My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Firecracker Battle Ram Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Mini P.E.K.K.A Battle Ram Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Dart Goblin Mini P.E.K.K.A Battle Ram Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Battle Ram Guards Sparky
Giant Snowball
Skeleton Barrel Dart Goblin Battle Ram Guards
Zap
Skeleton Barrel Firecracker Dart Goblin Battle Ram Guards Sparky
Barbarian Barrel
Skeleton Barrel Firecracker Dart Goblin Battle Ram Guards Sparky
The Log
Skeleton Barrel Firecracker Dart Goblin Mini P.E.K.K.A Battle Ram Guards Sparky
Earthquake
Firecracker Guards
Arrows
Skeleton Barrel Firecracker Dart Goblin Guards
Royal Delivery
Skeleton Barrel Firecracker Dart Goblin Mini P.E.K.K.A Battle Ram Guards Sparky
Fireball
Skeleton Barrel Firecracker Dart Goblin Battle Ram Sparky
Poison
Skeleton Barrel Firecracker Dart Goblin Guards Sparky
Lightning
Mini P.E.K.K.A Battle Ram Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Mini P.E.K.K.A Battle Ram Guards Sparky Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Barrel Firecracker Dart Goblin Guards Mini P.E.K.K.A Battle Ram Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Skeleton Barrel Firecracker Dart Goblin Guards

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Firecracker Dart Goblin Mini P.E.K.K.A Battle Ram Guards Sparky Mega Knight
Firecracker
Skeleton Barrel Dart Goblin Mini P.E.K.K.A Battle Ram Sparky Mega Knight
Dart Goblin
Skeleton Barrel Firecracker Battle Ram Sparky Mega Knight
Mini P.E.K.K.A
Sparky Skeleton Barrel Firecracker Mega Knight
Battle Ram
Skeleton Barrel Firecracker Dart Goblin
Guards
Skeleton Barrel
Sparky
Mini P.E.K.K.A Skeleton Barrel Firecracker Dart Goblin
Mega Knight
Skeleton Barrel Firecracker Dart Goblin Mini P.E.K.K.A

Defense Synergies 0 11

Skeleton Barrel
Dart Goblin Mega Knight
Firecracker
Dart Goblin Mini P.E.K.K.A Guards Mega Knight
Dart Goblin
Skeleton Barrel Firecracker Mini P.E.K.K.A Guards Mega Knight
Mini P.E.K.K.A
Firecracker Dart Goblin Guards
Battle Ram
Guards
Firecracker Dart Goblin Mini P.E.K.K.A Sparky
Sparky
Guards
Mega Knight
Skeleton Barrel Firecracker Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Firecracker Dart Goblin Sparky
Mini P.E.K.K.A Sparky Firecracker Dart Goblin Mega Knight
Mini P.E.K.K.A Sparky Mega Knight Dart Goblin
Mini P.E.K.K.A Sparky Firecracker Dart Goblin Guards Mega Knight
Firecracker Mini P.E.K.K.A Sparky Mega Knight
Firecracker Dart Goblin Guards Mega Knight
Dart Goblin Firecracker
Skeleton Barrel Dart Goblin Sparky Mega Knight
Mini P.E.K.K.A Sparky
Guards Firecracker Dart Goblin Mini P.E.K.K.A Sparky Mega Knight
Dart Goblin Guards Firecracker Mega Knight
Firecracker Dart Goblin
Mini P.E.K.K.A Sparky Mega Knight Guards
Sparky Mega Knight Firecracker Dart Goblin Mini P.E.K.K.A Guards
Mini P.E.K.K.A Sparky Mega Knight
Mini P.E.K.K.A Sparky Mega Knight
Sparky Mega Knight Firecracker Mini P.E.K.K.A
Mega Knight Firecracker Dart Goblin Guards
Firecracker Dart Goblin Guards Mega Knight
Mini P.E.K.K.A Sparky Dart Goblin
Mega Knight Firecracker Dart Goblin Mini P.E.K.K.A Guards Sparky
Mini P.E.K.K.A Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Mega Knight Sparky
Skeleton Barrel Firecracker Mini P.E.K.K.A Mega Knight
Guards Mega Knight Mini P.E.K.K.A Sparky
Mini P.E.K.K.A Guards Mega Knight Sparky
Mini P.E.K.K.A Guards Sparky Mega Knight
Firecracker Skeleton Barrel Dart Goblin
Mini P.E.K.K.A Guards Sparky Dart Goblin
Mini P.E.K.K.A Mega Knight Sparky
Mega Knight Firecracker Mini P.E.K.K.A Sparky
Dart Goblin Guards Sparky
Mega Knight Dart Goblin Mini P.E.K.K.A Guards Sparky
Mega Knight Guards
Mini P.E.K.K.A Mega Knight Guards Sparky
Firecracker Dart Goblin Sparky Mega Knight
Guards Sparky Firecracker Dart Goblin Mini P.E.K.K.A
Mega Knight Firecracker Dart Goblin Mini P.E.K.K.A Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Firecracker Dart Goblin Guards Sparky
Firecracker Skeleton Barrel Dart Goblin
Skeleton Barrel Dart Goblin Sparky
Skeleton Barrel Firecracker Dart Goblin Guards Sparky
Firecracker Sparky Mega Knight
Firecracker Skeleton Barrel Dart Goblin
Firecracker Dart Goblin Sparky
Skeleton Barrel Firecracker Dart Goblin
Skeleton Barrel Firecracker Dart Goblin
Mini P.E.K.K.A Guards Sparky
Firecracker Skeleton Barrel Dart Goblin Sparky
Firecracker Dart Goblin
Skeleton Barrel Firecracker Dart Goblin Sparky
Skeleton Barrel Firecracker Dart Goblin
Skeleton Barrel Firecracker Dart Goblin Sparky
Skeleton Barrel Firecracker Dart Goblin Sparky
Skeleton Barrel Firecracker Dart Goblin Sparky Mega Knight
Sparky
Mini P.E.K.K.A Sparky
Skeleton Barrel Firecracker Dart Goblin Mini P.E.K.K.A Sparky Mega Knight
Skeleton Barrel Firecracker Dart Goblin Mega Knight
Sparky Mega Knight
Sparky
Skeleton Barrel
Firecracker Sparky Mega Knight
Firecracker Skeleton Barrel Dart Goblin Sparky
Skeleton Barrel Sparky Mega Knight
Skeleton Barrel Firecracker Dart Goblin Sparky
Firecracker Dart Goblin Sparky
Skeleton Barrel Firecracker Dart Goblin Guards
Mini P.E.K.K.A Sparky
Dart Goblin Sparky Mega Knight
Firecracker Sparky
Sparky Mega Knight
Firecracker Sparky
Skeleton Barrel Dart Goblin Guards
Firecracker Dart Goblin
Firecracker Dart Goblin Mini P.E.K.K.A Sparky Mega Knight
Skeleton Barrel Firecracker Dart Goblin
Sparky
Firecracker Dart Goblin Sparky Mega Knight
Firecracker Dart Goblin Guards Sparky
Firecracker Dart Goblin
Skeleton Barrel Firecracker Dart Goblin Sparky Mega Knight
Sparky
Firecracker Dart Goblin Sparky Mega Knight

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