My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Godly!

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Knight Mortar

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Miner
Giant Snowball
Skeletons Bats Miner
Zap
Skeletons Bats Mortar
Barbarian Barrel
Skeletons Electro Spirit Knight Mortar
The Log
Skeletons Electro Spirit
Earthquake
Skeletons Mortar
Arrows
Skeletons Electro Spirit Bats
Royal Delivery
Skeletons Electro Spirit Bats Knight Miner
Fireball
Mortar
Poison
Bats Mortar
Lightning
Knight Mortar
Rocket
Mortar

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Zap Giant Snowball

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Zap Giant Snowball Mortar

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Bats Knight Miner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Electro Spirit Bats Zap Giant Snowball Knight Miner Mortar

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Skeletons Electro Spirit Bats Zap

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Electro Spirit
Zap Giant Snowball Miner
Bats
Knight Miner Zap Mortar
Zap
Miner Electro Spirit Bats Giant Snowball Knight Mortar
Giant Snowball
Electro Spirit Zap Knight Mortar Miner
Knight
Bats Mortar Zap Giant Snowball Miner
Mortar
Knight Miner Bats Zap Giant Snowball
Miner
Bats Zap Mortar Electro Spirit Giant Snowball Knight

Defense Synergies 1 19

Skeletons
Electro Spirit Bats Zap Giant Snowball Knight Mortar
Electro Spirit
Skeletons Zap Giant Snowball
Bats
Knight Skeletons Zap Giant Snowball Mortar
Zap
Skeletons Electro Spirit Bats Giant Snowball Knight Mortar Miner
Giant Snowball
Skeletons Electro Spirit Bats Zap Knight Mortar Miner
Knight
Bats Skeletons Zap Giant Snowball Mortar
Mortar
Skeletons Bats Zap Giant Snowball Knight
Miner
Zap Giant Snowball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Mortar
Skeletons Bats Zap Knight Mortar
Mortar Skeletons Bats Giant Snowball Knight
Skeletons Bats Knight Mortar
Skeletons Electro Spirit Bats Zap Giant Snowball
Bats Giant Snowball Electro Spirit Zap Mortar
Electro Spirit Zap
Skeletons Mortar
Knight Skeletons Giant Snowball Miner
Bats Skeletons Electro Spirit Zap Giant Snowball Knight
Bats Zap Giant Snowball
Mortar Skeletons Bats Zap Giant Snowball Knight
Electro Spirit Bats Zap Giant Snowball Mortar
Knight Mortar
Zap Giant Snowball Mortar
Skeletons Bats Knight Mortar
Mortar Electro Spirit Bats Zap Giant Snowball Knight
Zap Giant Snowball Mortar Electro Spirit Bats Knight
Mortar
Electro Spirit Bats Giant Snowball Knight

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeletons Zap Giant Snowball
Zap Giant Snowball Knight Mortar Miner
Skeletons Bats Zap Knight
Bats Zap Knight
Skeletons Knight
Skeletons Electro Spirit Bats Zap Giant Snowball
Skeletons Bats Knight
Knight
Zap Skeletons Electro Spirit Bats Giant Snowball Knight Mortar
Skeletons
Bats Knight
Zap Giant Snowball
Skeletons Knight
Skeletons Electro Spirit Bats Zap Knight Mortar
Bats Electro Spirit Zap Giant Snowball
Electro Spirit Zap Giant Snowball Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Mortar
Mortar Zap Giant Snowball Miner
Miner
Knight
Zap Giant Snowball Mortar
Electro Spirit Bats Zap Giant Snowball
Mortar
Zap Giant Snowball
Miner Zap Giant Snowball Mortar
Bats Giant Snowball
Miner Zap Knight Mortar
Zap Giant Snowball
Giant Snowball Knight Mortar Miner
Mortar
Zap Giant Snowball Mortar
Zap Giant Snowball Mortar
Mortar
Giant Snowball Mortar
Bats
Zap Giant Snowball Mortar
Zap Giant Snowball Mortar Miner
Giant Snowball
Zap Giant Snowball Mortar
Zap Giant Snowball Electro Spirit Mortar
Mortar Miner Zap Giant Snowball
Zap Giant Snowball Mortar Miner
Miner Zap Mortar
Bats Zap Giant Snowball
Zap Electro Spirit Bats Giant Snowball
Giant Snowball
Zap Giant Snowball Mortar Miner
Zap Electro Spirit Giant Snowball
Giant Snowball
Zap Electro Spirit Bats
Zap Giant Snowball
Miner Knight
Zap Giant Snowball Mortar
Zap Giant Snowball
Zap Electro Spirit Bats Giant Snowball
Bats Zap Giant Snowball
Zap Giant Snowball Mortar Miner
Mortar

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