My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Skeleton Barrel Wizard P.E.K.K.A Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Skeleton Barrel Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Skeleton Barrel P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Gang Skeleton Barrel
Giant Snowball
Skeletons Goblin Gang Skeleton Barrel Lumberjack
Zap
Skeletons Goblin Gang Skeleton Barrel
Barbarian Barrel
Skeletons Goblin Gang Skeleton Barrel Wizard Lumberjack
The Log
Skeletons Goblin Gang Skeleton Barrel Lumberjack
Earthquake
Skeletons Goblin Gang
Arrows
Skeletons Goblin Gang Skeleton Barrel
Royal Delivery
Skeletons Goblin Gang Skeleton Barrel Wizard P.E.K.K.A Lumberjack
Fireball
Goblin Gang Skeleton Barrel Wizard Lumberjack
Poison
Goblin Gang Skeleton Barrel Wizard
Lightning
Wizard Lumberjack
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Tornado P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Zap Goblin Gang Skeleton Barrel Tornado Lumberjack Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Zap Goblin Gang Skeleton Barrel

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Tornado P.E.K.K.A Skeleton Barrel Lumberjack
Goblin Gang
Skeleton Barrel P.E.K.K.A
Skeleton Barrel
Zap Goblin Gang Tornado Lumberjack
Wizard
Tornado P.E.K.K.A Lumberjack
Tornado
Zap Wizard P.E.K.K.A Skeleton Barrel
P.E.K.K.A
Zap Tornado Goblin Gang Wizard Lumberjack
Lumberjack
Zap Skeleton Barrel Wizard P.E.K.K.A

Defense Synergies 2 14

Skeletons
Zap Wizard Tornado P.E.K.K.A Lumberjack
Zap
Skeletons Goblin Gang Skeleton Barrel Tornado P.E.K.K.A Lumberjack
Goblin Gang
Zap P.E.K.K.A Lumberjack
Skeleton Barrel
Zap
Wizard
Tornado Skeletons P.E.K.K.A Lumberjack
Tornado
Wizard P.E.K.K.A Skeletons Zap
P.E.K.K.A
Tornado Skeletons Zap Goblin Gang Wizard
Lumberjack
Skeletons Zap Goblin Gang Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Skeleton Barrel Wizard
P.E.K.K.A Lumberjack Skeletons Zap Goblin Gang
Goblin Gang Tornado P.E.K.K.A Lumberjack Skeletons
P.E.K.K.A Lumberjack Skeletons Goblin Gang
Tornado P.E.K.K.A Lumberjack
Goblin Gang Tornado Skeletons Zap Lumberjack
Tornado Zap Goblin Gang Wizard
Zap Skeleton Barrel P.E.K.K.A
P.E.K.K.A Skeletons Goblin Gang Tornado Lumberjack
Goblin Gang Tornado Skeletons Lumberjack
Goblin Gang Skeletons Zap Wizard Tornado Lumberjack
Zap Goblin Gang Wizard Tornado
P.E.K.K.A Lumberjack Skeletons Zap Goblin Gang Wizard
Wizard Zap Goblin Gang Tornado P.E.K.K.A Lumberjack
P.E.K.K.A Goblin Gang Lumberjack
Tornado Zap Goblin Gang P.E.K.K.A Lumberjack
Wizard Skeletons Goblin Gang Tornado P.E.K.K.A Lumberjack
Zap Goblin Gang Wizard Tornado Lumberjack
Zap Wizard Tornado Lumberjack
P.E.K.K.A Tornado Lumberjack
Goblin Gang Wizard P.E.K.K.A Lumberjack
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Skeletons Zap P.E.K.K.A
Zap Goblin Gang Skeleton Barrel Wizard Lumberjack
Goblin Gang P.E.K.K.A Lumberjack Skeletons Zap
Goblin Gang P.E.K.K.A Lumberjack Zap Tornado
P.E.K.K.A Skeletons Goblin Gang Lumberjack
Wizard Skeletons Zap Goblin Gang Skeleton Barrel Tornado
Goblin Gang P.E.K.K.A Skeletons Lumberjack
P.E.K.K.A Lumberjack
Zap P.E.K.K.A Skeletons Tornado
P.E.K.K.A Skeletons Goblin Gang
P.E.K.K.A Lumberjack
P.E.K.K.A Zap Tornado
P.E.K.K.A Skeletons Goblin Gang Wizard Lumberjack
Wizard
Goblin Gang Skeletons Zap Tornado P.E.K.K.A Lumberjack
Zap Wizard P.E.K.K.A
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel
Zap Skeleton Barrel Tornado
Skeleton Barrel
Skeleton Barrel
Wizard Zap
Wizard Zap Skeleton Barrel Tornado
Wizard Tornado
Zap Skeleton Barrel Wizard Tornado
Zap Skeleton Barrel Wizard Tornado
Goblin Gang Tornado Lumberjack
Zap Skeleton Barrel Wizard Tornado
Zap Wizard Tornado
Skeleton Barrel
Skeleton Barrel
Zap Skeleton Barrel
Zap Skeleton Barrel Wizard
Skeleton Barrel Wizard
Tornado
Zap Skeleton Barrel Wizard
Zap Skeleton Barrel Wizard Tornado
Wizard Tornado
Tornado
Zap Skeleton Barrel
Zap Tornado Wizard
Zap Skeleton Barrel Wizard Tornado
Zap Skeleton Barrel Wizard Tornado
Zap Skeleton Barrel Tornado
Zap Wizard Tornado
Zap Skeleton Barrel Wizard
Zap Wizard
Zap
P.E.K.K.A
Wizard
Zap Skeleton Barrel Goblin Gang
Zap Wizard Tornado
Goblin Gang Wizard Lumberjack
Zap Skeleton Barrel Wizard
Zap Tornado
P.E.K.K.A
Zap Goblin Gang Tornado
Zap Tornado
Zap Skeleton Barrel Tornado
P.E.K.K.A
Wizard

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