.K.A Electro Dragon Electro Wizard Golden Knight
Mini P.E.K.K.A Electro Wizard
Zap Mini P.E.K.K.A Electro Wizard
Skeletons Arrows Mini P.E.K.K.A Electro Dragon Electro Wizard
Arrows Zap Electro Dragon Electro Wizard Golden Knight
Zap Arrows Electro Dragon Electro Wizard
Mini P.E.K.K.A Electro Wizard
Arrows Mini P.E.K.K.A Electro Dragon Goblin Giant Electro Wizard
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeletons Zap Electro Wizard
Electro Wizard Zap Arrows Mini P.E.K.K.A Electro Dragon
Skeletons Zap Mini P.E.K.K.A Electro Dragon Goblin Giant Electro Wizard Golden Knight
Mini P.E.K.K.A Zap Goblin Giant Electro Wizard
Skeletons Mini P.E.K.K.A Goblin Giant
Arrows Skeletons Zap Electro Dragon Goblin Giant Electro Wizard
Mini P.E.K.K.A Skeletons Goblin Giant Electro Wizard
Mini P.E.K.K.A Goblin Giant
Zap Electro Dragon Electro Wizard Skeletons Mini P.E.K.K.A
Skeletons Goblin Giant
Mini P.E.K.K.A Electro Dragon Golden Knight
Zap Arrows Goblin Giant Electro Wizard
Mini P.E.K.K.A Skeletons Goblin Giant Golden Knight
Electro Dragon
Electro Dragon Electro Wizard Skeletons Zap Mini P.E.K.K.A Goblin Giant Golden Knight
Arrows Zap Mini P.E.K.K.A Electro Dragon Electro Wizard Golden Knight
Zap Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Electro Dragon Golden Knight
Arrows Zap Electro Dragon Electro Wizard Golden Knight
Arrows Electro Dragon Goblin Giant
Arrows
Zap Arrows
Arrows Zap Electro Dragon Goblin Giant
Arrows
Arrows Zap Electro Dragon
Arrows Zap Electro Dragon Golden Knight
Mini P.E.K.K.A Electro Dragon Electro Wizard
Zap Arrows Electro Dragon Electro Wizard Golden Knight
Zap Arrows Electro Dragon
Golden Knight
Arrows Electro Dragon
Zap Arrows
Zap Arrows Electro Dragon Golden Knight
Arrows Electro Dragon
Arrows
Mini P.E.K.K.A
Zap Arrows Mini P.E.K.K.A Electro Dragon Electro Wizard
Zap Arrows Electro Dragon Golden Knight
Arrows
Zap Arrows Electro Dragon
Zap Arrows Electro Dragon
Arrows Zap Electro Dragon Electro Wizard Golden Knight
Zap Arrows Electro Dragon Golden Knight
Zap Arrows Golden Knight
Zap Arrows Electro Dragon Electro Wizard
Zap Electro Dragon Electro Wizard
Mini P.E.K.K.A
Zap Arrows Electro Dragon
Zap Arrows Electro Dragon Electro Wizard
Arrows
Zap Electro Wizard Electro Dragon
Zap Arrows Electro Dragon Electro Wizard
Arrows
Mini P.E.K.K.A Electro Dragon Electro Wizard
Arrows Zap Electro Dragon
Zap Arrows
Electro Dragon
Zap Electro Dragon Electro Wizard Golden Knight
Zap Electro Dragon Electro Wizard
Electro Dragon Zap Goblin Giant Electro Wizard Golden Knight
Electro Dragon

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