My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Dragon Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Knight Electro Giant Royal Ghost Inferno Dragon Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Electro Giant Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Inferno Dragon
Giant Snowball
Skeletons Inferno Dragon
Zap
Skeletons Inferno Dragon
Barbarian Barrel
Skeletons Knight Royal Ghost
The Log
Skeletons
Earthquake
Skeletons
Arrows
Skeletons
Royal Delivery
Skeletons Knight Royal Ghost Inferno Dragon Mother Witch
Fireball
Inferno Dragon Mother Witch
Poison
Mother Witch
Lightning
Knight Inferno Dragon Mother Witch
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Electro Giant Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tornado Electro Giant Royal Ghost Inferno Dragon Mother Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Zap Knight Tornado Royal Ghost Inferno Dragon Mother Witch Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Zap Knight Tornado

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Tornado Knight Royal Ghost Mother Witch
Knight
Zap Mother Witch
Tornado
Zap Electro Giant
Electro Giant
Tornado Inferno Dragon Mother Witch
Royal Ghost
Zap Mother Witch
Inferno Dragon
Electro Giant
Mother Witch
Zap Knight Electro Giant Royal Ghost

Defense Synergies 0 17

Skeletons
Zap Knight Tornado Royal Ghost Inferno Dragon
Zap
Skeletons Knight Tornado Royal Ghost Inferno Dragon Mother Witch
Knight
Skeletons Zap Tornado Mother Witch
Tornado
Skeletons Zap Knight Electro Giant Inferno Dragon Mother Witch
Electro Giant
Tornado Inferno Dragon
Royal Ghost
Skeletons Zap Mother Witch
Inferno Dragon
Skeletons Zap Tornado Electro Giant
Mother Witch
Zap Knight Tornado Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight
Inferno Dragon Skeletons Zap Knight
Tornado Skeletons Knight Inferno Dragon
Inferno Dragon Skeletons Knight
Tornado
Tornado Skeletons Zap Royal Ghost Mother Witch
Tornado Inferno Dragon Zap
Zap Electro Giant
Inferno Dragon Skeletons Tornado
Knight Tornado Skeletons Royal Ghost
Mother Witch Skeletons Zap Knight Tornado Electro Giant Royal Ghost
Inferno Dragon Zap Tornado
Skeletons Zap Knight
Zap Tornado Royal Ghost
Inferno Dragon Knight
Tornado Zap Electro Giant Inferno Dragon
Skeletons Knight Tornado
Zap Knight Tornado Royal Ghost
Zap Tornado Knight Royal Ghost Inferno Dragon Mother Witch
Tornado Inferno Dragon
Royal Ghost Knight Electro Giant Mother Witch
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeletons Zap Electro Giant Royal Ghost
Zap Knight Royal Ghost Inferno Dragon
Skeletons Zap Knight
Zap Knight Tornado
Skeletons Knight Inferno Dragon
Electro Giant Mother Witch Skeletons Zap Tornado
Skeletons Knight
Knight Inferno Dragon
Zap Skeletons Knight Tornado Inferno Dragon
Skeletons Inferno Dragon
Inferno Dragon Knight
Zap Tornado Electro Giant
Skeletons Knight
Electro Giant
Electro Giant Skeletons Zap Knight Tornado Inferno Dragon
Zap Electro Giant Royal Ghost Inferno Dragon Mother Witch
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Royal Ghost
Zap Tornado Royal Ghost
Knight
Zap
Electro Giant Mother Witch Zap Tornado
Tornado
Zap Tornado
Zap Tornado
Tornado
Zap Knight Tornado
Zap Tornado
Knight
Zap
Zap
Tornado
Zap
Zap Tornado Electro Giant Mother Witch
Tornado
Tornado
Zap
Zap Tornado Electro Giant Mother Witch
Inferno Dragon
Zap Tornado Royal Ghost
Zap Tornado
Zap Tornado
Zap Tornado Electro Giant Mother Witch
Zap Electro Giant
Zap
Zap
Zap
Zap Tornado
Knight
Zap
Zap Tornado Electro Giant
Zap Electro Giant Tornado
Zap Tornado
Zap Tornado Electro Giant Royal Ghost
Inferno Dragon

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