My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Bad
F2P score
Bad

4 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Missing

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Tombstone Valkyrie Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Barrel
Giant Snowball
Skeletons Tombstone Goblin Barrel
Zap
Skeletons Tombstone Goblin Barrel
Barbarian Barrel
Skeletons Tombstone Valkyrie Goblin Barrel
The Log
Skeletons Tombstone Goblin Barrel
Earthquake
Skeletons Tombstone Goblin Barrel
Arrows
Skeletons Tombstone Goblin Barrel
Royal Delivery
Skeletons Valkyrie Goblin Barrel
Fireball
Tombstone Goblin Barrel
Poison
Tombstone
Lightning
Tombstone Valkyrie Goblinstein
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Valkyrie Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Skeletons Zap Tombstone Goblin Barrel Valkyrie Goblinstein Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Mirror Skeletons Zap Tombstone

Attack Synergies 3 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Mirror Valkyrie Mega Knight
Tombstone
Valkyrie
Goblin Barrel Zap
Mirror
Zap Goblin Barrel
Goblin Barrel
Valkyrie Mirror Mega Knight
Mega Knight
Zap Goblin Barrel
Goblinstein

Defense Synergies 2 7

Skeletons
Zap Tombstone
Zap
Mirror Mega Knight Skeletons Tombstone Valkyrie
Tombstone
Skeletons Zap Mirror
Valkyrie
Zap Mirror
Mirror
Zap Tombstone Valkyrie Mega Knight
Goblin Barrel
Mega Knight
Zap Mirror
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tombstone Valkyrie
Skeletons Zap Tombstone Valkyrie Mega Knight
Mega Knight Skeletons Tombstone Valkyrie
Skeletons Tombstone Valkyrie Mega Knight
Tombstone Valkyrie Mega Knight
Skeletons Zap Valkyrie Mega Knight
Zap Tombstone
Zap Valkyrie Mega Knight
Skeletons Tombstone
Skeletons Valkyrie Mega Knight
Valkyrie Skeletons Zap Tombstone Mega Knight
Zap
Tombstone Mega Knight Skeletons Zap Valkyrie
Valkyrie Mega Knight Zap Tombstone
Tombstone Mega Knight
Zap Mega Knight
Mega Knight Skeletons Tombstone Valkyrie
Tombstone Mega Knight Zap Valkyrie
Zap Valkyrie Tombstone Mega Knight
Valkyrie Mega Knight

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Skeletons Zap Tombstone
Zap Valkyrie Mega Knight
Tombstone Mega Knight Skeletons Zap Valkyrie
Valkyrie Mega Knight Zap
Skeletons Tombstone Valkyrie Mega Knight
Skeletons Zap
Skeletons Tombstone Valkyrie
Mega Knight Valkyrie
Zap Mega Knight Skeletons Tombstone Valkyrie
Skeletons Tombstone
Mega Knight Tombstone Valkyrie
Mega Knight Zap Valkyrie
Mega Knight Skeletons Tombstone Valkyrie
Valkyrie Mega Knight
Tombstone Skeletons Zap Valkyrie
Valkyrie Mega Knight Zap
Zap Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Zap
Valkyrie
Zap Valkyrie Mega Knight
Zap
Zap
Zap
Zap Valkyrie
Zap
Zap
Zap
Mega Knight
Zap Mega Knight
Zap Valkyrie Mega Knight
Mega Knight
Zap
Zap Valkyrie Mega Knight
Zap
Zap Mega Knight
Zap
Zap
Zap
Zap Mega Knight
Zap
Mega Knight
Zap Tombstone
Zap
Valkyrie Mega Knight
Zap
Zap
Mega Knight
Zap
Zap
Zap Mega Knight
Mega Knight

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