My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Valkyrie Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Minions Hog Rider
Giant Snowball
Skeletons Minions Hog Rider Little Prince
Zap
Skeletons Minions Firecracker Little Prince
Barbarian Barrel
Skeletons Firecracker Valkyrie Little Prince
The Log
Skeletons Firecracker Hog Rider Little Prince
Earthquake
Skeletons Firecracker Hog Rider
Arrows
Skeletons Minions Firecracker Little Prince
Royal Delivery
Skeletons Minions Firecracker Valkyrie Hog Rider Little Prince
Fireball
Minions Firecracker Hog Rider Little Prince
Poison
Minions Firecracker Little Prince
Lightning
Valkyrie Little Prince
Rocket
Valkyrie Hog Rider Little Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Valkyrie Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Zap Minions Firecracker Little Prince Valkyrie Hog Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Zap Minions Firecracker

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Firecracker Hog Rider Minions Valkyrie Mega Knight Little Prince
Minions
Hog Rider Mega Knight Zap Firecracker Valkyrie
Firecracker
Zap Hog Rider Minions Valkyrie Mega Knight
Valkyrie
Hog Rider Zap Minions Firecracker Little Prince
Hog Rider
Zap Minions Firecracker Valkyrie Mega Knight Little Prince
Mega Knight
Minions Zap Firecracker Hog Rider
Little Prince
Zap Valkyrie Hog Rider

Defense Synergies 3 12

Skeletons
Zap Minions Firecracker Little Prince
Zap
Mega Knight Skeletons Minions Firecracker Valkyrie Little Prince
Minions
Valkyrie Skeletons Zap Firecracker Mega Knight
Firecracker
Valkyrie Skeletons Zap Minions Mega Knight
Valkyrie
Minions Firecracker Zap Little Prince
Hog Rider
Mega Knight
Zap Minions Firecracker
Little Prince
Skeletons Zap Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Firecracker Valkyrie
Skeletons Zap Minions Firecracker Valkyrie Mega Knight
Mega Knight Skeletons Minions Valkyrie
Skeletons Minions Firecracker Valkyrie Mega Knight
Firecracker Valkyrie Mega Knight
Skeletons Zap Minions Firecracker Valkyrie Mega Knight
Minions Zap Firecracker Little Prince
Zap Valkyrie Mega Knight
Skeletons Minions
Skeletons Firecracker Valkyrie Mega Knight Little Prince
Minions Valkyrie Skeletons Zap Firecracker Mega Knight
Minions Zap Firecracker
Mega Knight Skeletons Zap Minions Valkyrie
Valkyrie Mega Knight Zap Minions Firecracker
Mega Knight
Zap Mega Knight
Mega Knight Skeletons Minions Firecracker Valkyrie
Mega Knight Zap Minions Firecracker Valkyrie Little Prince
Zap Valkyrie Minions Firecracker Mega Knight Little Prince
Valkyrie Mega Knight Minions Firecracker Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Skeletons Zap
Zap Firecracker Valkyrie Mega Knight
Mega Knight Skeletons Zap Minions Valkyrie
Valkyrie Mega Knight Zap
Skeletons Valkyrie Mega Knight
Firecracker Skeletons Zap Minions
Skeletons Minions Valkyrie
Mega Knight Valkyrie
Zap Mega Knight Skeletons Minions Firecracker Valkyrie
Skeletons
Mega Knight Minions Valkyrie
Mega Knight Zap Valkyrie
Mega Knight Skeletons Valkyrie
Firecracker Valkyrie Mega Knight
Skeletons Zap Minions Firecracker Valkyrie Little Prince
Minions Valkyrie Mega Knight Zap Firecracker

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie
Firecracker Zap
Firecracker Valkyrie
Zap Firecracker Valkyrie Mega Knight
Firecracker Zap Minions
Firecracker
Zap Firecracker
Zap Firecracker
Minions
Firecracker Zap Valkyrie
Zap Firecracker
Firecracker
Minions Firecracker
Zap Firecracker
Zap Firecracker
Firecracker Mega Knight
Minions
Zap Firecracker Mega Knight
Zap Firecracker Valkyrie Mega Knight Little Prince
Minions Mega Knight
Zap
Zap Firecracker Valkyrie Mega Knight Little Prince
Firecracker Zap
Zap Mega Knight
Zap Firecracker
Zap Firecracker Little Prince
Zap Minions Firecracker
Zap Mega Knight
Zap Firecracker
Mega Knight
Firecracker
Zap Minions
Zap Firecracker
Firecracker Valkyrie Mega Knight
Zap Firecracker
Zap
Firecracker Mega Knight
Zap Minions Firecracker
Firecracker Zap
Zap Firecracker Mega Knight Little Prince

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