My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Godly!

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Valkyrie Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Valkyrie Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Goblin Gang Giant Skeleton
Giant Snowball
Skeletons Bats Goblin Gang
Zap
Skeletons Bats Goblin Gang
Barbarian Barrel
Skeletons Goblin Gang Valkyrie Giant Skeleton
The Log
Skeletons Goblin Gang Mini P.E.K.K.A Giant Skeleton
Earthquake
Skeletons Goblin Gang
Arrows
Skeletons Bats Goblin Gang
Royal Delivery
Skeletons Bats Goblin Gang Mini P.E.K.K.A Valkyrie Giant Skeleton
Fireball
Goblin Gang
Poison
Bats Goblin Gang
Lightning
Mini P.E.K.K.A Valkyrie
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Valkyrie Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Zap Goblin Gang Fireball Mini P.E.K.K.A Valkyrie Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Bats Zap Goblin Gang

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Valkyrie Giant Skeleton Zap Mini P.E.K.K.A
Zap
Fireball Bats Mini P.E.K.K.A Valkyrie Giant Skeleton
Goblin Gang
Mini P.E.K.K.A Valkyrie Giant Skeleton
Fireball
Zap
Mini P.E.K.K.A
Bats Zap Goblin Gang Valkyrie Giant Skeleton
Valkyrie
Bats Zap Goblin Gang Mini P.E.K.K.A Giant Skeleton
Giant Skeleton
Bats Zap Goblin Gang Mini P.E.K.K.A Valkyrie

Defense Synergies 2 17

Skeletons
Bats Zap Mini P.E.K.K.A Giant Skeleton
Bats
Skeletons Zap Mini P.E.K.K.A Valkyrie Giant Skeleton
Zap
Fireball Mini P.E.K.K.A Skeletons Bats Goblin Gang Valkyrie Giant Skeleton
Goblin Gang
Zap Mini P.E.K.K.A Valkyrie Giant Skeleton
Fireball
Zap Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A
Zap Skeletons Bats Goblin Gang Fireball Valkyrie
Valkyrie
Bats Zap Goblin Gang Fireball Mini P.E.K.K.A
Giant Skeleton
Skeletons Bats Zap Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Valkyrie
Mini P.E.K.K.A Skeletons Bats Zap Goblin Gang Valkyrie
Goblin Gang Mini P.E.K.K.A Skeletons Bats Valkyrie Giant Skeleton
Mini P.E.K.K.A Skeletons Bats Goblin Gang Valkyrie
Fireball Mini P.E.K.K.A Valkyrie Giant Skeleton
Goblin Gang Fireball Skeletons Bats Zap Valkyrie
Bats Zap Goblin Gang Fireball
Zap Fireball Valkyrie Giant Skeleton
Mini P.E.K.K.A Skeletons Goblin Gang
Goblin Gang Skeletons Mini P.E.K.K.A Valkyrie Giant Skeleton
Bats Goblin Gang Valkyrie Skeletons Zap Fireball Giant Skeleton
Bats Zap Goblin Gang Fireball
Mini P.E.K.K.A Skeletons Bats Zap Goblin Gang Fireball Valkyrie Giant Skeleton
Fireball Valkyrie Bats Zap Goblin Gang Mini P.E.K.K.A
Mini P.E.K.K.A Goblin Gang
Zap Goblin Gang Fireball Mini P.E.K.K.A
Skeletons Bats Goblin Gang Fireball Mini P.E.K.K.A Valkyrie
Fireball Bats Zap Goblin Gang Valkyrie
Zap Valkyrie Bats Fireball Giant Skeleton
Mini P.E.K.K.A
Goblin Gang Valkyrie Bats Fireball Mini P.E.K.K.A Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Valkyrie Skeletons Zap Fireball Giant Skeleton
Fireball Zap Goblin Gang Mini P.E.K.K.A Valkyrie
Goblin Gang Giant Skeleton Skeletons Bats Zap Mini P.E.K.K.A Valkyrie
Goblin Gang Mini P.E.K.K.A Valkyrie Giant Skeleton Bats Zap Fireball
Giant Skeleton Skeletons Goblin Gang Mini P.E.K.K.A Valkyrie
Fireball Skeletons Bats Zap Goblin Gang
Goblin Gang Mini P.E.K.K.A Skeletons Bats Fireball Valkyrie Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Valkyrie
Zap Giant Skeleton Skeletons Bats Fireball Mini P.E.K.K.A Valkyrie
Skeletons Goblin Gang
Bats Mini P.E.K.K.A Valkyrie Giant Skeleton
Zap Fireball Valkyrie Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Skeletons Goblin Gang Fireball Valkyrie
Fireball Valkyrie
Goblin Gang Skeletons Bats Zap Fireball Mini P.E.K.K.A Valkyrie Giant Skeleton
Bats Valkyrie Zap Fireball Mini P.E.K.K.A Giant Skeleton
Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Giant Skeleton
Fireball Zap
Fireball Giant Skeleton
Fireball Valkyrie Giant Skeleton
Fireball Zap Valkyrie
Fireball Bats Zap
Fireball Zap
Fireball Zap
Bats Goblin Gang Fireball Mini P.E.K.K.A
Zap Fireball Valkyrie
Fireball Zap
Fireball
Fireball
Zap Fireball
Zap Fireball
Fireball
Fireball
Bats Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A
Zap Fireball Valkyrie
Fireball Giant Skeleton
Fireball
Zap Fireball
Zap Fireball Valkyrie
Fireball Zap
Fireball Zap
Fireball Zap
Bats Zap Fireball
Zap Bats Fireball
Fireball Mini P.E.K.K.A
Zap Fireball
Zap Fireball
Giant Skeleton
Fireball
Zap Bats Goblin Gang Fireball
Fireball Zap
Fireball
Fireball Goblin Gang Mini P.E.K.K.A Valkyrie
Zap Fireball
Zap Fireball Giant Skeleton
Zap Bats Goblin Gang Fireball Giant Skeleton
Bats Zap Fireball
Zap Fireball Giant Skeleton
Fireball

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: