My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Tesla Balloon Lumberjack Lava Hound Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Lumberjack Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Balloon Lava Hound
Giant Snowball
Skeletons Balloon Lumberjack Lava Hound Little Prince
Zap
Skeletons Balloon Lava Hound Little Prince
Barbarian Barrel
Skeletons Tesla Lumberjack Little Prince
The Log
Skeletons Lumberjack Little Prince
Earthquake
Skeletons Tesla
Arrows
Skeletons Lava Hound Little Prince
Royal Delivery
Skeletons Balloon Lumberjack Lava Hound Little Prince
Fireball
Tesla Balloon Lumberjack Lava Hound Little Prince
Poison
Balloon Lava Hound Little Prince
Lightning
Tesla Balloon Lumberjack Little Prince
Rocket
Balloon Little Prince

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap

Ladder info

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Zap Void Little Prince Tesla Lumberjack Balloon Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Zap Void Little Prince

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Void Balloon Lumberjack Lava Hound Little Prince
Tesla
Void
Zap Balloon Lava Hound
Balloon
Zap Lumberjack Lava Hound Void Little Prince
Lumberjack
Balloon Zap Lava Hound
Lava Hound
Balloon Zap Void Lumberjack
Little Prince
Zap Balloon

Defense Synergies 1 9

Skeletons
Tesla Zap Lumberjack Little Prince
Zap
Skeletons Tesla Void Lumberjack Little Prince
Tesla
Skeletons Zap Little Prince
Void
Zap
Balloon
Lumberjack
Skeletons Zap Little Prince
Lava Hound
Little Prince
Skeletons Zap Tesla Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Void
Lumberjack Skeletons Zap Tesla
Tesla Lumberjack Skeletons Void
Tesla Lumberjack Skeletons
Lumberjack
Skeletons Zap Tesla Lumberjack
Tesla Zap Void Little Prince
Zap Tesla Void
Tesla Skeletons Lumberjack
Skeletons Tesla Lumberjack Little Prince
Skeletons Zap Tesla Lumberjack
Tesla Zap
Tesla Lumberjack Skeletons Zap
Zap Tesla Lumberjack
Tesla Lumberjack
Zap Tesla Lumberjack
Tesla Skeletons Lumberjack
Tesla Zap Lumberjack Little Prince
Zap Tesla Lumberjack Little Prince
Tesla Lumberjack
Tesla Lumberjack Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Skeletons Zap Tesla Void
Void Zap Tesla Lumberjack
Lumberjack Skeletons Zap
Lumberjack Zap Tesla
Skeletons Tesla Lumberjack
Skeletons Zap Tesla
Skeletons Tesla Void Lumberjack
Tesla Lumberjack
Zap Void Skeletons
Skeletons Tesla
Tesla Lumberjack
Zap Void
Skeletons Tesla Lumberjack
Tesla
Tesla Skeletons Zap Lumberjack Little Prince
Zap Tesla
Zap Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void
Void Zap
Void
Void
Zap
Zap
Zap
Void Zap
Void Lumberjack
Void Zap
Void Zap
Void
Void
Zap
Zap
Void Zap
Zap Void Little Prince
Void
Void
Void
Zap Void
Zap Little Prince
Void Zap
Void Zap
Void Zap
Zap Void Little Prince
Zap Void
Void
Void Zap
Zap Void
Zap Void
Zap
Void Lumberjack
Zap
Void Zap
Zap
Zap Void
Void Zap Little Prince
Void
Void

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