My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Godly!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Tesla Valkyrie Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Gang
Giant Snowball
Skeletons Goblin Gang
Zap
Skeletons Goblin Gang Firecracker
Barbarian Barrel
Skeletons Goblin Gang Firecracker Tesla Valkyrie
The Log
Skeletons Goblin Gang Firecracker
Earthquake
Skeletons Goblin Gang Firecracker Tesla
Arrows
Skeletons Goblin Gang Firecracker
Royal Delivery
Skeletons Goblin Gang Firecracker Valkyrie
Fireball
Goblin Gang Firecracker Tesla
Poison
Goblin Gang Firecracker
Lightning
Tesla Valkyrie
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Fireball Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Fireball Valkyrie Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Electro Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Zap Goblin Gang Firecracker Tesla Fireball Valkyrie Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Zap Goblin Gang Firecracker

Attack Synergies 2 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Firecracker Fireball Valkyrie
Goblin Gang
Firecracker Valkyrie
Firecracker
Zap Goblin Gang Valkyrie
Tesla
Fireball
Zap
Valkyrie
Zap Goblin Gang Firecracker
Electro Giant

Defense Synergies 4 12

Skeletons
Tesla Zap Firecracker
Zap
Fireball Skeletons Goblin Gang Firecracker Tesla Valkyrie
Goblin Gang
Tesla Zap Firecracker Valkyrie
Firecracker
Valkyrie Skeletons Zap Goblin Gang Tesla
Tesla
Skeletons Goblin Gang Zap Firecracker Fireball Valkyrie
Fireball
Zap Tesla Valkyrie
Valkyrie
Firecracker Zap Goblin Gang Tesla Fireball
Electro Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Tesla Fireball Valkyrie
Skeletons Zap Goblin Gang Firecracker Tesla Valkyrie
Goblin Gang Tesla Skeletons Valkyrie
Tesla Skeletons Goblin Gang Firecracker Valkyrie
Firecracker Fireball Valkyrie
Goblin Gang Fireball Skeletons Zap Firecracker Tesla Valkyrie
Tesla Zap Goblin Gang Firecracker Fireball
Zap Tesla Fireball Valkyrie Electro Giant
Tesla Skeletons Goblin Gang
Goblin Gang Skeletons Firecracker Tesla Valkyrie
Goblin Gang Valkyrie Skeletons Zap Firecracker Tesla Fireball Electro Giant
Tesla Zap Goblin Gang Firecracker Fireball
Tesla Skeletons Zap Goblin Gang Fireball Valkyrie
Fireball Valkyrie Zap Goblin Gang Firecracker Tesla
Goblin Gang Tesla
Zap Goblin Gang Tesla Fireball Electro Giant
Tesla Skeletons Goblin Gang Firecracker Fireball Valkyrie
Tesla Fireball Valkyrie Zap Goblin Gang Firecracker
Zap Valkyrie Firecracker Tesla Fireball
Tesla
Goblin Gang Valkyrie Firecracker Tesla Fireball Electro Giant
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Skeletons Zap Tesla Fireball Electro Giant
Fireball Zap Goblin Gang Firecracker Tesla Valkyrie
Goblin Gang Skeletons Zap Valkyrie
Goblin Gang Valkyrie Zap Tesla Fireball
Skeletons Goblin Gang Tesla Valkyrie
Firecracker Fireball Electro Giant Skeletons Zap Goblin Gang Tesla
Goblin Gang Skeletons Tesla Fireball Valkyrie
Tesla Valkyrie
Zap Skeletons Firecracker Fireball Valkyrie
Skeletons Goblin Gang Tesla
Tesla Valkyrie
Zap Fireball Valkyrie Electro Giant
Skeletons Goblin Gang Tesla Fireball Valkyrie
Firecracker Tesla Fireball Valkyrie Electro Giant
Goblin Gang Tesla Electro Giant Skeletons Zap Firecracker Fireball Valkyrie
Valkyrie Zap Firecracker Tesla Fireball Electro Giant
Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Valkyrie
Firecracker Fireball Zap
Fireball
Firecracker Fireball Valkyrie
Fireball Zap Firecracker Valkyrie
Firecracker Fireball Electro Giant Zap
Firecracker
Fireball Zap Firecracker
Fireball Zap Firecracker
Goblin Gang Fireball
Firecracker Zap Fireball Valkyrie
Fireball Zap Firecracker
Firecracker Fireball
Firecracker Fireball
Zap Firecracker Fireball
Zap Firecracker Fireball
Firecracker Fireball
Fireball
Zap Firecracker Fireball
Zap Firecracker Fireball Valkyrie Electro Giant
Fireball
Fireball
Zap Fireball
Zap Firecracker Electro Giant Fireball Valkyrie
Firecracker Fireball Zap
Fireball Zap
Fireball Zap Firecracker
Zap Firecracker Fireball Electro Giant
Zap Firecracker Fireball Electro Giant
Fireball
Zap Fireball
Zap Firecracker Fireball
Firecracker Fireball
Zap Goblin Gang Fireball
Fireball Zap Firecracker
Fireball
Fireball Goblin Gang Firecracker Valkyrie
Zap Firecracker Fireball
Zap Fireball Electro Giant
Firecracker
Zap Electro Giant Goblin Gang Firecracker Fireball
Firecracker Zap Fireball
Zap Firecracker Fireball Electro Giant
Fireball Firecracker

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