My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Valkyrie Wizard Princess Bandit Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Princess Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Dart Goblin Valkyrie Princess Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Valkyrie Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Clone Bandit
Giant Snowball
Skeleton Barrel Dart Goblin Clone Princess
Zap
Skeleton Barrel Dart Goblin Clone Princess Bandit
Barbarian Barrel
Skeleton Barrel Dart Goblin Valkyrie Wizard Clone Princess Bandit
The Log
Skeleton Barrel Dart Goblin Clone Princess Bandit
Earthquake
Clone
Arrows
Skeleton Barrel Dart Goblin Clone Princess
Royal Delivery
Skeleton Barrel Dart Goblin Valkyrie Wizard Clone Princess Bandit
Fireball
Skeleton Barrel Dart Goblin Wizard Clone Princess Bandit
Poison
Skeleton Barrel Dart Goblin Wizard Clone Princess
Lightning
Valkyrie Wizard Bandit
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Valkyrie Clone Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Barrel Dart Goblin Clone Princess Bandit Valkyrie Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Skeleton Barrel Dart Goblin Clone Princess

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Clone Dart Goblin Valkyrie Princess Bandit Mega Knight
Dart Goblin
Valkyrie Skeleton Barrel Princess Bandit Mega Knight
Valkyrie
Dart Goblin Skeleton Barrel Wizard Bandit
Wizard
Valkyrie Bandit Mega Knight
Clone
Skeleton Barrel
Princess
Skeleton Barrel Dart Goblin Mega Knight
Bandit
Skeleton Barrel Dart Goblin Valkyrie Wizard Mega Knight
Mega Knight
Skeleton Barrel Dart Goblin Wizard Princess Bandit

Defense Synergies 0 14

Skeleton Barrel
Dart Goblin Mega Knight
Dart Goblin
Skeleton Barrel Valkyrie Princess Bandit Mega Knight
Valkyrie
Dart Goblin Wizard Princess Bandit
Wizard
Valkyrie Bandit Mega Knight
Clone
Princess
Dart Goblin Valkyrie Bandit Mega Knight
Bandit
Dart Goblin Valkyrie Wizard Princess Mega Knight
Mega Knight
Skeleton Barrel Dart Goblin Wizard Princess Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Dart Goblin Valkyrie Wizard
Dart Goblin Valkyrie Bandit Mega Knight
Mega Knight Dart Goblin Valkyrie Bandit
Dart Goblin Valkyrie Bandit Mega Knight
Valkyrie Princess Mega Knight
Dart Goblin Valkyrie Bandit Mega Knight
Dart Goblin Wizard Princess
Skeleton Barrel Dart Goblin Valkyrie Bandit Mega Knight
Princess
Dart Goblin Valkyrie Bandit Mega Knight
Dart Goblin Valkyrie Wizard Princess Bandit Mega Knight
Dart Goblin Wizard Princess
Mega Knight Valkyrie Wizard Bandit
Valkyrie Wizard Mega Knight Dart Goblin Princess
Bandit Mega Knight
Bandit Mega Knight
Wizard Mega Knight Valkyrie
Mega Knight Dart Goblin Valkyrie Wizard Bandit
Valkyrie Wizard Dart Goblin Princess Bandit Mega Knight
Dart Goblin
Valkyrie Wizard Mega Knight Dart Goblin Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Bandit
Bandit Skeleton Barrel Valkyrie Wizard Mega Knight
Bandit Mega Knight Valkyrie
Valkyrie Mega Knight Bandit
Valkyrie Bandit Mega Knight
Wizard Skeleton Barrel Dart Goblin Princess
Dart Goblin Valkyrie Bandit
Mega Knight Valkyrie
Mega Knight Valkyrie Bandit
Dart Goblin
Mega Knight Dart Goblin Valkyrie
Mega Knight Valkyrie
Mega Knight Valkyrie Wizard Bandit
Wizard Dart Goblin Valkyrie Princess Mega Knight
Dart Goblin Valkyrie
Valkyrie Mega Knight Dart Goblin Wizard Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Princess Dart Goblin Valkyrie Bandit
Skeleton Barrel Dart Goblin Princess Bandit
Skeleton Barrel Dart Goblin Bandit
Skeleton Barrel Dart Goblin Valkyrie
Wizard Valkyrie Mega Knight
Wizard Skeleton Barrel Dart Goblin Princess
Dart Goblin Wizard Princess
Skeleton Barrel Dart Goblin Wizard Princess
Skeleton Barrel Dart Goblin Wizard Bandit
Skeleton Barrel Dart Goblin Valkyrie Wizard Princess Bandit
Dart Goblin Wizard Princess
Skeleton Barrel Dart Goblin Princess Bandit
Skeleton Barrel Dart Goblin Princess Bandit
Princess Skeleton Barrel Dart Goblin
Skeleton Barrel Dart Goblin Wizard Princess Bandit
Skeleton Barrel Dart Goblin Wizard Princess Bandit Mega Knight
Skeleton Barrel Dart Goblin Wizard Princess Bandit Mega Knight
Skeleton Barrel Dart Goblin Valkyrie Wizard Princess Mega Knight
Mega Knight
Wizard Princess
Skeleton Barrel
Valkyrie Wizard Princess Mega Knight
Skeleton Barrel Dart Goblin Wizard Princess Bandit
Skeleton Barrel Wizard Princess Bandit Mega Knight
Skeleton Barrel Dart Goblin Bandit
Dart Goblin Wizard Princess
Skeleton Barrel Dart Goblin Wizard
Dart Goblin Wizard Bandit Mega Knight
Princess
Mega Knight
Wizard Princess
Skeleton Barrel Dart Goblin Princess Bandit
Dart Goblin Wizard Princess
Dart Goblin Valkyrie Wizard Princess Mega Knight
Skeleton Barrel Dart Goblin Wizard Princess
Dart Goblin Mega Knight
Dart Goblin Princess
Dart Goblin Princess
Skeleton Barrel Dart Goblin Princess Bandit Mega Knight
Dart Goblin Wizard Mega Knight

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