My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Wizard Balloon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Balloon Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Dart Goblin Balloon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Gang Elite Barbarians Balloon
Giant Snowball
Skeletons Goblin Gang Dart Goblin Balloon
Zap
Skeletons Goblin Gang Dart Goblin Balloon
Barbarian Barrel
Skeletons Goblin Gang Elite Barbarians Dart Goblin Wizard
The Log
Skeletons Goblin Gang Elite Barbarians Dart Goblin
Earthquake
Skeletons Goblin Gang
Arrows
Skeletons Goblin Gang Dart Goblin
Royal Delivery
Skeletons Goblin Gang Elite Barbarians Dart Goblin Wizard Balloon
Fireball
Goblin Gang Elite Barbarians Dart Goblin Wizard Balloon
Poison
Goblin Gang Dart Goblin Wizard Balloon
Lightning
Elite Barbarians Wizard Balloon
Rocket
Elite Barbarians Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Zap Goblin Gang Dart Goblin Wizard Balloon Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Zap Goblin Gang Dart Goblin

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Elite Barbarians Balloon Dart Goblin Mega Knight
Goblin Gang
Dart Goblin Balloon
Elite Barbarians
Zap Dart Goblin Wizard Mega Knight
Dart Goblin
Zap Goblin Gang Elite Barbarians Balloon Mega Knight
Wizard
Elite Barbarians Balloon Mega Knight
Balloon
Zap Goblin Gang Dart Goblin Wizard Mega Knight
Mega Knight
Zap Elite Barbarians Dart Goblin Wizard Balloon

Defense Synergies 2 12

Skeletons
Dart Goblin Zap Elite Barbarians Wizard
Zap
Mega Knight Skeletons Goblin Gang Elite Barbarians Dart Goblin
Goblin Gang
Zap Dart Goblin
Elite Barbarians
Skeletons Zap Dart Goblin Wizard Mega Knight
Dart Goblin
Skeletons Zap Goblin Gang Elite Barbarians Mega Knight
Wizard
Skeletons Elite Barbarians Mega Knight
Balloon
Mega Knight
Zap Elite Barbarians Dart Goblin Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Dart Goblin Wizard
Elite Barbarians Skeletons Zap Goblin Gang Dart Goblin Mega Knight
Goblin Gang Mega Knight Skeletons Elite Barbarians Dart Goblin
Elite Barbarians Skeletons Goblin Gang Dart Goblin Mega Knight
Elite Barbarians Mega Knight
Goblin Gang Skeletons Zap Dart Goblin Mega Knight
Dart Goblin Zap Goblin Gang Wizard
Zap Dart Goblin Mega Knight
Skeletons Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians Skeletons Dart Goblin Mega Knight
Goblin Gang Dart Goblin Skeletons Zap Wizard Mega Knight
Zap Goblin Gang Dart Goblin Wizard
Mega Knight Skeletons Zap Goblin Gang Elite Barbarians Wizard
Wizard Mega Knight Zap Goblin Gang Dart Goblin
Elite Barbarians Goblin Gang Mega Knight
Zap Goblin Gang Elite Barbarians Mega Knight
Wizard Mega Knight Skeletons Goblin Gang Elite Barbarians
Mega Knight Zap Goblin Gang Elite Barbarians Dart Goblin Wizard
Zap Wizard Dart Goblin Mega Knight
Elite Barbarians Dart Goblin
Goblin Gang Wizard Mega Knight Elite Barbarians Dart Goblin

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Skeletons Zap Elite Barbarians
Zap Goblin Gang Elite Barbarians Wizard Mega Knight
Goblin Gang Mega Knight Skeletons Zap Elite Barbarians
Goblin Gang Mega Knight Zap Elite Barbarians
Skeletons Goblin Gang Elite Barbarians Mega Knight
Wizard Skeletons Zap Goblin Gang Dart Goblin
Goblin Gang Skeletons Elite Barbarians Dart Goblin
Mega Knight Elite Barbarians
Zap Mega Knight Skeletons Elite Barbarians
Skeletons Goblin Gang Dart Goblin
Mega Knight Elite Barbarians Dart Goblin
Mega Knight Zap Elite Barbarians
Elite Barbarians Mega Knight Skeletons Goblin Gang Wizard
Wizard Dart Goblin Mega Knight
Goblin Gang Elite Barbarians Skeletons Zap Dart Goblin
Mega Knight Zap Elite Barbarians Dart Goblin Wizard
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin
Zap Dart Goblin
Dart Goblin
Dart Goblin
Wizard Zap Mega Knight
Wizard Zap Dart Goblin
Dart Goblin Wizard
Zap Dart Goblin Wizard
Zap Dart Goblin Wizard
Goblin Gang Elite Barbarians
Zap Dart Goblin Wizard
Zap Dart Goblin Wizard
Elite Barbarians Dart Goblin
Dart Goblin
Zap Elite Barbarians Dart Goblin
Zap Dart Goblin Wizard
Dart Goblin Wizard Mega Knight
Zap Dart Goblin Wizard Mega Knight
Zap Dart Goblin Wizard Mega Knight
Mega Knight
Wizard
Zap
Zap Wizard Mega Knight
Zap Dart Goblin Wizard
Zap Wizard Mega Knight
Zap Dart Goblin
Elite Barbarians Zap Dart Goblin Wizard
Zap Dart Goblin Wizard
Elite Barbarians
Zap Dart Goblin Wizard Mega Knight
Zap
Mega Knight
Wizard
Zap Goblin Gang Dart Goblin
Zap Dart Goblin Wizard
Goblin Gang Dart Goblin Wizard Mega Knight
Zap Dart Goblin Wizard
Zap
Elite Barbarians Dart Goblin Mega Knight
Zap Goblin Gang Elite Barbarians Dart Goblin
Zap Dart Goblin
Zap Dart Goblin Mega Knight
Dart Goblin Wizard Mega Knight

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