My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Inferno Dragon Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Dark Prince Inferno Dragon Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Dark Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Dart Goblin Dark Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Dark Prince Inferno Dragon
Giant Snowball
Skeleton Barrel Dart Goblin Inferno Dragon Little Prince
Zap
Skeleton Barrel Dart Goblin Dark Prince Inferno Dragon Little Prince
Barbarian Barrel
Skeleton Barrel Dart Goblin Dark Prince Little Prince
The Log
Skeleton Barrel Dart Goblin Dark Prince Little Prince
Earthquake
Arrows
Skeleton Barrel Dart Goblin Little Prince
Royal Delivery
Skeleton Barrel Dart Goblin Dark Prince Inferno Dragon Little Prince
Fireball
Skeleton Barrel Dart Goblin Inferno Dragon Little Prince
Poison
Skeleton Barrel Dart Goblin Little Prince
Lightning
Dark Prince Inferno Dragon Little Prince
Rocket
Inferno Dragon Little Prince

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Dark Prince Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Dark Prince Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Barrel Dart Goblin Earthquake Void Little Prince Dark Prince Inferno Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Skeleton Barrel Dart Goblin Earthquake Void

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Dart Goblin Dark Prince Inferno Dragon Mega Knight
Dart Goblin
Skeleton Barrel Dark Prince Mega Knight
Earthquake
Dark Prince Mega Knight
Void
Dark Prince
Skeleton Barrel Dart Goblin Earthquake Little Prince
Inferno Dragon
Mega Knight Skeleton Barrel
Mega Knight
Inferno Dragon Skeleton Barrel Dart Goblin Earthquake
Little Prince
Dark Prince

Defense Synergies 0 8

Skeleton Barrel
Dart Goblin Mega Knight
Dart Goblin
Skeleton Barrel Dark Prince Inferno Dragon Mega Knight
Earthquake
Mega Knight
Void
Dark Prince
Dart Goblin Little Prince
Inferno Dragon
Dart Goblin Mega Knight
Mega Knight
Skeleton Barrel Dart Goblin Earthquake Inferno Dragon
Little Prince
Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Skeleton Barrel Dart Goblin Void
Inferno Dragon Dart Goblin Dark Prince Mega Knight
Mega Knight Dart Goblin Void Dark Prince Inferno Dragon
Inferno Dragon Dart Goblin Dark Prince Mega Knight
Earthquake Dark Prince Mega Knight
Dart Goblin Earthquake Dark Prince Mega Knight
Dart Goblin Inferno Dragon Void Little Prince
Earthquake Skeleton Barrel Dart Goblin Void Mega Knight
Inferno Dragon
Dart Goblin Dark Prince Mega Knight Little Prince
Dart Goblin Earthquake Dark Prince Mega Knight
Inferno Dragon Dart Goblin
Mega Knight Earthquake Dark Prince
Mega Knight Dart Goblin Earthquake Dark Prince
Inferno Dragon Mega Knight
Inferno Dragon Mega Knight
Mega Knight Dark Prince
Mega Knight Dart Goblin Dark Prince Little Prince
Earthquake Dart Goblin Dark Prince Inferno Dragon Mega Knight Little Prince
Dart Goblin Inferno Dragon
Dark Prince Mega Knight Dart Goblin Earthquake Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Void Dark Prince
Void Skeleton Barrel Inferno Dragon Mega Knight
Mega Knight Dark Prince
Dark Prince Mega Knight
Dark Prince Inferno Dragon Mega Knight
Skeleton Barrel Dart Goblin
Dark Prince Dart Goblin Void
Mega Knight Dark Prince Inferno Dragon
Void Mega Knight Dark Prince Inferno Dragon
Dart Goblin Inferno Dragon
Inferno Dragon Mega Knight Dart Goblin Dark Prince
Mega Knight Void Dark Prince
Dark Prince Mega Knight
Dart Goblin Mega Knight
Dart Goblin Dark Prince Inferno Dragon Little Prince
Mega Knight Dart Goblin Earthquake Dark Prince Inferno Dragon
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Earthquake Void Dart Goblin
Void Skeleton Barrel Dart Goblin
Earthquake Skeleton Barrel Dart Goblin Void
Earthquake Skeleton Barrel Dart Goblin Void Dark Prince
Earthquake Dark Prince Mega Knight
Skeleton Barrel Dart Goblin
Dart Goblin Earthquake
Earthquake Skeleton Barrel Dart Goblin
Void Skeleton Barrel Dart Goblin
Void
Void Skeleton Barrel Dart Goblin Earthquake Dark Prince
Void Dart Goblin
Earthquake Skeleton Barrel Dart Goblin Void
Earthquake Skeleton Barrel Dart Goblin Void
Earthquake Skeleton Barrel Dart Goblin
Earthquake Skeleton Barrel Dart Goblin
Earthquake Skeleton Barrel Dart Goblin Mega Knight
Earthquake
Void Skeleton Barrel Dart Goblin Earthquake Dark Prince Mega Knight
Skeleton Barrel Dart Goblin Earthquake Mega Knight Little Prince
Earthquake Void Mega Knight
Void
Void
Earthquake Skeleton Barrel Void
Earthquake Dark Prince Mega Knight Little Prince
Inferno Dragon
Void Skeleton Barrel Dart Goblin Earthquake
Void Skeleton Barrel Mega Knight
Void Skeleton Barrel Dart Goblin
Dart Goblin Little Prince
Skeleton Barrel Dart Goblin Void
Void
Void Dart Goblin Earthquake Mega Knight
Void
Mega Knight
Earthquake
Skeleton Barrel Earthquake Dart Goblin Void Dark Prince
Dart Goblin
Void Dart Goblin Dark Prince Mega Knight
Skeleton Barrel Dart Goblin Earthquake
Void
Dart Goblin Dark Prince Mega Knight
Dart Goblin
Dart Goblin Void
Void Skeleton Barrel Dart Goblin Dark Prince Mega Knight Little Prince

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