My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Firecracker Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Firecracker Executioner P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Goblin Gang
Giant Snowball
Skeletons Bats Goblin Gang
Zap
Skeletons Bats Goblin Gang Firecracker
Barbarian Barrel
Skeletons Goblin Gang Firecracker Executioner
The Log
Skeletons Goblin Gang Firecracker
Earthquake
Skeletons Goblin Gang Firecracker
Arrows
Skeletons Bats Goblin Gang Firecracker
Royal Delivery
Skeletons Bats Goblin Gang Firecracker Executioner P.E.K.K.A
Fireball
Goblin Gang Firecracker Executioner
Poison
Bats Goblin Gang Firecracker Executioner
Lightning
Executioner
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Poison Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Poison Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Poison Executioner P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Zap Goblin Gang Firecracker Poison Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Bats Zap Goblin Gang

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Zap Firecracker P.E.K.K.A
Zap
Firecracker P.E.K.K.A Bats Poison Executioner
Goblin Gang
Firecracker P.E.K.K.A
Firecracker
Zap Bats Goblin Gang P.E.K.K.A
Poison
P.E.K.K.A Zap
Executioner
Zap P.E.K.K.A
P.E.K.K.A
Zap Poison Bats Goblin Gang Firecracker Executioner

Defense Synergies 0 17

Skeletons
Bats Zap Firecracker Poison Executioner P.E.K.K.A
Bats
Skeletons Zap Firecracker P.E.K.K.A
Zap
Skeletons Bats Goblin Gang Firecracker Poison Executioner P.E.K.K.A
Goblin Gang
Zap Firecracker P.E.K.K.A
Firecracker
Skeletons Bats Zap Goblin Gang P.E.K.K.A
Poison
Skeletons Zap
Executioner
Skeletons Zap
P.E.K.K.A
Skeletons Bats Zap Goblin Gang Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Executioner
P.E.K.K.A Skeletons Bats Zap Goblin Gang Firecracker Executioner
Goblin Gang P.E.K.K.A Skeletons Bats Executioner
P.E.K.K.A Skeletons Bats Goblin Gang Firecracker
Firecracker Poison P.E.K.K.A
Goblin Gang Skeletons Bats Zap Firecracker Executioner
Bats Zap Goblin Gang Firecracker Poison Executioner
Zap Poison P.E.K.K.A
P.E.K.K.A Skeletons Goblin Gang
Goblin Gang Skeletons Firecracker
Bats Goblin Gang Poison Executioner Skeletons Zap Firecracker
Executioner Bats Zap Goblin Gang Firecracker Poison
P.E.K.K.A Skeletons Bats Zap Goblin Gang
Executioner Bats Zap Goblin Gang Firecracker Poison P.E.K.K.A
P.E.K.K.A Goblin Gang
Zap Goblin Gang P.E.K.K.A
Skeletons Bats Goblin Gang Firecracker Poison Executioner P.E.K.K.A
Bats Zap Goblin Gang Firecracker Executioner
Zap Poison Executioner Bats Firecracker
P.E.K.K.A
Goblin Gang Bats Firecracker Poison Executioner P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeletons Zap P.E.K.K.A
Poison Zap Goblin Gang Firecracker Executioner
Goblin Gang P.E.K.K.A Skeletons Bats Zap
Goblin Gang P.E.K.K.A Bats Zap
P.E.K.K.A Skeletons Goblin Gang Executioner
Firecracker Poison Executioner Skeletons Bats Zap Goblin Gang
Goblin Gang P.E.K.K.A Skeletons Bats
P.E.K.K.A
Zap P.E.K.K.A Skeletons Bats Firecracker Poison
P.E.K.K.A Skeletons Goblin Gang
P.E.K.K.A Bats
P.E.K.K.A Zap Poison
P.E.K.K.A Skeletons Goblin Gang Executioner
Firecracker Executioner
Goblin Gang Skeletons Bats Zap Firecracker Poison Executioner P.E.K.K.A
Bats Poison Executioner Zap Firecracker P.E.K.K.A
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker
Firecracker Poison Zap Executioner
Poison
Firecracker Poison
Poison Executioner Zap Firecracker
Firecracker Poison Executioner Bats Zap
Firecracker Poison Executioner
Poison Zap Firecracker Executioner
Poison Zap Firecracker
Bats Goblin Gang Poison
Firecracker Poison Zap
Poison Zap Firecracker Executioner
Poison Firecracker Executioner
Firecracker Poison
Zap Firecracker Poison
Zap Firecracker Poison Executioner
Firecracker Poison Executioner
Poison
Bats
Zap Firecracker Poison Executioner
Zap Firecracker Poison
Poison
Poison
Zap Poison
Zap Firecracker Poison Executioner
Firecracker Poison Zap Executioner
Zap Poison
Poison Zap Firecracker
Poison Bats Zap Firecracker Executioner
Zap Bats Firecracker Poison
Poison Zap
Zap Firecracker Poison
P.E.K.K.A
Firecracker Poison
Zap Bats Goblin Gang
Poison Zap Firecracker Executioner
Poison Goblin Gang Firecracker Executioner
Zap Firecracker Poison Executioner
Zap Poison
Firecracker Executioner P.E.K.K.A
Zap Bats Goblin Gang Firecracker Poison
Firecracker Bats Zap Poison Executioner
Poison Zap Firecracker Executioner
P.E.K.K.A
Firecracker

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