My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Elixir Golem Rune Giant Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Wall Breakers Rune Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Wall Breakers Rune Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Elixir Golem Wall Breakers Inferno Dragon
Giant Snowball
Skeletons Wall Breakers Inferno Dragon
Zap
Skeletons Firecracker Wall Breakers Inferno Dragon
Barbarian Barrel
Skeletons Firecracker Elixir Golem Wall Breakers
The Log
Skeletons Firecracker Elixir Golem Wall Breakers
Earthquake
Skeletons Firecracker Elixir Golem
Arrows
Skeletons Firecracker Wall Breakers
Royal Delivery
Skeletons Firecracker Elixir Golem Wall Breakers Inferno Dragon
Fireball
Firecracker Elixir Golem Wall Breakers Inferno Dragon
Poison
Firecracker Elixir Golem
Lightning
Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Rune Giant Inferno Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Skeletons Zap Wall Breakers Firecracker Elixir Golem Rune Giant Inferno Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

5 Mirror Skeletons Zap Wall Breakers

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Firecracker Mirror Elixir Golem Wall Breakers
Firecracker
Zap Elixir Golem Mirror Wall Breakers Inferno Dragon
Elixir Golem
Firecracker Zap Mirror Inferno Dragon
Mirror
Zap Firecracker Elixir Golem Wall Breakers
Wall Breakers
Zap Firecracker Mirror
Rune Giant
Inferno Dragon
Inferno Dragon
Rune Giant Firecracker Elixir Golem

Defense Synergies 1 7

Skeletons
Zap Firecracker Inferno Dragon
Zap
Mirror Skeletons Firecracker Inferno Dragon
Firecracker
Skeletons Zap Mirror
Elixir Golem
Mirror
Zap Firecracker Inferno Dragon
Wall Breakers
Rune Giant
Inferno Dragon
Skeletons Zap Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker
Inferno Dragon Skeletons Zap Firecracker
Skeletons Inferno Dragon
Inferno Dragon Skeletons Firecracker
Firecracker
Skeletons Zap Firecracker
Inferno Dragon Zap Firecracker
Zap
Inferno Dragon Skeletons
Skeletons Firecracker
Skeletons Zap Firecracker
Inferno Dragon Zap Firecracker
Skeletons Zap
Zap Firecracker
Inferno Dragon
Zap Inferno Dragon
Skeletons Firecracker
Zap Firecracker
Zap Firecracker Inferno Dragon
Inferno Dragon
Firecracker
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Zap
Zap Firecracker Inferno Dragon
Skeletons Zap
Zap
Skeletons Inferno Dragon
Firecracker Skeletons Zap
Skeletons
Inferno Dragon
Zap Skeletons Firecracker Inferno Dragon
Skeletons Inferno Dragon
Inferno Dragon
Zap
Skeletons
Firecracker
Skeletons Zap Firecracker Inferno Dragon
Zap Firecracker Inferno Dragon
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker
Firecracker Zap
Firecracker
Zap Firecracker
Firecracker Zap
Firecracker
Zap Firecracker
Zap Firecracker
Firecracker Zap
Zap Firecracker
Firecracker
Firecracker
Zap Firecracker
Zap Firecracker
Firecracker
Zap Firecracker
Zap Firecracker
Zap
Zap Firecracker
Inferno Dragon
Firecracker Zap
Zap
Zap Firecracker
Zap Firecracker
Zap Firecracker
Zap
Zap Firecracker
Firecracker
Zap
Zap Firecracker
Firecracker
Zap Firecracker
Zap
Firecracker
Zap Firecracker
Firecracker Zap
Zap Firecracker
Inferno Dragon
Firecracker

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