My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Knight Skeleton Barrel Firecracker Suspicious Bush Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Skeleton Barrel Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Skeleton Barrel
Giant Snowball
Skeletons Skeleton Barrel Musketeer
Zap
Skeletons Skeleton Barrel Firecracker
Barbarian Barrel
Skeletons Knight Skeleton Barrel Firecracker Musketeer
The Log
Skeletons Skeleton Barrel Firecracker Suspicious Bush Mini P.E.K.K.A Musketeer
Earthquake
Skeletons Firecracker
Arrows
Skeletons Skeleton Barrel Firecracker Suspicious Bush
Royal Delivery
Skeletons Knight Skeleton Barrel Firecracker Mini P.E.K.K.A Musketeer
Fireball
Skeleton Barrel Firecracker Suspicious Bush Musketeer
Poison
Skeleton Barrel Firecracker Suspicious Bush Musketeer
Lightning
Knight Mini P.E.K.K.A Musketeer
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Barrel Suspicious Bush Mini P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Zap Suspicious Bush Knight Skeleton Barrel Firecracker Mini P.E.K.K.A Musketeer

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Zap Suspicious Bush Knight

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Firecracker Knight Skeleton Barrel Mini P.E.K.K.A Musketeer
Knight
Skeleton Barrel Firecracker Musketeer Zap
Skeleton Barrel
Knight Firecracker Zap Mini P.E.K.K.A Musketeer
Firecracker
Zap Knight Skeleton Barrel Mini P.E.K.K.A
Suspicious Bush
Mini P.E.K.K.A
Zap Skeleton Barrel Firecracker Musketeer
Musketeer
Knight Zap Skeleton Barrel Mini P.E.K.K.A

Defense Synergies 4 13

Skeletons
Musketeer Zap Knight Firecracker Mini P.E.K.K.A
Zap
Mini P.E.K.K.A Skeletons Knight Skeleton Barrel Firecracker Musketeer
Knight
Firecracker Musketeer Skeletons Zap Mini P.E.K.K.A
Skeleton Barrel
Zap Musketeer
Firecracker
Knight Skeletons Zap Mini P.E.K.K.A Musketeer
Suspicious Bush
Mini P.E.K.K.A
Zap Skeletons Knight Firecracker Musketeer
Musketeer
Skeletons Knight Zap Skeleton Barrel Firecracker Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Skeleton Barrel Firecracker Musketeer
Mini P.E.K.K.A Skeletons Zap Knight Firecracker Musketeer
Mini P.E.K.K.A Skeletons Knight Musketeer
Mini P.E.K.K.A Skeletons Knight Firecracker Musketeer
Firecracker Mini P.E.K.K.A
Skeletons Zap Firecracker Musketeer
Musketeer Zap Firecracker
Zap Skeleton Barrel Musketeer
Mini P.E.K.K.A Skeletons Musketeer
Knight Skeletons Firecracker Mini P.E.K.K.A Musketeer
Skeletons Zap Knight Firecracker Musketeer
Musketeer Zap Firecracker
Mini P.E.K.K.A Skeletons Zap Knight Musketeer
Zap Firecracker Mini P.E.K.K.A
Mini P.E.K.K.A Knight
Zap Mini P.E.K.K.A
Skeletons Knight Firecracker Mini P.E.K.K.A Musketeer
Zap Knight Firecracker Musketeer
Zap Knight Firecracker Musketeer
Mini P.E.K.K.A Musketeer
Knight Firecracker Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Skeletons Zap
Zap Knight Skeleton Barrel Firecracker Mini P.E.K.K.A Musketeer
Skeletons Zap Knight Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A Zap Knight Musketeer
Skeletons Knight Mini P.E.K.K.A Musketeer
Firecracker Skeletons Zap Skeleton Barrel Musketeer
Mini P.E.K.K.A Skeletons Knight Musketeer
Mini P.E.K.K.A Knight
Zap Skeletons Knight Firecracker Mini P.E.K.K.A
Skeletons Musketeer
Knight Mini P.E.K.K.A Musketeer
Zap
Mini P.E.K.K.A Skeletons Knight
Firecracker Musketeer
Skeletons Zap Knight Firecracker Mini P.E.K.K.A Musketeer
Zap Firecracker Mini P.E.K.K.A Musketeer
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Knight Firecracker Musketeer
Firecracker Zap Skeleton Barrel Musketeer
Skeleton Barrel
Knight Skeleton Barrel Firecracker Musketeer
Zap Firecracker
Firecracker Zap Skeleton Barrel Musketeer
Firecracker Musketeer
Zap Skeleton Barrel Firecracker
Zap Skeleton Barrel Firecracker
Mini P.E.K.K.A Musketeer
Firecracker Zap Knight Skeleton Barrel Musketeer
Zap Firecracker Musketeer
Knight Skeleton Barrel Firecracker Musketeer
Skeleton Barrel Firecracker Musketeer
Zap Skeleton Barrel Firecracker Musketeer
Zap Skeleton Barrel Firecracker Musketeer
Skeleton Barrel Firecracker Musketeer
Mini P.E.K.K.A
Zap Skeleton Barrel Firecracker Mini P.E.K.K.A Musketeer
Zap Skeleton Barrel Firecracker
Musketeer
Musketeer
Zap Skeleton Barrel Musketeer
Zap Firecracker
Firecracker Zap Skeleton Barrel Musketeer
Zap Skeleton Barrel Musketeer
Zap Skeleton Barrel Firecracker Musketeer
Zap Firecracker Musketeer
Zap Skeleton Barrel Firecracker Musketeer
Mini P.E.K.K.A
Zap Musketeer
Zap Firecracker
Firecracker
Zap Skeleton Barrel Musketeer
Zap Firecracker Musketeer
Knight Firecracker Mini P.E.K.K.A Musketeer
Zap Skeleton Barrel Firecracker Musketeer
Zap
Firecracker Musketeer
Zap Firecracker Musketeer
Firecracker Zap Musketeer
Zap Skeleton Barrel Firecracker Musketeer
Firecracker

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