My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons
Giant Snowball
Skeletons
Zap
Skeletons Firecracker
Barbarian Barrel
Skeletons Firecracker Magic Archer
The Log
Skeletons Firecracker Mini P.E.K.K.A
Earthquake
Skeletons Firecracker
Arrows
Skeletons Firecracker
Royal Delivery
Skeletons Firecracker Mini P.E.K.K.A Magic Archer
Fireball
Firecracker Magic Archer
Poison
Firecracker Magic Archer
Lightning
Mini P.E.K.K.A Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Freeze Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Freeze The Log Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Freeze Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Zap The Log Firecracker Mini P.E.K.K.A Freeze Magic Archer Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Zap The Log Firecracker

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Firecracker Mini P.E.K.K.A Freeze The Log Magic Archer Mega Knight
Firecracker
Zap Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Zap Firecracker The Log Magic Archer Mega Knight
Freeze
Zap
The Log
Zap Mini P.E.K.K.A Magic Archer Mega Knight
Magic Archer
Zap Mini P.E.K.K.A The Log Mega Knight
Mega Knight
Zap Firecracker Mini P.E.K.K.A The Log Magic Archer

Defense Synergies 4 16

Skeletons
Zap Firecracker Mini P.E.K.K.A The Log Magic Archer
Zap
Mini P.E.K.K.A Mega Knight Skeletons Firecracker The Log Magic Archer
Firecracker
The Log Skeletons Zap Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Zap The Log Skeletons Firecracker Freeze Magic Archer
Freeze
Mini P.E.K.K.A Mega Knight
The Log
Firecracker Mini P.E.K.K.A Skeletons Zap Magic Archer Mega Knight
Magic Archer
Skeletons Zap Mini P.E.K.K.A The Log Mega Knight
Mega Knight
Zap Firecracker Freeze The Log Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker The Log Magic Archer
Mini P.E.K.K.A Skeletons Zap Firecracker The Log Mega Knight
Mini P.E.K.K.A Mega Knight Skeletons Freeze
Mini P.E.K.K.A Skeletons Firecracker Mega Knight
Firecracker Mini P.E.K.K.A The Log Mega Knight
Freeze The Log Skeletons Zap Firecracker Magic Archer Mega Knight
Zap Firecracker Freeze Magic Archer
Zap The Log Magic Archer Mega Knight
Mini P.E.K.K.A Skeletons
Skeletons Firecracker Mini P.E.K.K.A Mega Knight
Skeletons Zap Firecracker Freeze The Log Magic Archer Mega Knight
Zap Firecracker Magic Archer
Mini P.E.K.K.A Mega Knight Skeletons Zap Freeze The Log
Mega Knight Zap Firecracker Mini P.E.K.K.A Freeze The Log Magic Archer
Mini P.E.K.K.A Mega Knight
Zap Mini P.E.K.K.A Freeze The Log Mega Knight
Mega Knight Skeletons Firecracker Mini P.E.K.K.A
Mega Knight Zap Firecracker The Log Magic Archer
Zap Freeze The Log Firecracker Magic Archer Mega Knight
Mini P.E.K.K.A
Mega Knight Firecracker Mini P.E.K.K.A The Log
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Skeletons Zap
Zap Firecracker Mini P.E.K.K.A The Log Magic Archer Mega Knight
Mega Knight Skeletons Zap Mini P.E.K.K.A The Log
Mini P.E.K.K.A Mega Knight Zap The Log
Skeletons Mini P.E.K.K.A Mega Knight
Firecracker Skeletons Zap Freeze Magic Archer
Mini P.E.K.K.A Skeletons
Mini P.E.K.K.A Mega Knight
Zap Freeze Mega Knight Skeletons Firecracker Mini P.E.K.K.A The Log Magic Archer
Skeletons
Mega Knight Mini P.E.K.K.A
Mega Knight Zap The Log
Mini P.E.K.K.A Mega Knight Skeletons
Firecracker Magic Archer Mega Knight
Skeletons Zap Firecracker Mini P.E.K.K.A Freeze The Log Magic Archer
Mega Knight Zap Firecracker Mini P.E.K.K.A Freeze The Log Magic Archer
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Firecracker Freeze The Log
Firecracker Zap The Log Magic Archer
The Log Magic Archer
Firecracker Freeze The Log
Zap Firecracker The Log Magic Archer Mega Knight
Firecracker Zap Freeze Magic Archer
Firecracker The Log Magic Archer
The Log Zap Firecracker Freeze Magic Archer
The Log Zap Firecracker
Mini P.E.K.K.A
Firecracker Zap The Log Magic Archer
Zap Firecracker Magic Archer
Firecracker The Log Magic Archer
Firecracker Freeze Magic Archer
Zap Firecracker The Log Magic Archer
Zap Firecracker The Log Magic Archer
Magic Archer Firecracker The Log Mega Knight
Freeze
Mini P.E.K.K.A
Zap Firecracker Mini P.E.K.K.A The Log Magic Archer Mega Knight
Zap Firecracker The Log Magic Archer Mega Knight
The Log Magic Archer Mega Knight
The Log
Zap The Log
Zap Firecracker Freeze The Log Magic Archer Mega Knight
Firecracker The Log Zap Magic Archer
Zap The Log Magic Archer Mega Knight
Zap Firecracker The Log Magic Archer
Zap Firecracker Magic Archer
Zap Firecracker Freeze
Mini P.E.K.K.A
Zap The Log Magic Archer Mega Knight
Zap Firecracker Freeze Magic Archer
Mega Knight
Firecracker The Log Magic Archer
Zap Freeze Magic Archer
Zap Firecracker Magic Archer
Freeze
The Log
Firecracker Mini P.E.K.K.A Magic Archer Mega Knight
The Log Zap Firecracker Magic Archer
Zap
Firecracker Mega Knight
Zap Firecracker Freeze The Log Magic Archer
Firecracker Zap Magic Archer
Zap Firecracker Freeze The Log Magic Archer Mega Knight
Firecracker Mega Knight

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