My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Balloon Lumberjack Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Guards Balloon
Giant Snowball
Skeletons Guards Balloon Lumberjack Little Prince
Zap
Skeletons Guards Balloon Little Prince
Barbarian Barrel
Skeletons Guards Lumberjack Little Prince
The Log
Skeletons Guards Lumberjack Little Prince
Earthquake
Skeletons Guards
Arrows
Skeletons Guards Little Prince
Royal Delivery
Skeletons Guards Balloon Lumberjack Little Prince
Fireball
Balloon Lumberjack Little Prince
Poison
Guards Balloon Little Prince
Lightning
Balloon Lumberjack Little Prince
Rocket
Balloon Little Prince

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Earthquake Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Zap Earthquake Guards Little Prince Lumberjack Balloon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Zap Earthquake Guards

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Earthquake Balloon Guards Lumberjack Mega Knight Little Prince
Earthquake
Zap Balloon Mega Knight
Guards
Zap Lumberjack
Balloon
Zap Lumberjack Earthquake Mega Knight Little Prince
Lumberjack
Balloon Zap Guards Mega Knight
Mega Knight
Zap Earthquake Balloon Lumberjack
Little Prince
Zap Balloon

Defense Synergies 1 11

Skeletons
Zap Earthquake Lumberjack Little Prince
Zap
Mega Knight Skeletons Earthquake Guards Lumberjack Little Prince
Earthquake
Skeletons Zap Mega Knight
Guards
Zap Lumberjack
Balloon
Lumberjack
Skeletons Zap Guards Little Prince
Mega Knight
Zap Earthquake
Little Prince
Skeletons Zap Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Zap
Lumberjack Skeletons Zap Mega Knight
Lumberjack Mega Knight Skeletons
Lumberjack Skeletons Guards Mega Knight
Earthquake Lumberjack Mega Knight
Skeletons Zap Earthquake Guards Lumberjack Mega Knight
Zap Little Prince
Earthquake Zap Mega Knight
Skeletons Lumberjack
Guards Skeletons Lumberjack Mega Knight Little Prince
Guards Skeletons Zap Earthquake Lumberjack Mega Knight
Zap
Lumberjack Mega Knight Skeletons Zap Earthquake Guards
Mega Knight Zap Earthquake Guards Lumberjack
Lumberjack Mega Knight
Zap Lumberjack Mega Knight
Mega Knight Skeletons Lumberjack
Mega Knight Zap Guards Lumberjack Little Prince
Zap Earthquake Guards Lumberjack Mega Knight Little Prince
Lumberjack
Mega Knight Earthquake Guards Lumberjack Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Lumberjack Mega Knight Skeletons Zap
Zap Lumberjack Mega Knight
Guards Lumberjack Mega Knight Skeletons Zap
Guards Lumberjack Mega Knight Zap
Skeletons Guards Lumberjack Mega Knight
Skeletons Zap
Guards Skeletons Lumberjack
Mega Knight Lumberjack
Zap Mega Knight Skeletons
Skeletons Guards
Mega Knight Guards Lumberjack
Mega Knight Zap Guards
Mega Knight Skeletons Guards Lumberjack
Mega Knight
Guards Skeletons Zap Lumberjack Little Prince
Mega Knight Zap Earthquake
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Guards
Zap
Earthquake
Earthquake Guards
Zap Earthquake Mega Knight
Zap
Earthquake
Earthquake Zap
Zap
Guards Lumberjack
Zap Earthquake
Zap
Earthquake
Earthquake
Earthquake Zap
Earthquake Zap
Earthquake Mega Knight
Earthquake
Zap Earthquake Mega Knight
Zap Earthquake Mega Knight Little Prince
Earthquake Mega Knight
Earthquake Zap
Zap Earthquake Mega Knight Little Prince
Zap Earthquake
Zap Mega Knight
Zap
Zap Little Prince
Zap Guards
Zap Earthquake Mega Knight
Zap
Mega Knight
Earthquake
Zap Earthquake Guards
Zap
Lumberjack Mega Knight
Zap Earthquake
Zap
Mega Knight
Zap Guards
Zap
Zap Mega Knight Little Prince
Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: