My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Suspicious Bush Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Curse Miner
Giant Snowball
Skeletons Dart Goblin Goblin Curse Miner
Zap
Skeletons Firecracker Dart Goblin Goblin Curse
Barbarian Barrel
Skeletons Firecracker Dart Goblin Goblin Curse
The Log
Skeletons Firecracker Suspicious Bush Dart Goblin Goblin Curse
Earthquake
Skeletons Firecracker
Arrows
Skeletons Firecracker Suspicious Bush Dart Goblin Goblin Curse
Royal Delivery
Skeletons Firecracker Dart Goblin Miner
Fireball
Firecracker Suspicious Bush Dart Goblin
Poison
Firecracker Suspicious Bush Dart Goblin Goblin Curse
Lightning
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Suspicious Bush Goblin Curse Miner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Zap Suspicious Bush Goblin Curse Firecracker Dart Goblin Miner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Zap Suspicious Bush Goblin Curse

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Firecracker Goblin Curse Miner Dart Goblin Mega Knight
Firecracker
Zap Miner Dart Goblin Mega Knight
Suspicious Bush
Miner
Dart Goblin
Miner Zap Firecracker Mega Knight
Goblin Curse
Zap
Miner
Zap Firecracker Dart Goblin Suspicious Bush Mega Knight
Mega Knight
Zap Firecracker Dart Goblin Miner

Defense Synergies 2 10

Skeletons
Dart Goblin Zap Firecracker
Zap
Mega Knight Skeletons Firecracker Dart Goblin Miner
Firecracker
Skeletons Zap Dart Goblin Mega Knight
Suspicious Bush
Dart Goblin
Skeletons Zap Firecracker Miner Mega Knight
Goblin Curse
Miner
Zap Dart Goblin Mega Knight
Mega Knight
Zap Firecracker Dart Goblin Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Dart Goblin
Skeletons Zap Firecracker Dart Goblin Goblin Curse Mega Knight
Mega Knight Skeletons Dart Goblin Goblin Curse
Skeletons Firecracker Dart Goblin Goblin Curse Mega Knight
Firecracker Mega Knight
Skeletons Zap Firecracker Dart Goblin Mega Knight
Dart Goblin Zap Firecracker Goblin Curse
Zap Dart Goblin Mega Knight
Skeletons Goblin Curse
Skeletons Firecracker Dart Goblin Miner Mega Knight
Dart Goblin Goblin Curse Skeletons Zap Firecracker Mega Knight
Zap Firecracker Dart Goblin Goblin Curse
Mega Knight Skeletons Zap Goblin Curse
Mega Knight Zap Firecracker Dart Goblin Goblin Curse
Goblin Curse Mega Knight
Zap Goblin Curse Mega Knight
Mega Knight Skeletons Firecracker
Mega Knight Zap Firecracker Dart Goblin
Zap Firecracker Dart Goblin Goblin Curse Mega Knight
Dart Goblin Goblin Curse
Mega Knight Firecracker Dart Goblin Goblin Curse

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons Zap
Zap Firecracker Miner Mega Knight
Mega Knight Skeletons Zap
Mega Knight Zap
Skeletons Goblin Curse Mega Knight
Firecracker Skeletons Zap Dart Goblin Goblin Curse
Skeletons Dart Goblin
Mega Knight Goblin Curse
Zap Mega Knight Skeletons Firecracker
Skeletons Dart Goblin Goblin Curse
Mega Knight Dart Goblin
Mega Knight Zap
Mega Knight Skeletons Goblin Curse
Firecracker Dart Goblin Goblin Curse Mega Knight
Skeletons Zap Firecracker Dart Goblin
Mega Knight Zap Firecracker Dart Goblin Goblin Curse
Zap
Mega Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Dart Goblin
Firecracker Zap Dart Goblin Goblin Curse Miner
Dart Goblin Miner
Firecracker Dart Goblin
Zap Firecracker Goblin Curse Mega Knight
Firecracker Zap Dart Goblin Goblin Curse
Firecracker Dart Goblin
Zap Firecracker Dart Goblin Goblin Curse
Miner Zap Firecracker Dart Goblin
Firecracker Miner Zap Dart Goblin
Zap Firecracker Dart Goblin Goblin Curse
Firecracker Dart Goblin Miner
Firecracker Dart Goblin
Zap Firecracker Dart Goblin
Zap Firecracker Dart Goblin
Firecracker Dart Goblin Mega Knight
Zap Firecracker Dart Goblin Mega Knight
Zap Firecracker Dart Goblin Goblin Curse Miner Mega Knight
Mega Knight
Zap
Zap Firecracker Goblin Curse Mega Knight
Firecracker Miner Zap Dart Goblin
Zap Miner Mega Knight
Miner Zap Firecracker Dart Goblin Goblin Curse
Zap Firecracker Dart Goblin Goblin Curse
Zap Firecracker Dart Goblin
Zap Dart Goblin Miner Mega Knight
Zap Firecracker
Mega Knight
Firecracker Goblin Curse
Zap Dart Goblin
Zap Firecracker Dart Goblin Goblin Curse
Miner Firecracker Dart Goblin Mega Knight
Zap Firecracker Dart Goblin
Zap
Firecracker Dart Goblin Mega Knight
Zap Firecracker Dart Goblin
Firecracker Zap Dart Goblin
Zap Firecracker Dart Goblin Miner Mega Knight
Firecracker Dart Goblin Mega Knight

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