My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Godly!

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minions Firecracker Dart Goblin Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Firecracker Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Minions
Giant Snowball
Skeletons Bats Minions Dart Goblin Baby Dragon
Zap
Skeletons Bats Minions Firecracker Dart Goblin
Barbarian Barrel
Skeletons Firecracker Dart Goblin
The Log
Skeletons Firecracker Dart Goblin
Earthquake
Skeletons Firecracker
Arrows
Skeletons Bats Minions Firecracker Dart Goblin
Royal Delivery
Skeletons Bats Minions Firecracker Dart Goblin Baby Dragon
Fireball
Minions Firecracker Dart Goblin Baby Dragon
Poison
Bats Minions Firecracker Dart Goblin
Lightning
Baby Dragon
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Firecracker Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Zap Arrows Minions Firecracker Dart Goblin Baby Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Bats Zap Arrows

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Zap Minions Firecracker Baby Dragon
Zap
Arrows Firecracker Bats Minions Dart Goblin Baby Dragon
Arrows
Zap
Minions
Bats Zap Firecracker Baby Dragon
Firecracker
Zap Bats Minions Dart Goblin Baby Dragon
Dart Goblin
Zap Firecracker Baby Dragon
Baby Dragon
Bats Zap Minions Firecracker Dart Goblin

Defense Synergies 1 21

Skeletons
Dart Goblin Bats Zap Minions Firecracker Baby Dragon
Bats
Skeletons Zap Minions Firecracker Dart Goblin Baby Dragon
Zap
Skeletons Bats Arrows Minions Firecracker Dart Goblin Baby Dragon
Arrows
Zap
Minions
Skeletons Bats Zap Firecracker Dart Goblin Baby Dragon
Firecracker
Skeletons Bats Zap Minions Dart Goblin Baby Dragon
Dart Goblin
Skeletons Bats Zap Minions Firecracker Baby Dragon
Baby Dragon
Skeletons Bats Zap Minions Firecracker Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Firecracker Dart Goblin Baby Dragon
Skeletons Bats Zap Minions Firecracker Dart Goblin
Skeletons Bats Minions Dart Goblin
Skeletons Bats Minions Firecracker Dart Goblin
Arrows Firecracker
Arrows Skeletons Bats Zap Minions Firecracker Dart Goblin Baby Dragon
Bats Minions Dart Goblin Zap Arrows Firecracker Baby Dragon
Zap Arrows Dart Goblin Baby Dragon
Skeletons Minions
Skeletons Firecracker Dart Goblin
Bats Minions Dart Goblin Skeletons Zap Arrows Firecracker Baby Dragon
Arrows Minions Bats Zap Firecracker Dart Goblin Baby Dragon
Skeletons Bats Zap Minions
Bats Zap Arrows Minions Firecracker Dart Goblin Baby Dragon
Zap
Skeletons Bats Arrows Minions Firecracker
Arrows Bats Zap Minions Firecracker Dart Goblin Baby Dragon
Zap Arrows Baby Dragon Bats Minions Firecracker Dart Goblin
Dart Goblin
Bats Arrows Minions Firecracker Dart Goblin Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Zap
Zap Arrows Firecracker Baby Dragon
Skeletons Bats Zap Minions
Bats Zap
Skeletons
Arrows Firecracker Skeletons Bats Zap Minions Dart Goblin Baby Dragon
Skeletons Bats Minions Dart Goblin
Zap Skeletons Bats Minions Firecracker Baby Dragon
Skeletons Dart Goblin
Bats Minions Dart Goblin
Zap Arrows
Skeletons
Firecracker Dart Goblin Baby Dragon
Skeletons Bats Zap Minions Firecracker Dart Goblin Baby Dragon
Bats Arrows Minions Zap Firecracker Dart Goblin Baby Dragon
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Dart Goblin Baby Dragon
Arrows Firecracker Zap Dart Goblin Baby Dragon
Arrows Dart Goblin Baby Dragon
Arrows Firecracker Dart Goblin
Zap Arrows Firecracker Baby Dragon
Arrows Firecracker Bats Zap Minions Dart Goblin Baby Dragon
Arrows Firecracker Dart Goblin Baby Dragon
Arrows Zap Firecracker Dart Goblin Baby Dragon
Arrows Zap Firecracker Dart Goblin
Bats Minions
Firecracker Zap Arrows Dart Goblin
Zap Arrows Firecracker Dart Goblin Baby Dragon
Firecracker Dart Goblin Baby Dragon
Arrows Minions Firecracker Dart Goblin Baby Dragon
Zap Arrows Firecracker Dart Goblin Baby Dragon
Zap Arrows Firecracker Dart Goblin Baby Dragon
Arrows Firecracker Dart Goblin Baby Dragon
Arrows
Bats Minions
Zap Arrows Firecracker Dart Goblin Baby Dragon
Zap Arrows Firecracker Dart Goblin Baby Dragon
Minions Baby Dragon
Arrows
Zap Arrows Baby Dragon
Zap Arrows Firecracker Baby Dragon
Arrows Firecracker Zap Dart Goblin Baby Dragon
Zap Arrows Baby Dragon
Zap Arrows Firecracker Dart Goblin Baby Dragon
Bats Zap Arrows Firecracker Dart Goblin Baby Dragon
Zap Bats Minions Firecracker Dart Goblin
Zap Arrows Dart Goblin
Zap Arrows Firecracker
Arrows Firecracker
Zap Bats Minions Dart Goblin
Zap Arrows Firecracker Dart Goblin Baby Dragon
Arrows
Firecracker Dart Goblin Baby Dragon
Arrows Zap Firecracker Dart Goblin Baby Dragon
Zap Arrows
Firecracker Dart Goblin
Zap Bats Minions Firecracker Dart Goblin Baby Dragon
Firecracker Bats Zap Dart Goblin
Zap Firecracker Dart Goblin Baby Dragon
Firecracker Dart Goblin

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