My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Skeleton Barrel Dark Prince Royal Ghost Inferno Dragon Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Elite Barbarians Dark Prince Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Elite Barbarians Dark Prince Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Elite Barbarians Dark Prince Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Skeleton Barrel Elite Barbarians Dark Prince Inferno Dragon Sparky
Giant Snowball
Skeletons Skeleton Barrel Inferno Dragon
Zap
Skeletons Skeleton Barrel Dark Prince Inferno Dragon Sparky
Barbarian Barrel
Skeletons Skeleton Barrel Elite Barbarians Dark Prince Royal Ghost Sparky
The Log
Skeletons Skeleton Barrel Elite Barbarians Dark Prince Sparky
Earthquake
Skeletons
Arrows
Skeletons Skeleton Barrel
Royal Delivery
Skeletons Skeleton Barrel Elite Barbarians Dark Prince Royal Ghost Inferno Dragon Sparky
Fireball
Skeleton Barrel Elite Barbarians Inferno Dragon Sparky
Poison
Skeleton Barrel Sparky
Lightning
Elite Barbarians Dark Prince Inferno Dragon Sparky
Rocket
Elite Barbarians Inferno Dragon Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Dark Prince Royal Ghost Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Dark Prince Royal Ghost Inferno Dragon Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Zap Skeleton Barrel Royal Ghost Dark Prince Inferno Dragon Elite Barbarians Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Zap Skeleton Barrel Royal Ghost

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Elite Barbarians Sparky Skeleton Barrel Dark Prince Royal Ghost
Skeleton Barrel
Zap Dark Prince Royal Ghost Inferno Dragon Sparky
Elite Barbarians
Zap Royal Ghost Sparky
Dark Prince
Zap Skeleton Barrel Royal Ghost Sparky
Royal Ghost
Zap Skeleton Barrel Elite Barbarians Dark Prince
Inferno Dragon
Skeleton Barrel
Sparky
Zap Skeleton Barrel Elite Barbarians Dark Prince

Defense Synergies 1 13

Skeletons
Zap Elite Barbarians Dark Prince Royal Ghost Inferno Dragon Sparky
Zap
Skeletons Skeleton Barrel Elite Barbarians Dark Prince Royal Ghost Inferno Dragon Sparky
Skeleton Barrel
Zap
Elite Barbarians
Dark Prince Skeletons Zap
Dark Prince
Elite Barbarians Skeletons Zap Royal Ghost
Royal Ghost
Skeletons Zap Dark Prince
Inferno Dragon
Skeletons Zap
Sparky
Skeletons Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Skeleton Barrel Sparky
Elite Barbarians Inferno Dragon Sparky Skeletons Zap Dark Prince
Sparky Skeletons Elite Barbarians Dark Prince Inferno Dragon
Elite Barbarians Inferno Dragon Sparky Skeletons Dark Prince
Elite Barbarians Dark Prince Sparky
Skeletons Zap Dark Prince Royal Ghost
Inferno Dragon Zap
Zap Skeleton Barrel Sparky
Inferno Dragon Sparky Skeletons Elite Barbarians
Elite Barbarians Skeletons Dark Prince Royal Ghost Sparky
Skeletons Zap Dark Prince Royal Ghost
Inferno Dragon Zap
Sparky Skeletons Zap Elite Barbarians Dark Prince
Sparky Zap Dark Prince Royal Ghost
Elite Barbarians Inferno Dragon Sparky
Zap Elite Barbarians Inferno Dragon Sparky
Sparky Skeletons Elite Barbarians Dark Prince
Zap Elite Barbarians Dark Prince Royal Ghost
Zap Dark Prince Royal Ghost Inferno Dragon
Sparky Elite Barbarians Inferno Dragon
Dark Prince Royal Ghost Elite Barbarians Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Zap Elite Barbarians Dark Prince Royal Ghost Sparky
Zap Skeleton Barrel Elite Barbarians Royal Ghost Inferno Dragon
Skeletons Zap Elite Barbarians Dark Prince Sparky
Dark Prince Zap Elite Barbarians Sparky
Skeletons Elite Barbarians Dark Prince Inferno Dragon Sparky
Skeletons Zap Skeleton Barrel
Dark Prince Sparky Skeletons Elite Barbarians
Elite Barbarians Dark Prince Inferno Dragon Sparky
Zap Skeletons Elite Barbarians Dark Prince Inferno Dragon Sparky
Skeletons Inferno Dragon Sparky
Inferno Dragon Elite Barbarians Dark Prince Sparky
Zap Elite Barbarians Dark Prince
Elite Barbarians Dark Prince Skeletons Sparky
Sparky
Elite Barbarians Sparky Skeletons Zap Dark Prince Inferno Dragon
Zap Elite Barbarians Dark Prince Royal Ghost Inferno Dragon Sparky
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Royal Ghost Sparky
Zap Skeleton Barrel Royal Ghost
Skeleton Barrel Sparky
Skeleton Barrel Dark Prince Sparky
Zap Dark Prince Sparky
Zap Skeleton Barrel
Sparky
Zap Skeleton Barrel
Zap Skeleton Barrel
Elite Barbarians Sparky
Zap Skeleton Barrel Dark Prince Sparky
Zap
Skeleton Barrel Elite Barbarians Sparky
Skeleton Barrel
Zap Skeleton Barrel Elite Barbarians Sparky
Zap Skeleton Barrel Sparky
Skeleton Barrel Sparky
Sparky
Sparky
Zap Skeleton Barrel Dark Prince Sparky
Zap Skeleton Barrel
Sparky
Sparky
Zap Skeleton Barrel
Zap Dark Prince Sparky
Inferno Dragon
Zap Skeleton Barrel Royal Ghost Sparky
Zap Skeleton Barrel Sparky
Zap Skeleton Barrel Sparky
Elite Barbarians Zap Sparky
Zap Skeleton Barrel
Elite Barbarians Sparky
Zap Sparky
Zap Sparky
Sparky
Sparky
Zap Skeleton Barrel Dark Prince
Zap
Dark Prince Sparky
Zap Skeleton Barrel
Zap Sparky
Elite Barbarians Dark Prince Sparky
Zap Elite Barbarians Sparky
Zap
Zap Skeleton Barrel Dark Prince Royal Ghost Sparky
Inferno Dragon Sparky
Sparky

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