My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Wizard Giant Skeleton Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Skeleton Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Minions Giant Skeleton Mighty Miner
Giant Snowball
Skeletons Minions Mighty Miner
Zap
Skeletons Minions Mighty Miner
Barbarian Barrel
Skeletons Wizard Giant Skeleton
The Log
Skeletons Giant Skeleton
Earthquake
Skeletons
Arrows
Skeletons Minions
Royal Delivery
Skeletons Minions Wizard Giant Skeleton
Fireball
Minions Wizard Mighty Miner
Poison
Minions Wizard
Lightning
Wizard Mighty Miner
Rocket
Wizard Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Giant Skeleton Mighty Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Zap Berserker Rage Minions Mighty Miner Wizard Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Zap Berserker Rage

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Minions Giant Skeleton Mighty Miner
Berserker
Minions
Rage Zap Giant Skeleton
Wizard
Rage Giant Skeleton
Rage
Minions Wizard Giant Skeleton
Giant Skeleton
Zap Minions Wizard Rage
Mighty Miner
Zap

Defense Synergies 0 10

Skeletons
Zap Minions Wizard Giant Skeleton
Zap
Skeletons Minions Giant Skeleton Mighty Miner
Berserker
Minions
Skeletons Zap Giant Skeleton
Wizard
Skeletons Giant Skeleton Mighty Miner
Rage
Giant Skeleton
Skeletons Zap Minions Wizard
Mighty Miner
Zap Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Wizard
Skeletons Zap Minions
Skeletons Minions Giant Skeleton
Skeletons Minions
Giant Skeleton
Skeletons Zap Minions
Minions Zap Wizard
Zap Giant Skeleton
Mighty Miner Skeletons Minions
Skeletons Giant Skeleton
Berserker Minions Skeletons Zap Wizard Giant Skeleton
Minions Zap Wizard
Skeletons Zap Minions Wizard Giant Skeleton
Wizard Zap Minions
Zap
Wizard Skeletons Minions
Zap Minions Wizard
Zap Wizard Minions Giant Skeleton
Wizard Minions Giant Skeleton
Mighty Miner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Zap Giant Skeleton
Zap Wizard
Giant Skeleton Skeletons Zap Minions
Giant Skeleton Zap
Giant Skeleton Skeletons Mighty Miner
Wizard Skeletons Zap Minions
Skeletons Minions Giant Skeleton
Giant Skeleton Mighty Miner
Zap Giant Skeleton Skeletons Minions
Skeletons
Minions Giant Skeleton
Zap Giant Skeleton
Giant Skeleton Skeletons Wizard
Wizard
Skeletons Zap Minions Giant Skeleton Mighty Miner
Minions Zap Wizard Giant Skeleton Mighty Miner
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Giant Skeleton
Zap
Giant Skeleton
Giant Skeleton
Wizard Zap
Wizard Zap Minions
Wizard
Zap Wizard
Zap Wizard
Minions
Zap Wizard
Zap Wizard
Minions
Zap
Zap Wizard
Wizard
Minions
Zap Wizard
Zap Wizard
Minions Giant Skeleton
Wizard
Zap
Zap Wizard
Zap Wizard
Zap Wizard
Zap
Zap Wizard
Zap Minions Wizard
Zap Wizard
Zap
Mighty Miner Giant Skeleton
Wizard
Zap Minions
Zap Wizard
Wizard
Zap Wizard
Zap Giant Skeleton
Zap Minions Giant Skeleton
Zap
Zap Giant Skeleton
Wizard

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