My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Musketeer P.E.K.K.A Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons
Giant Snowball
Skeletons Cannon Musketeer
Zap
Skeletons Cannon Firecracker
Barbarian Barrel
Skeletons Cannon Firecracker Musketeer
The Log
Skeletons Cannon Firecracker Musketeer
Earthquake
Skeletons Cannon Firecracker
Arrows
Skeletons Firecracker
Royal Delivery
Skeletons Firecracker Musketeer P.E.K.K.A
Fireball
Cannon Firecracker Musketeer
Poison
Cannon Firecracker Musketeer
Lightning
Cannon Musketeer
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Zap The Log Cannon Firecracker Musketeer P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Zap The Log Cannon

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Firecracker P.E.K.K.A Musketeer The Log Mega Knight
Cannon
Firecracker
Zap P.E.K.K.A Mega Knight
Musketeer
Zap P.E.K.K.A The Log Mega Knight
P.E.K.K.A
Zap Firecracker Musketeer The Log
The Log
Zap Musketeer P.E.K.K.A Mega Knight
Mega Knight
Zap Firecracker Musketeer The Log

Defense Synergies 9 15

Skeletons
Cannon Musketeer Zap Firecracker P.E.K.K.A The Log
Zap
Cannon Mega Knight Skeletons Firecracker Musketeer P.E.K.K.A The Log
Cannon
Skeletons Zap Musketeer The Log Firecracker
Firecracker
The Log Skeletons Zap Cannon Musketeer P.E.K.K.A Mega Knight
Musketeer
Skeletons Cannon The Log Zap Firecracker P.E.K.K.A Mega Knight
P.E.K.K.A
The Log Skeletons Zap Firecracker Musketeer
The Log
Cannon Firecracker Musketeer P.E.K.K.A Skeletons Zap Mega Knight
Mega Knight
Zap Firecracker Musketeer The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Cannon Firecracker Musketeer The Log
P.E.K.K.A Skeletons Zap Cannon Firecracker Musketeer The Log Mega Knight
Cannon P.E.K.K.A Mega Knight Skeletons Musketeer
Cannon P.E.K.K.A Skeletons Firecracker Musketeer Mega Knight
Firecracker P.E.K.K.A The Log Mega Knight
The Log Skeletons Zap Cannon Firecracker Musketeer Mega Knight
Musketeer Zap Cannon Firecracker
Zap Cannon Musketeer P.E.K.K.A The Log Mega Knight
Cannon P.E.K.K.A Skeletons Musketeer
Skeletons Cannon Firecracker Musketeer Mega Knight
Skeletons Zap Cannon Firecracker Musketeer The Log Mega Knight
Musketeer Zap Firecracker
Cannon P.E.K.K.A Mega Knight Skeletons Zap Musketeer The Log
Mega Knight Zap Cannon Firecracker P.E.K.K.A The Log
P.E.K.K.A Cannon Mega Knight
Zap Cannon P.E.K.K.A The Log Mega Knight
Mega Knight Skeletons Cannon Firecracker Musketeer P.E.K.K.A
Cannon Mega Knight Zap Firecracker Musketeer The Log
Zap The Log Cannon Firecracker Musketeer Mega Knight
P.E.K.K.A Cannon Musketeer
Mega Knight Cannon Firecracker Musketeer P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons Zap P.E.K.K.A
Zap Firecracker Musketeer The Log Mega Knight
P.E.K.K.A Mega Knight Skeletons Zap Musketeer The Log
P.E.K.K.A Mega Knight Zap Musketeer The Log
P.E.K.K.A Skeletons Cannon Musketeer Mega Knight
Firecracker Skeletons Zap Musketeer
P.E.K.K.A Skeletons Musketeer
P.E.K.K.A Mega Knight
Zap P.E.K.K.A Mega Knight Skeletons Firecracker The Log
P.E.K.K.A Skeletons Cannon Musketeer
P.E.K.K.A Mega Knight Musketeer
P.E.K.K.A Mega Knight Zap The Log
P.E.K.K.A Mega Knight Skeletons Cannon
Cannon Firecracker Musketeer Mega Knight
Skeletons Zap Firecracker Musketeer P.E.K.K.A The Log
Mega Knight Zap Cannon Firecracker Musketeer P.E.K.K.A The Log
Zap Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Musketeer The Log
Firecracker Zap Musketeer The Log
The Log
Firecracker Musketeer The Log
Zap Firecracker The Log Mega Knight
Firecracker Zap Musketeer
Firecracker Musketeer The Log
The Log Zap Firecracker
The Log Zap Firecracker
Musketeer
Firecracker Zap Musketeer The Log
Zap Firecracker Musketeer
Firecracker Musketeer The Log
Firecracker Musketeer
Zap Firecracker Musketeer The Log
Zap Firecracker Musketeer The Log
Firecracker Musketeer The Log Mega Knight
Zap Firecracker Musketeer The Log Mega Knight
Zap Firecracker The Log Mega Knight
Musketeer The Log Mega Knight
Musketeer The Log
Zap Musketeer The Log
Zap Firecracker The Log Mega Knight
Firecracker The Log Zap Musketeer
Zap Musketeer The Log Mega Knight
Zap Firecracker Musketeer The Log
Zap Firecracker Musketeer
Zap Firecracker Musketeer
Zap Musketeer The Log Mega Knight
Zap Firecracker
P.E.K.K.A Mega Knight
Firecracker The Log
Zap Musketeer
Zap Firecracker Musketeer
The Log
Firecracker Musketeer Mega Knight
The Log Zap Firecracker Musketeer
Zap
Firecracker Musketeer P.E.K.K.A Mega Knight
Zap Firecracker Musketeer The Log
Firecracker Zap Musketeer
Zap Firecracker Musketeer The Log Mega Knight
P.E.K.K.A
Firecracker Mega Knight

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