My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Firecracker Elixir Golem Giant Hunter Electro Giant Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Elixir Golem Giant Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Elixir Golem Giant Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Elixir Golem Giant Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Elixir Golem Giant Clone Fisherman
Giant Snowball
Skeleton Barrel Clone Fisherman
Zap
Skeleton Barrel Firecracker Clone Fisherman
Barbarian Barrel
Skeleton Barrel Firecracker Elixir Golem Clone Hunter
The Log
Skeleton Barrel Firecracker Elixir Golem Clone Hunter Fisherman
Earthquake
Firecracker Elixir Golem Clone
Arrows
Skeleton Barrel Firecracker Clone
Royal Delivery
Skeleton Barrel Firecracker Elixir Golem Clone Hunter Fisherman
Fireball
Skeleton Barrel Firecracker Elixir Golem Clone Hunter Fisherman
Poison
Skeleton Barrel Firecracker Elixir Golem Clone Hunter Fisherman
Lightning
Hunter Fisherman
Rocket
Hunter

Against air swarms

Spells and units that can counter air swarms.

Firecracker Hunter Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Hunter Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Elixir Golem Clone Electro Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Barrel Firecracker Elixir Golem Clone Fisherman Hunter Giant Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Skeleton Barrel Firecracker Elixir Golem Clone

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Firecracker Clone Elixir Golem Giant Fisherman
Firecracker
Skeleton Barrel Elixir Golem Giant Fisherman
Elixir Golem
Firecracker Skeleton Barrel Hunter
Giant
Hunter Skeleton Barrel Firecracker Fisherman
Clone
Skeleton Barrel
Hunter
Giant Fisherman Elixir Golem
Electro Giant
Fisherman
Fisherman
Hunter Skeleton Barrel Firecracker Giant Electro Giant

Defense Synergies 1 3

Skeleton Barrel
Firecracker
Hunter Fisherman
Elixir Golem
Giant
Clone
Hunter
Fisherman Firecracker
Electro Giant
Fisherman
Fisherman
Hunter Firecracker Electro Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Firecracker
Hunter Firecracker Fisherman
Hunter Fisherman
Hunter Firecracker Fisherman
Firecracker
Firecracker Hunter
Hunter Firecracker
Skeleton Barrel Electro Giant
Hunter Fisherman
Firecracker Hunter Fisherman
Firecracker Hunter Electro Giant Fisherman
Hunter Firecracker
Hunter
Firecracker Hunter
Hunter
Hunter Electro Giant Fisherman
Firecracker Hunter Fisherman
Firecracker Hunter Fisherman
Hunter Firecracker Fisherman
Hunter Fisherman
Firecracker Hunter Electro Giant Fisherman
Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Electro Giant Fisherman
Skeleton Barrel Firecracker Hunter Fisherman
Hunter Fisherman
Hunter Fisherman
Hunter Fisherman
Firecracker Electro Giant Skeleton Barrel Hunter
Hunter
Hunter Fisherman
Firecracker
Hunter
Electro Giant
Hunter
Firecracker Electro Giant
Electro Giant Firecracker Hunter Fisherman
Firecracker Hunter Electro Giant

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Firecracker
Firecracker Skeleton Barrel Fisherman
Skeleton Barrel
Skeleton Barrel Firecracker
Firecracker
Firecracker Electro Giant Skeleton Barrel Hunter
Firecracker
Skeleton Barrel Firecracker Hunter
Skeleton Barrel Firecracker Fisherman
Fisherman
Firecracker Skeleton Barrel Fisherman
Firecracker
Skeleton Barrel Firecracker Hunter Fisherman
Skeleton Barrel Firecracker Fisherman
Skeleton Barrel Firecracker Fisherman
Skeleton Barrel Firecracker Hunter
Skeleton Barrel Firecracker
Fisherman
Skeleton Barrel Firecracker Hunter Fisherman
Skeleton Barrel Firecracker Electro Giant
Fisherman
Skeleton Barrel
Firecracker Electro Giant Hunter
Fisherman
Firecracker Skeleton Barrel Hunter Fisherman
Skeleton Barrel Fisherman
Skeleton Barrel Firecracker Fisherman
Firecracker Hunter Electro Giant
Skeleton Barrel Firecracker Electro Giant
Hunter
Firecracker
Firecracker
Skeleton Barrel
Firecracker Hunter
Firecracker Hunter
Skeleton Barrel Firecracker
Electro Giant
Firecracker
Electro Giant Firecracker
Firecracker
Skeleton Barrel Firecracker Electro Giant
Firecracker

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: