My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker P.E.K.K.A Electro Wizard Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin P.E.K.K.A Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Ram Rider
Giant Snowball
Skeletons Dart Goblin Ram Rider
Zap
Skeletons Firecracker Dart Goblin Ram Rider
Barbarian Barrel
Skeletons Firecracker Dart Goblin Electro Wizard
The Log
Skeletons Firecracker Dart Goblin Ram Rider
Earthquake
Skeletons Firecracker
Arrows
Skeletons Firecracker Dart Goblin
Royal Delivery
Skeletons Firecracker Dart Goblin P.E.K.K.A Electro Wizard Ram Rider
Fireball
Firecracker Dart Goblin Electro Wizard Ram Rider
Poison
Firecracker Dart Goblin Electro Wizard
Lightning
Electro Wizard Ram Rider
Rocket
Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Zap The Log Firecracker Dart Goblin Electro Wizard Ram Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Zap The Log Firecracker

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Firecracker P.E.K.K.A Electro Wizard Ram Rider Dart Goblin The Log
Firecracker
Zap Dart Goblin P.E.K.K.A Ram Rider
Dart Goblin
Zap Firecracker P.E.K.K.A The Log Ram Rider
P.E.K.K.A
Zap Electro Wizard Firecracker Dart Goblin The Log Ram Rider
The Log
Zap Dart Goblin P.E.K.K.A Ram Rider
Electro Wizard
Zap P.E.K.K.A Ram Rider
Ram Rider
Zap Firecracker Dart Goblin P.E.K.K.A The Log Electro Wizard

Defense Synergies 4 22

Skeletons
Dart Goblin Zap Firecracker P.E.K.K.A The Log Electro Wizard Ram Rider
Zap
Electro Wizard Skeletons Firecracker Dart Goblin P.E.K.K.A The Log Ram Rider
Firecracker
The Log Skeletons Zap Dart Goblin P.E.K.K.A Electro Wizard
Dart Goblin
Skeletons Zap Firecracker P.E.K.K.A The Log Electro Wizard Ram Rider
P.E.K.K.A
The Log Skeletons Zap Firecracker Dart Goblin Electro Wizard
The Log
Firecracker P.E.K.K.A Skeletons Zap Dart Goblin Electro Wizard Ram Rider
Electro Wizard
Zap Skeletons Firecracker Dart Goblin P.E.K.K.A The Log Ram Rider
Ram Rider
Skeletons Zap Dart Goblin The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Dart Goblin The Log Electro Wizard Ram Rider
P.E.K.K.A Skeletons Zap Firecracker Dart Goblin The Log Electro Wizard Ram Rider
P.E.K.K.A Ram Rider Skeletons Dart Goblin Electro Wizard
P.E.K.K.A Skeletons Firecracker Dart Goblin Electro Wizard Ram Rider
Firecracker P.E.K.K.A The Log
The Log Skeletons Zap Firecracker Dart Goblin Electro Wizard
Dart Goblin Electro Wizard Ram Rider Zap Firecracker
Zap Dart Goblin P.E.K.K.A The Log Electro Wizard Ram Rider
P.E.K.K.A Skeletons
Skeletons Firecracker Dart Goblin Electro Wizard
Dart Goblin Electro Wizard Skeletons Zap Firecracker The Log Ram Rider
Zap Firecracker Dart Goblin Electro Wizard Ram Rider
P.E.K.K.A Skeletons Zap The Log Electro Wizard Ram Rider
Zap Firecracker Dart Goblin P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Electro Wizard Ram Rider
Zap P.E.K.K.A The Log Electro Wizard Ram Rider
Skeletons Firecracker P.E.K.K.A Electro Wizard
Zap Firecracker Dart Goblin The Log Electro Wizard Ram Rider
Zap The Log Firecracker Dart Goblin Electro Wizard Ram Rider
P.E.K.K.A Dart Goblin Electro Wizard Ram Rider
Firecracker Dart Goblin P.E.K.K.A The Log Electro Wizard
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Zap P.E.K.K.A Electro Wizard
Electro Wizard Zap Firecracker The Log
P.E.K.K.A Skeletons Zap The Log Electro Wizard Ram Rider
P.E.K.K.A Zap The Log Electro Wizard Ram Rider
P.E.K.K.A Skeletons Ram Rider
Firecracker Skeletons Zap Dart Goblin Electro Wizard Ram Rider
P.E.K.K.A Skeletons Dart Goblin Electro Wizard Ram Rider
P.E.K.K.A
Zap P.E.K.K.A Electro Wizard Skeletons Firecracker The Log
P.E.K.K.A Skeletons Dart Goblin
P.E.K.K.A Dart Goblin
P.E.K.K.A Zap The Log Electro Wizard
P.E.K.K.A Skeletons Ram Rider
Firecracker Dart Goblin
Electro Wizard Skeletons Zap Firecracker Dart Goblin P.E.K.K.A The Log
Zap Firecracker Dart Goblin P.E.K.K.A The Log Electro Wizard
Zap Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Dart Goblin The Log
Firecracker Zap Dart Goblin The Log Electro Wizard Ram Rider
Dart Goblin The Log
Firecracker Dart Goblin The Log
Zap Firecracker The Log
Firecracker Zap Dart Goblin Ram Rider
Firecracker Dart Goblin The Log
The Log Zap Firecracker Dart Goblin Ram Rider
The Log Zap Firecracker Dart Goblin Ram Rider
Electro Wizard
Firecracker Zap Dart Goblin The Log Electro Wizard Ram Rider
Zap Firecracker Dart Goblin
Firecracker Dart Goblin The Log
Firecracker Dart Goblin
Zap Firecracker Dart Goblin The Log
Zap Firecracker Dart Goblin The Log
Firecracker Dart Goblin The Log
Zap Firecracker Dart Goblin The Log Electro Wizard
Zap Firecracker Dart Goblin The Log
The Log
The Log
Zap The Log
Zap Firecracker The Log
Firecracker The Log Zap Dart Goblin Electro Wizard Ram Rider
Zap The Log Ram Rider
Zap Firecracker Dart Goblin The Log
Zap Firecracker Dart Goblin Electro Wizard
Zap Electro Wizard Firecracker Dart Goblin
Zap Dart Goblin The Log
Zap Firecracker Electro Wizard
P.E.K.K.A
Firecracker The Log
Zap Electro Wizard Dart Goblin
Zap Firecracker Dart Goblin Electro Wizard Ram Rider
The Log
Firecracker Dart Goblin Electro Wizard
The Log Zap Firecracker Dart Goblin
Zap
Firecracker Dart Goblin P.E.K.K.A
Zap Firecracker Dart Goblin The Log Electro Wizard
Firecracker Zap Dart Goblin Electro Wizard
Zap Firecracker Dart Goblin The Log Electro Wizard
P.E.K.K.A
Firecracker Dart Goblin

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