My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Mediocre
F2P score
Bad

3 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Firecracker Giant Skeleton Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Hog Rider Giant Skeleton Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Hog Rider Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Hog Rider Clone Giant Skeleton Sparky
Giant Snowball
Skeleton Barrel Hog Rider Clone
Zap
Skeleton Barrel Firecracker Clone Sparky
Barbarian Barrel
Skeleton Barrel Firecracker Clone Giant Skeleton Sparky
The Log
Skeleton Barrel Firecracker Hog Rider Clone Giant Skeleton Sparky
Earthquake
Firecracker Hog Rider Clone
Arrows
Skeleton Barrel Firecracker Clone
Royal Delivery
Skeleton Barrel Firecracker Hog Rider Clone Giant Skeleton Sparky
Fireball
Skeleton Barrel Firecracker Hog Rider Clone Sparky
Poison
Skeleton Barrel Firecracker Clone Sparky
Lightning
Sparky
Rocket
Hog Rider Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Rage Clone Giant Skeleton Sparky Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Skeleton Barrel Firecracker Clone Hog Rider Giant Skeleton Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Skeleton Barrel Firecracker Clone

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Firecracker Clone Hog Rider Giant Skeleton Sparky Mega Knight
Firecracker
Skeleton Barrel Hog Rider Giant Skeleton Sparky Mega Knight
Hog Rider
Firecracker Rage Skeleton Barrel Giant Skeleton Mega Knight
Rage
Hog Rider Sparky Giant Skeleton
Clone
Skeleton Barrel Giant Skeleton Sparky
Giant Skeleton
Clone Skeleton Barrel Firecracker Hog Rider Rage Sparky
Sparky
Rage Skeleton Barrel Firecracker Clone Giant Skeleton
Mega Knight
Skeleton Barrel Firecracker Hog Rider

Defense Synergies 0 3

Skeleton Barrel
Mega Knight
Firecracker
Giant Skeleton Mega Knight
Hog Rider
Rage
Clone
Giant Skeleton
Firecracker
Sparky
Mega Knight
Skeleton Barrel Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Firecracker Sparky
Sparky Firecracker Mega Knight
Sparky Mega Knight Giant Skeleton
Sparky Firecracker Mega Knight
Firecracker Giant Skeleton Sparky Mega Knight
Firecracker Mega Knight
Firecracker
Skeleton Barrel Giant Skeleton Sparky Mega Knight
Sparky
Firecracker Giant Skeleton Sparky Mega Knight
Firecracker Giant Skeleton Mega Knight
Firecracker
Sparky Mega Knight Giant Skeleton
Sparky Mega Knight Firecracker
Sparky Mega Knight
Sparky Mega Knight
Sparky Mega Knight Firecracker
Mega Knight Firecracker
Firecracker Giant Skeleton Mega Knight
Sparky
Mega Knight Firecracker Giant Skeleton Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Giant Skeleton Sparky
Skeleton Barrel Firecracker Mega Knight
Giant Skeleton Mega Knight Sparky
Giant Skeleton Mega Knight Sparky
Giant Skeleton Sparky Mega Knight
Firecracker Skeleton Barrel
Sparky Giant Skeleton
Giant Skeleton Mega Knight Sparky
Giant Skeleton Mega Knight Firecracker Sparky
Sparky
Mega Knight Giant Skeleton Sparky
Mega Knight Giant Skeleton
Giant Skeleton Mega Knight Sparky
Firecracker Sparky Mega Knight
Sparky Firecracker Giant Skeleton
Mega Knight Firecracker Giant Skeleton Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Firecracker Giant Skeleton Sparky
Firecracker Skeleton Barrel
Skeleton Barrel Giant Skeleton Sparky
Skeleton Barrel Firecracker Giant Skeleton Sparky
Firecracker Sparky Mega Knight
Firecracker Skeleton Barrel
Firecracker Sparky
Skeleton Barrel Firecracker
Skeleton Barrel Firecracker
Sparky
Firecracker Skeleton Barrel Sparky
Firecracker
Skeleton Barrel Firecracker Sparky
Skeleton Barrel Firecracker
Skeleton Barrel Firecracker Sparky
Skeleton Barrel Firecracker Sparky
Skeleton Barrel Firecracker Sparky Mega Knight
Sparky
Sparky
Skeleton Barrel Firecracker Sparky Mega Knight
Skeleton Barrel Firecracker Mega Knight
Giant Skeleton Sparky Mega Knight
Sparky
Skeleton Barrel
Firecracker Sparky Mega Knight
Firecracker Skeleton Barrel Sparky
Skeleton Barrel Sparky Mega Knight
Skeleton Barrel Firecracker Sparky
Firecracker Sparky
Skeleton Barrel Firecracker
Sparky
Sparky Mega Knight
Firecracker Sparky
Giant Skeleton Sparky Mega Knight
Firecracker Sparky
Skeleton Barrel
Firecracker
Firecracker Sparky Mega Knight
Skeleton Barrel Firecracker
Giant Skeleton Sparky
Firecracker Sparky Mega Knight
Firecracker Giant Skeleton Sparky
Firecracker
Skeleton Barrel Firecracker Giant Skeleton Sparky Mega Knight
Sparky
Firecracker Sparky Mega Knight

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