My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Valkyrie Balloon Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Balloon Inferno Dragon
Giant Snowball
Skeletons Balloon Inferno Dragon
Zap
Skeletons Balloon Inferno Dragon
Barbarian Barrel
Skeletons Valkyrie
The Log
Skeletons Mini P.E.K.K.A
Earthquake
Skeletons
Arrows
Skeletons
Royal Delivery
Skeletons Mini P.E.K.K.A Valkyrie Balloon Inferno Dragon
Fireball
Balloon Inferno Dragon
Poison
Balloon
Lightning
Mini P.E.K.K.A Valkyrie Balloon Inferno Dragon
Rocket
Valkyrie Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Rage Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Zap Rage Fireball Mini P.E.K.K.A Valkyrie Inferno Dragon Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Zap Rage Fireball

Attack Synergies 4 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Fireball Balloon Mini P.E.K.K.A Valkyrie
Fireball
Zap
Mini P.E.K.K.A
Zap Valkyrie Rage
Valkyrie
Balloon Zap Mini P.E.K.K.A
Rage
Balloon Mini P.E.K.K.A
Balloon
Zap Valkyrie Rage
Inferno Dragon

Defense Synergies 2 8

Skeletons
Zap Mini P.E.K.K.A Inferno Dragon
Zap
Fireball Mini P.E.K.K.A Skeletons Valkyrie Inferno Dragon
Fireball
Zap Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A
Zap Skeletons Fireball Valkyrie
Valkyrie
Zap Fireball Mini P.E.K.K.A
Rage
Balloon
Inferno Dragon
Skeletons Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Valkyrie
Mini P.E.K.K.A Inferno Dragon Skeletons Zap Valkyrie
Mini P.E.K.K.A Skeletons Valkyrie Inferno Dragon
Mini P.E.K.K.A Inferno Dragon Skeletons Valkyrie
Fireball Mini P.E.K.K.A Valkyrie
Fireball Skeletons Zap Valkyrie
Inferno Dragon Zap Fireball
Zap Fireball Valkyrie
Mini P.E.K.K.A Inferno Dragon Skeletons
Skeletons Mini P.E.K.K.A Valkyrie
Valkyrie Skeletons Zap Fireball
Inferno Dragon Zap Fireball
Mini P.E.K.K.A Skeletons Zap Fireball Valkyrie
Fireball Valkyrie Zap Mini P.E.K.K.A
Mini P.E.K.K.A Inferno Dragon
Zap Fireball Mini P.E.K.K.A Inferno Dragon
Skeletons Fireball Mini P.E.K.K.A Valkyrie
Fireball Zap Valkyrie
Zap Valkyrie Fireball Inferno Dragon
Mini P.E.K.K.A Inferno Dragon
Valkyrie Fireball Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Skeletons Zap Fireball
Fireball Zap Mini P.E.K.K.A Valkyrie Inferno Dragon
Skeletons Zap Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Zap Fireball
Skeletons Mini P.E.K.K.A Valkyrie Inferno Dragon
Fireball Skeletons Zap
Mini P.E.K.K.A Skeletons Fireball Valkyrie
Mini P.E.K.K.A Valkyrie Inferno Dragon
Zap Skeletons Fireball Mini P.E.K.K.A Valkyrie Inferno Dragon
Skeletons Inferno Dragon
Inferno Dragon Mini P.E.K.K.A Valkyrie
Zap Fireball Valkyrie
Mini P.E.K.K.A Skeletons Fireball Valkyrie
Fireball Valkyrie
Skeletons Zap Fireball Mini P.E.K.K.A Valkyrie Inferno Dragon
Valkyrie Zap Fireball Mini P.E.K.K.A Inferno Dragon
Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball Zap
Fireball
Fireball Valkyrie
Fireball Zap Valkyrie
Fireball Zap
Fireball Zap
Fireball Zap
Fireball Mini P.E.K.K.A
Zap Fireball Valkyrie
Fireball Zap
Fireball
Fireball
Zap Fireball
Zap Fireball
Fireball
Fireball
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A
Zap Fireball Valkyrie
Fireball
Fireball
Zap Fireball
Zap Fireball Valkyrie
Inferno Dragon
Fireball Zap
Fireball Zap
Fireball Zap
Zap Fireball
Zap Fireball
Fireball Mini P.E.K.K.A
Zap Fireball
Zap Fireball
Fireball
Zap Fireball
Fireball Zap
Fireball
Fireball Mini P.E.K.K.A Valkyrie
Zap Fireball
Zap Fireball
Zap Fireball
Zap Fireball
Zap Fireball
Inferno Dragon
Fireball

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