My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Battle Ram Hunter P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Dart Goblin Battle Ram P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Battle Ram
Giant Snowball
Skeleton Barrel Dart Goblin Battle Ram
Zap
Skeleton Barrel Dart Goblin Battle Ram
Barbarian Barrel
Skeleton Barrel Dart Goblin Battle Ram Hunter
The Log
Skeleton Barrel Dart Goblin Battle Ram Hunter
Earthquake
Arrows
Skeleton Barrel Dart Goblin
Royal Delivery
Skeleton Barrel Dart Goblin Battle Ram Hunter P.E.K.K.A
Fireball
Skeleton Barrel Dart Goblin Battle Ram Hunter
Poison
Skeleton Barrel Dart Goblin Hunter
Lightning
Battle Ram Hunter
Rocket
Hunter

Against air swarms

Spells and units that can counter air swarms.

Fireball Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Hunter The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Battle Ram P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror The Log Skeleton Barrel Dart Goblin Fireball Battle Ram Hunter P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror The Log Skeleton Barrel Dart Goblin

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Fireball Dart Goblin Battle Ram Mirror
Dart Goblin
Skeleton Barrel Battle Ram Mirror P.E.K.K.A The Log
Fireball
Skeleton Barrel Mirror Battle Ram The Log
Battle Ram
The Log Skeleton Barrel Dart Goblin Fireball Mirror Hunter P.E.K.K.A
Mirror
Fireball The Log Skeleton Barrel Dart Goblin Battle Ram
Hunter
Battle Ram P.E.K.K.A
P.E.K.K.A
Dart Goblin Battle Ram Hunter The Log
The Log
Battle Ram Mirror Dart Goblin Fireball P.E.K.K.A

Defense Synergies 3 10

Skeleton Barrel
Dart Goblin Fireball
Dart Goblin
Skeleton Barrel Mirror Hunter P.E.K.K.A The Log
Fireball
Mirror The Log Skeleton Barrel
Battle Ram
Mirror
Fireball Dart Goblin Hunter The Log
Hunter
Dart Goblin Mirror P.E.K.K.A The Log
P.E.K.K.A
The Log Dart Goblin Hunter
The Log
Fireball P.E.K.K.A Dart Goblin Mirror Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Dart Goblin Fireball The Log
Hunter P.E.K.K.A Dart Goblin The Log
Hunter P.E.K.K.A Dart Goblin
Hunter P.E.K.K.A Dart Goblin
Fireball P.E.K.K.A The Log
Fireball The Log Dart Goblin Hunter
Dart Goblin Hunter Fireball
Skeleton Barrel Dart Goblin Fireball P.E.K.K.A The Log
Hunter P.E.K.K.A
Dart Goblin Hunter
Dart Goblin Fireball Hunter The Log
Hunter Dart Goblin Fireball
Hunter P.E.K.K.A Fireball The Log
Fireball Dart Goblin Hunter P.E.K.K.A The Log
P.E.K.K.A Hunter
Fireball Hunter P.E.K.K.A The Log
Fireball Hunter P.E.K.K.A
Fireball Dart Goblin Hunter The Log
Hunter The Log Dart Goblin Fireball
P.E.K.K.A Dart Goblin Hunter
Dart Goblin Fireball Hunter P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball P.E.K.K.A
Fireball Skeleton Barrel Hunter The Log
P.E.K.K.A Hunter The Log
Hunter P.E.K.K.A Fireball The Log
P.E.K.K.A Hunter
Fireball Skeleton Barrel Dart Goblin Hunter
P.E.K.K.A Dart Goblin Fireball Hunter
P.E.K.K.A Hunter
P.E.K.K.A Fireball The Log
P.E.K.K.A Dart Goblin
P.E.K.K.A Dart Goblin Hunter
P.E.K.K.A Fireball The Log
P.E.K.K.A Fireball Hunter
Dart Goblin Fireball
Dart Goblin Fireball Hunter P.E.K.K.A The Log
Dart Goblin Fireball Hunter P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Fireball Dart Goblin The Log
Fireball Skeleton Barrel Dart Goblin The Log
Skeleton Barrel Dart Goblin Fireball The Log
Skeleton Barrel Dart Goblin Fireball The Log
Fireball The Log
Fireball Skeleton Barrel Dart Goblin Hunter
Dart Goblin The Log
Fireball The Log Skeleton Barrel Dart Goblin Hunter
Fireball The Log Skeleton Barrel Dart Goblin
Fireball
Skeleton Barrel Dart Goblin Fireball The Log
Fireball Dart Goblin
Skeleton Barrel Dart Goblin Fireball Hunter The Log
Skeleton Barrel Dart Goblin Fireball
Skeleton Barrel Dart Goblin Fireball The Log
Skeleton Barrel Dart Goblin Fireball Hunter The Log
Skeleton Barrel Dart Goblin Fireball The Log
Fireball
Skeleton Barrel Dart Goblin Fireball Hunter The Log
Skeleton Barrel Dart Goblin Fireball The Log
Fireball The Log
Fireball
The Log
Skeleton Barrel Fireball The Log
The Log Fireball Hunter
Fireball The Log Skeleton Barrel Dart Goblin Hunter
Fireball Skeleton Barrel The Log
Fireball Skeleton Barrel Dart Goblin The Log
Dart Goblin Fireball Hunter
Skeleton Barrel Dart Goblin Fireball
Fireball
Dart Goblin Fireball Hunter The Log
Fireball
P.E.K.K.A
Fireball The Log
Skeleton Barrel Dart Goblin Fireball
Fireball Dart Goblin Hunter
The Log Fireball
Fireball Dart Goblin Hunter
The Log Skeleton Barrel Dart Goblin Fireball
Fireball
Dart Goblin P.E.K.K.A
Dart Goblin Fireball The Log
Dart Goblin Fireball
Skeleton Barrel Dart Goblin Fireball The Log

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