My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Good
Versatility
Mediocre
F2P score
Bad

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Executioner Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Goblin Barrel Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider Goblin Barrel
Giant Snowball
Skeletons Hog Rider Goblin Barrel
Zap
Skeletons Firecracker Goblin Barrel
Barbarian Barrel
Skeletons Firecracker Goblin Barrel Executioner
The Log
Skeletons Firecracker Hog Rider Goblin Barrel
Earthquake
Skeletons Firecracker Hog Rider Goblin Barrel
Arrows
Skeletons Firecracker Goblin Barrel
Royal Delivery
Skeletons Firecracker Hog Rider Goblin Barrel Executioner
Fireball
Firecracker Hog Rider Goblin Barrel Executioner
Poison
Firecracker Executioner
Lightning
Executioner
Rocket
Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Zap The Log Firecracker Goblin Barrel Hog Rider Golden Knight Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Zap The Log Firecracker

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Firecracker Hog Rider Executioner The Log
Firecracker
Zap Hog Rider Goblin Barrel
Hog Rider
Zap Firecracker The Log Goblin Barrel Executioner Golden Knight
Goblin Barrel
Firecracker Hog Rider Golden Knight
Executioner
Zap Hog Rider The Log
The Log
Hog Rider Zap Executioner
Golden Knight
Hog Rider Goblin Barrel

Defense Synergies 1 11

Skeletons
Zap Firecracker Executioner The Log
Zap
Skeletons Firecracker Executioner The Log Golden Knight
Firecracker
The Log Skeletons Zap Golden Knight
Hog Rider
Goblin Barrel
Executioner
Skeletons Zap The Log
The Log
Firecracker Skeletons Zap Executioner Golden Knight
Golden Knight
Zap Firecracker The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Executioner The Log Golden Knight
Skeletons Zap Firecracker Executioner The Log
Skeletons Executioner
Skeletons Firecracker
Firecracker The Log
The Log Skeletons Zap Firecracker Executioner
Zap Firecracker Executioner
Zap The Log Golden Knight
Skeletons
Skeletons Firecracker
Executioner Skeletons Zap Firecracker The Log
Executioner Zap Firecracker
Skeletons Zap The Log
Executioner Zap Firecracker The Log Golden Knight
Zap The Log
Skeletons Firecracker Executioner
Zap Firecracker Executioner The Log Golden Knight
Zap Executioner The Log Firecracker
Firecracker Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Zap
Zap Firecracker Executioner The Log
Skeletons Zap The Log Golden Knight
Zap The Log
Skeletons Executioner
Firecracker Executioner Skeletons Zap
Skeletons
Zap Skeletons Firecracker The Log
Skeletons
Golden Knight
Zap The Log
Skeletons Executioner Golden Knight
Firecracker Executioner
Skeletons Zap Firecracker Executioner The Log Golden Knight
Executioner Zap Firecracker The Log Golden Knight
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log Golden Knight
Firecracker Zap Executioner The Log Golden Knight
The Log
Firecracker The Log
Executioner Zap Firecracker The Log
Firecracker Executioner Zap
Firecracker Executioner The Log
The Log Zap Firecracker Executioner
The Log Zap Firecracker Golden Knight
Firecracker Zap The Log Golden Knight
Zap Firecracker Executioner
Firecracker Executioner The Log Golden Knight
Firecracker
Zap Firecracker The Log
Zap Firecracker Executioner The Log Golden Knight
Firecracker Executioner The Log
Zap Firecracker Executioner The Log
Zap Firecracker The Log Golden Knight
The Log
The Log
Zap The Log
Zap Firecracker The Log Executioner
Firecracker The Log Zap Executioner Golden Knight
Zap The Log Golden Knight
Zap Firecracker The Log Golden Knight
Zap Firecracker Executioner
Zap Firecracker
Zap The Log
Zap Firecracker
Firecracker The Log
Zap
Zap Firecracker Executioner
The Log
Firecracker Executioner
The Log Zap Firecracker Executioner
Zap
Firecracker Executioner
Zap Firecracker The Log Golden Knight
Firecracker Zap Executioner
Zap Firecracker Executioner The Log Golden Knight
Firecracker

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